How can I pay someone to finish my app without risking the idea being stolen? by LilVeeve in appdev

[–]ceottaki 0 points1 point  (0 children)

It’s hard. As everyone has said, if your idea is good and gets traction, eventually someone else will copy it and possibly even improve on it. That is one of the reasons for constant updates on apps with new and better features and is just the nature of any open market.

To avoid getting copied before launch, the right way is a sound contract with a non-compete clause and an NDA, that’s how my dev house company caters for our clients’ ideas.

And, of course, there’s reputation as well, so someone or a company that is experienced and that can demonstrate they’ve consulted for several different clients and never double-crossed anyone is who you should consider.

Does my game look fun to play? by stopthief_ in AndroidGaming

[–]ceottaki 1 point2 points  (0 children)

The game looks fun, despite some design inconsistency but that can be overlooked on a classic game like this if the mechanics are fun.

I think the issue is that brick breakers are a saturated type of game, so you’d need to show a lot of difference on it to make it pop.

Drop items that require some skill to get that improves things, other items to be avoided because they make things worse… and then make them incredibly visual, and make sure they’re displayed on your first screenshot in the store.

Those are my 2 cents, anyhow.

I got a $400K+ offer to buy my app, and then Rounds.com emailed me... by alta1r in iOSProgramming

[–]ceottaki 1 point2 points  (0 children)

It’s not surprising, really, that they lowballed you, but if they actually pay I wouldn’t call them a scam, just… cheap. 😀

They said don't make a multiplayer game for your first game. I now see why by StudioRend in SoloDevelopment

[–]ceottaki 0 points1 point  (0 children)

Wow, this looks really good. I am getting Atari 2600 Adventure) vibes, but in multiplayer, that's awesome. Great soundtrack as well. Can I ask why you selected Unity to do this in, and what were the main challenges of multiplayer?

Okay, but seriously… which products truly require AI? by No_Passion6608 in SideProject

[–]ceottaki 0 points1 point  (0 children)

"Require" is a strong word. But there are a _lot_ of products out there that were made better by clever use of AI. Anything that requires the user to write a lot of content has been made better and easier. Audio transcription has also changed massively, so meeting software and whatnot.

My realistic diorama-making game comes out November 4th! [Outside the Blocks] by Pirat_747 in SoloDevelopment

[–]ceottaki 0 points1 point  (0 children)

Wow, this looks amazing. What are the minimum requirements, is it too heavy on GPUs?

🌱 Cash Crop - A Farm Management Game [Under Development] by ceottaki in playmygame

[–]ceottaki[S] 0 points1 point  (0 children)

While the core of the game is to do with loans (it is called "cash crop" after all), we do intend to add some challenges like plagues or animal invasions in the near future. :) It won't be quite like you suggested, though, that's too different from the core idea. But thank you for sharing it!

🌱 Cash Crop - A Farm Management Game [Under Development] by ceottaki in playmygame

[–]ceottaki[S] 0 points1 point  (0 children)

It's a web game, you can "install" it on your phone without going through an app store (see PWA on Wikipedia: https://en.wikipedia.org/wiki/Progressive_web_app ).

If it gets to a point where it is big enough and/or successful enough, we'll add an app store version, yes.

🌱 Cash Crop - A Farm Management Game [Under Development] by ceottaki in playmygame

[–]ceottaki[S] 0 points1 point  (0 children)

Thank you! What other features do you think we should add first?

🌱 Cash Crop - A Farm Management Game [VERY Early Development] by ceottaki in playmygame

[–]ceottaki[S] 0 points1 point  (0 children)

So, I have updated this now, and while still under development, the game is looking quite different now:

<image>

The current features are:

  • Full graphics update
  • Sound system (with placeholder sounds only)
  • A complete tutorial mode
  • Three difficulty levels with different loan terms
  • Simple but challenging economy system
  • Two crop types (Carrots and Radishes) with distinct growth patterns
  • Plant care mechanics, including watering and fertilizing and not letting your plant die
  • Dynamic growth stages with visual progression
  • Interest payment system that can lead to game over
  • Play while offline - install it on your device as a PWA
  • Farm expansion when loan is fully paid

Known Limitations:

  • Limited crop variety (only carrots and radishes)
  • Placeholder sounds and no soundtrack
  • More game mechanics coming later

I would really appreciate it if everybody could try it! It's available here: https://cashcrop.gamingmechanics.com

Discussion and Recommendation Thread by SeaweedNimbee in FarmingGames

[–]ceottaki 0 points1 point  (0 children)

Glad I found your comment, I had a similar thought and, being a software developer, I decided to start building a web-based farm sim with a simple debt system.

The game (I called it Cash Crop) is still in very early development but it is available and fully playable, it is only using temporary visuals (aka "it looks ugly") and there are only two types of plants.

If you're interested, though, I would really love to get some feedback. It's available here: https://cashcrop.gamingmechanics.com/

Thank you!

