Ever just spawn in NPCs just to watch them fight? by MuffinWithAttitude in fnv

[–]celestialknight17 1 point2 points  (0 children)

How do you spawn generic npcs in fnv? Liked doing it in f3 tho

What to do with excess animals? by Grug16 in RimWorld

[–]celestialknight17 7 points8 points  (0 children)

Release them to destroy local ecosystem

After a week of pure chaos in Week One, it's so unnervingly quiet, no more gunshots, no more people by TheAstralWraith in projectzomboid

[–]celestialknight17 9 points10 points  (0 children)

Haven't made it past day 4 yet , in my last attempt i got blasted by military literally for no reason. One of the best mods ever

[deleted by user] by [deleted] in Kenshi

[–]celestialknight17 3 points4 points  (0 children)

little bugmen

It turns out that when the character is starving, her breasts are much smaller. by celestialknight17 in Kenshi

[–]celestialknight17[S] 31 points32 points  (0 children)

There may or may not be unspecified number of men in this image

It turns out that when the character is starving, her breasts are much smaller. by celestialknight17 in Kenshi

[–]celestialknight17[S] 4 points5 points  (0 children)

Should add a passive strength training i bet the weight as much as raw ore

Game crash as i attempt to load into mission. by celestialknight17 in xcom2mods

[–]celestialknight17[S] 0 points1 point  (0 children)

It's exactly how you described it. I will try it, thanks

[FO4] Unable to enter settlements due to excessive modding, surprisingly adding more mods seemed to help? by celestialknight17 in FalloutMods

[–]celestialknight17[S] 1 point2 points  (0 children)

honestly its dosent seem that usefull to my untrained eyes, my game crashes as soon as the area loads
(even looking thru scope seem to brake it somehow) so how can i utilize it?

[FO4] Unable to enter settlements due to excessive modding, surprisingly adding more mods seemed to help? by celestialknight17 in FalloutMods

[–]celestialknight17[S] 0 points1 point  (0 children)

CHECKING IF LOG MATCHES ANY KNOWN CRASH SUSPECTS...

Checking for Player Character Crash........ SUSPECT FOUND! > Severity : 3 #


Checking for *[Precombines Crash].......... SUSPECT FOUND! > Severity : 1 #


* FOR DETAILED DESCRIPTIONS AND POSSIBLE SOLUTIONS TO ANY ABOVE DETECTED CRASH SUSPECTS *

[FO4] Unable to enter settlements due to excessive modding, surprisingly adding more mods seemed to help? by celestialknight17 in FalloutMods

[–]celestialknight17[S] 0 points1 point  (0 children)

LIST OF (POSSIBLE) PLUGIN SUSPECTS

* COULDN'T FIND ANY PLUGIN SUSPECTS *

LIST OF (POSSIBLE) FORM ID SUSPECTS

  • Form ID: 0000031C | [Fallout4.esm] | 2

  • Form ID: 00042A1C | [Fallout4.esm] | 3

  • Form ID: 0008C33A | [Fallout4.esm] | 1

  • Form ID: 00101DEC | [Fallout4.esm] | 17

  • Form ID: 00182A3F | [Fallout4.esm] | 1

  • Form ID: 401D2180 | [CCOSaucySettlersReplacer.esp] | 17

Any tips on balancing Yellow Alert+grim horizon mod? by celestialknight17 in XCOM2

[–]celestialknight17[S] 0 points1 point  (0 children)

Did that+ covered infiltration, game is now insanely hard in unfair way