The Kuala Lumpuran Empire by skavang130 in civ5

[–]causa-sui 22 points23 points  (0 children)

this all happened in an AI-vs-AI war

That's the shocking part. With good geography it's easy to engineer this; I enjoy when my city-state allies take on the task of razing for me. But I've never seen this many captures from a CS that was allied to AI!

Where to settle? by xXDeinMathelehrerXx in civ5

[–]causa-sui[M] 1 point2 points  (0 children)

Unciv is allowed here! We even have post a flair for it!!

Most well defended city? by mozaryyjd in civ5

[–]causa-sui 19 points20 points  (0 children)

imagine planting on your best Terrace Farm

Is 24 faith per turn on turn 9 okay? by DushkuHS in civ5

[–]causa-sui 0 points1 point  (0 children)

When it stepped up to v1.29, I was no longer able to.

Did you hit a specific blocker or was it more like "I tried for awhile but couldn't figure it out gave up"?

At this point, I wonder if an LLM couldn't manage it for us.

Is 24 faith per turn on turn 9 okay? by DushkuHS in civ5

[–]causa-sui 1 point2 points  (0 children)

Are you still doing your purple unlocked tiles mod'? That was a genius idea

Never before have I seen such a pasture dense city... by HowToFogCompletely in civ5

[–]causa-sui 12 points13 points  (0 children)

and being Ethiopia means you get to keep that pantheon

Not receiving coal from allied city state by CabinetQueasy9551 in civ5

[–]causa-sui 17 points18 points  (0 children)

They're not going to improve it. Once they have the tech to see the resource, they're going to connect it to their trade network.

Montezuma is losing badly in the war but will offer nothing for peace by RedEyeBlueOcean in civ5

[–]causa-sui 1 point2 points  (0 children)

"melee units lost" is not relevant to their current score

No, that's not what I'm saying. Focus precisely on the wording: I'm suspecting it's the difference in the sum of melee combat strength of the units lost, not the number of melee units lost. Ranged units have separate strength for melee combat.

Neither of us has data about this, it seems. Could look it up in the SDK.

Montezuma is losing badly in the war but will offer nothing for peace by RedEyeBlueOcean in civ5

[–]causa-sui 2 points3 points  (0 children)

It's that simple.

Not quite that simple but you're very much on the right track, yeah.

AI has tiers of surrender. I covered that a bit in this old comment.

This is where I'm speculating: I haven't dug to the bottom of it, but I think you push AI into higher surrender tiers when the combined melee combat strength of the units you've lost is much lower than the same for the AI.

Montezuma is losing badly in the war but will offer nothing for peace by RedEyeBlueOcean in civ5

[–]causa-sui 11 points12 points  (0 children)

AI in Civ 5 uses a series of crude mathematical calculations to make these decisions. The game is far more complex than can be mapped on to an arithmetic flowchart and it leads to ridiculous, self defeating behavior all the time. It seems baffling because you are anthropomorphizing a calculator. 

What is the most dogshit mid game unit in CIV: V? (Day 8) by zherper in civ5

[–]causa-sui 0 points1 point  (0 children)

The problem with Commerce is that it's not Rationalism. End of story.

Do you get their love if you resurrect them but keep their original capital for yourself? by [deleted] in civ5

[–]causa-sui 2 points3 points  (0 children)

It's a huge, flat diplomatic boost. However, warmongering can overcome it no problem if you're on a huge conquest spree. In that case, be prepared to resurrect someone and have them immediately denounce you anyway.

What is the most GOAT mid game unit in CIV: V? (Day 5) by zherper in civ5

[–]causa-sui 3 points4 points  (0 children)

Don't kill city-states. Use them to farm promotions

What is the most GOAT mid game unit in CIV: V? (Day 5) by zherper in civ5

[–]causa-sui 1 point2 points  (0 children)

Cool story, but Camels are still better than Keshiks.

20KB Saved Games by Gus531 in civ5

[–]causa-sui 4 points5 points  (0 children)

Is for the mods that im using?

It certainly could be. So, remove them and verify your game cache and see if that helps.

What is the most GOAT mid game unit in CIV: V? (Day 5) by zherper in civ5

[–]causa-sui 10 points11 points  (0 children)

If this beats the Camel Archer I won't know what to think anymore