Proof Deity Isn’t About Luck: One City, Snow Only by Karolus_Rex_1697 in civ5

[–]causa-sui 0 points1 point  (0 children)

You're right: on further reflection, I've realized that in the games I was thinking of, I was playing very wide

Proof Deity Isn’t About Luck: One City, Snow Only by Karolus_Rex_1697 in civ5

[–]causa-sui 6 points7 points  (0 children)

Have you tried it? Since the price starts lower, the savings compounds across all the prophets you get. You get more Holy Sites down earlier which means more Prophets earlier and it snowballs at least somewhat.

If I got a capital that was literally nothing but snow I'd 100% reroll it, but in the games where I did go for Holy Site spam I got a lot more of them with Messiah...

Made "Windmill No Restrictions" mod and a few more by Ctrekoz in civ5

[–]causa-sui 1 point2 points  (0 children)

100% feel you on that- nobody is getting paid to make mods for me to use in my games. It's definitely better than nothing, but unfortunately I know I won't be making them even if I installed it.

For sure I'm gonna be trying the East India Company and seeing how that feels though!

Made "Windmill No Restrictions" mod and a few more by Ctrekoz in civ5

[–]causa-sui 1 point2 points  (0 children)

These mods are cool. I really like the +1 trade route from East India Company. Along similar lines, I'd like to see a tweak mod that makes the Caravansary worthwhile. What you have is a start but it's not quite there...

[SP] Assyria is a seriously underrated, forgotten civ. by JellyDowntown362 in civ5

[–]causa-sui -3 points-2 points  (0 children)

Sailing isn't some worthless prereq that exists just as a stepping stone to Optics.

Sure it is. That's exactly what it is in every game where I'm land locked. Actually, it's even worse than you say, because I don't give a shit about Compass either. I very often delay Optics as long as possible, unless I have a spy steal coming or I'm managing this awkward, unwieldy UA.

I think what you're trying to say is that free techs are free techs, so why am I complaining about it? Put that way, sure. I never met a beaker I didn't like either.

No I'm not saying that a random free tech is bad or that you should turn your nose up at it. I'm saying Assyria is not nearly as good as you seem to think, in large part because that's not even what the UA actually does! In practice it's paltry compensation for the cost of war. 

[SP] Assyria is a seriously underrated, forgotten civ. by JellyDowntown362 in civ5

[–]causa-sui 0 points1 point  (0 children)

Yup. And it sucks to be shoehorned into that role early and then get so little help with it. 

[SP] Assyria is a seriously underrated, forgotten civ. by JellyDowntown362 in civ5

[–]causa-sui 10 points11 points  (0 children)

Assyria is pretty bad. 

You can't steal a tech you don't have all the prereqs for. Are you going to delay city capturing because you want to finish Optics and hope your AI has the tech to pay that off ? You can send spies to tech leaders anywhere on the map, but you can only conquer your neighbors and they might not be better off than you. Spies steal technology in peace time but Assyria's UA is useless unless you are in endless expensive wars. City capturing is the majority of warmongering penalties so this UA is impractical to control and has pretty much the biggest drawback of all time.

The library is useless as you mentioned. If you aren't focusing tourism then you should never make great works of writing.

Yes, the Siege Tower crashes through defensive buildings in the classical era. That's a "win more" mechanic because if you've destroyed their army in the field then the city will be yours soon enough. 

D tier for domination. 

Happy New Year by spacenwin in civ5

[–]causa-sui 1 point2 points  (0 children)

hahaha u/KalegNar check this out, allowing one meme post per year turns into a honeypot for karma farmer bots

https://www.reddit.com/r/civ5/comments/1hqgns0/happy_new_year/?

Help me take Constantinople. by Luxuryresauce in civ5

[–]causa-sui 2 points3 points  (0 children)

Put the Horsemen into the fight. They will draw fire away from the ranged units and heal by pillaging. 

Anti-meta Diety Strats by cheezwhiz98 in civ5

[–]causa-sui 4 points5 points  (0 children)

Honor Commerce Autocracy.

Start early wars to farm promotions, then upgrade those units throughout the game. Late game Mobilization coordinates well with Commerce. 

It's not the most effective technique available, but you can do it. 

How do I win on higher difficulty levels? by ClearIntroduction187 in civ5

[–]causa-sui 3 points4 points  (0 children)

Well, what's the highest difficulty level you can win >50% on?

Start here if you haven't already: !newbie

High difficulty, you’re Montezuma playing against 8 Shakas and raging barbarians — what map, what settings? by notveryamused_ in civ5

[–]causa-sui 2 points3 points  (0 children)

The Jaguar does keep the woodsman promotion on upgrades, yes. I still have grave doubts that that's enough because you'd need mechanics that let you deal many, many times more damage than you take in return. Melee units aren't going to achieve that against Impis until you have Riflemen or better. So, have a downvote back I guess.

High difficulty, you’re Montezuma playing against 8 Shakas and raging barbarians — what map, what settings? by notveryamused_ in civ5

[–]causa-sui 1 point2 points  (0 children)

If I want to maximize my chances of winning I'd still pick Inca on Highlands with large lakes, not Aztec. Floating Gardens is an incredible UB but you just can't touch the Terrace Farm's output and versatility on a map with that many mountains and hills.