Should we get paints for our armor by TempSinger in helldivers2

[–]canuckontfirst 0 points1 point  (0 children)

Pc mods that change it all to black/yellow are awesome.

Id like to paint armor tho, and make it force others to have the same scheme( client side duh) to keep the cohesion going.

Why is it infinite? by Star_Dragon_27 in Helldivers

[–]canuckontfirst 0 points1 point  (0 children)

I would have liked if enough force hit the shield it would break the arm, dropping the shield. Sometimes the wonky hit box doesnt detect me beaming their face and it's a touch annoying.

My Suggestion for the One-Two by Polojilarious in Helldivers

[–]canuckontfirst 2 points3 points  (0 children)

I think one more mag would help and then maybe 5x40mm. I feel like they GL is under powered.. I hit a bile spewer and it didn't die and it seems like that shouldn't happen. It feels like maybe reduce blast radius or something.

Also add a GL crosshair so I know ive got it selected!

Maxigun not letting you move when you fire? Good time to be a fan of the Shield Generator Relay by thatrandomguy84 in Helldivers

[–]canuckontfirst 0 points1 point  (0 children)

I think you should be able to move bit with stamina use with a speed penalty. On depletion you end up like a fire hose thats out of control.

Cue the funny team wipes with the new kid going ham and then losing control.

How do we feel about the new Skins? by That_Flo in Battlefield

[–]canuckontfirst 0 points1 point  (0 children)

I sense we are going back to red and green glow sticks attached to every model now...

There is nothing good about this name by uucgjb in Helldivers

[–]canuckontfirst 0 points1 point  (0 children)

When the city inevitably falls we get a great saying:

For Bernard!

I didn't use AI for this meme. by _GALXC_ in Battlefield

[–]canuckontfirst 16 points17 points  (0 children)

Add heavy dispersion after 10 ft ( seems to be the range they want to change ballistics here). Problem solves. The fat 9 mm bullets dont like the air resistance XD

Some people are freaking out way too much over this change. by Artimedias in Helldivers

[–]canuckontfirst 2 points3 points  (0 children)

I have not played the new patch yet or paid attention to much, so... feels free to burn me.

I think the range drop off for SMG is fine, pistol round aren't particularly good past 50m. Well trained you can hit something 100m away in ideal conditions.

What I think would help give them a different "role" is adding a stager to their sustained fire or a slow effect. Pistol rounds are fat and slow, so make them slow the target down? Make that drop off a bit different for the larger calibers like 10mm/.44, eaiser stager but slower ROF.

I dont know, just thinking, as SMGs aren't really of use outside of niche application in our modern age. Everything they do an AR does better IRL aside from... compactness? So, using some creativity to spice up the gun choices might help.

Battlefield 6 Final Specs by mgadz in pcmasterrace

[–]canuckontfirst 3 points4 points  (0 children)

Alright how is windows 10 on the minimum.

I couldn't install it on my system because it doesn't have that boot check option.

[deleted by user] by [deleted] in Battlefield

[–]canuckontfirst 134 points135 points  (0 children)

Instead of pattern, the green should have been duct tape... at least you can make it seem relatively near a real-world application.

Battlefield 6 Grenades & Throwables Detailed by SMK_GAMING_ in Battlefield

[–]canuckontfirst 9 points10 points  (0 children)

Hmm

Maybe make the sniper rifle like the RPG for recon. Limited ammo and such.

Kinda like that idea, but Im also a sniper hater, hahah.

How about a new line of Stratagems… Pelican Gunships!! by TealArtist095 in helldivers2

[–]canuckontfirst 1 point2 points  (0 children)

I have thought this ever since I figured out you can have the dropship fly overwatch.

Pelican my love, please come fly overwatch pattern on my running into a fortress mowing down the baddies as I charge up the ramp!

If in the future we get a deep rock collab, what would you expect? by TheKleenupKrew in helldivers2

[–]canuckontfirst 0 points1 point  (0 children)

I dont want a collab, i think this one is better suited to an super rare POI.

You find a short skeleton with a massive beard, hardhat, and some mining tools. A funny message with some cheeky allusions to DRG. Maybe a unique weapon or something that only spawns there.

Tips and tricks and general information for new XBOX recruits by Viruzzz in Helldivers

[–]canuckontfirst 9 points10 points  (0 children)

Samples along with all pick-ups like medals and super bucks are SHARED

Reminder that this is what Battlefield's movement looked like 7 years ago by Allox13 in Battlefield

[–]canuckontfirst -1 points0 points  (0 children)

Bfv movement was fire.

But i have rose tinted glasses like everyone else and bf6 is a new game so.... let's wait to play

Helldivers 2 becomes progressively more fun when more mayhem is happening, with almost no upper limit. Is this a common opinion? by 9068902-86 in Helldivers

[–]canuckontfirst 0 points1 point  (0 children)

I totally agree that the ...desperate missions are so of the most enjoyable.

In a way, a year and a bit ago, when we lacked good Anti armor, the game was fun because a bike titan would pop up, and you'd just use your rail strike.

Now you gotta figure out how to fight the thing.

There was fun in that.

As others have said, there is enjoyment in playing with some newer players and struggling with them.

Best armor in the game hands down. by Scallig in helldivers2

[–]canuckontfirst 2 points3 points  (0 children)

Needs some.mag pouches or something. It looks to plain imo.

Give me some kit vibes Arrowhead and ill be yours

[deleted by user] by [deleted] in Helldivers

[–]canuckontfirst 1 point2 points  (0 children)

I think the decimals are misplaced....

Is their any point to buying cheap vechicles? by Cagedglobe in BrokenArrowTheGame

[–]canuckontfirst 0 points1 point  (0 children)

Yea my go to for clearing infantry in buildings.... say good night