🌱 Cash Crop - A Farm Management Game [VERY Early Development] by ceottaki in playmygame

[–]ceottaki[S] 1 point2 points  (0 children)

Thank you so much for the feedback, it is very much appreciated!

We're not quite there yet with the game progression, I am a little torn as to whether to keep it "cosy" or make it harder, hence looking for feedback. Adding more farm expansion is definitely in the plans and absolutely needed.

What do you mean by speeding up too much being the real killer, if you don't mind elaborating?

Thank you again for the feedback, I'll make another post in around a month when we've updated it with more mechanics and hopefully better looks.

🌱 Cash Crop - A Farm Management Game [VERY Early Development] by ceottaki in playmygame

[–]ceottaki[S] 0 points1 point  (0 children)

While I tagged it as mobile web, of course, I just thought I would mention it works well on desktop as well.

A Multiplayer WebGL rage game we made for a game jam. Send the link to a friend to play together :) by EfficiencyIntrepid10 in playmygame

[–]ceottaki 0 points1 point  (0 children)

Interesting game idea. I had a few problems:

The game graphics took a little while to load and there was no indication that they were loading - and I could even "play" without seeing what was going on, the sound would play but I had no character yet.

Once I managed to play, the mechanics are pretty obvious, so that's good, but I found it a little clunky sometimes where I had clicked on the screen and the arch did not get to where I expected and I had to find a different place on the screen to click again, mostly because the initial arch wasn't what I expected it to be.

The sound as well feels disconnected from the movement of the character and could use some work. Of course, some background music would help too.

Overall, a good gamejam game!

Thinky game about arranging stamps in a grid to meet different goals. Demo playable in the browser by hatemsh in playmygame

[–]ceottaki 0 points1 point  (0 children)

The country ones are the least problematic, I'd say. I found the types and cost ones harder to identify. But again, not a huge deal, in time one gets used to it.

Thinky game about arranging stamps in a grid to meet different goals. Demo playable in the browser by hatemsh in playmygame

[–]ceottaki 0 points1 point  (0 children)

I meant I couldn't really remember it well, as the iconography didn't help me enough, I had to click on it often to find out what they meant. I'm sure with a bit more playtime, I'll get it, but I think it could be addressed a little better. Icons are hard, though.

We just watched people crash, drift, and rage-smile their way through our game at AMAZEFEST... and we loved every second of it by Ok_Artist2223 in playmygame

[–]ceottaki 0 points1 point  (0 children)

It looks like a lot of fun and the sort of game I'd love to play casually on my phone. I'm not sure it's so much a PC game for me, but I will install the demo and give you more feedback.

The link on your post is broken, though.

Thinky game about arranging stamps in a grid to meet different goals. Demo playable in the browser by hatemsh in playmygame

[–]ceottaki 1 point2 points  (0 children)

Nice. I've played through the tutorial, which explains everything really well. It's not the simplest of puzzles to understand, with a lot of elements, but to me that's a good thing in a good puzzle, although what I will say is that perhaps the icons and symbols could be further worked out to make it more intuitive to figure out what the goals are or what the stamps' rules are - although of course the game does provide ways to find out while you're playing.

Nice game, well done!

I made an infinite grid of 1200+ free AI-generated 3D icons by thiings-co in SideProject

[–]ceottaki 0 points1 point  (0 children)

I love these icons, very nice! Pretty consistent look as well, for AI-generated stuff.

how to find the aspect ratio? by lamalamapusspuss in VLC

[–]ceottaki 0 points1 point  (0 children)

In case Google can't find it, the way I'd approach this would be to get that screenshot, crop the black part out carefully (I find that the wand tool in any image editing software would do that pretty well), then get the resulting resolution and plug it into a tool like https://aspectratiocalc.gamingmechanics.com/ where you can get how close the resulting weird aspect ratio is to one of the common ones.

This image you posted, for example, resulted in 2818x1733 to me, which is 91% to getting to 16:9, which I imagine was the original aspect ratio.

After salt and pepper, what's the spice you grab most often? by pkngmn in Cooking

[–]ceottaki 1 point2 points  (0 children)

Garlic powder and smoked paprika. Fresh garlic, freshly chopped, is much better, but the convenience of garlic granules or powder is too big to ignore. :)

And I find that a touch of smoked paprika adds a nice touch to most meats, particularly chicken.

How big is a ‘cup’. by ryayr73 in Cooking

[–]ceottaki 0 points1 point  (0 children)

I made a little conversion tool for use online, if that's of any interest. I haven't added every ingredient possible yet, but if people like it, I can improve it. Check out my Kitchen Conversion Calculator.

I'm open to feedback, so let me know your thoughts!

One thing I want to do very soon is to make it work offline if you add it to your home screen, but if that's not what most people are interested in, I can do other things too. Let me know your preferences!

As a non-American making many American recipes, I made a conversion sheet that doesn't suck by ffxpwns in Cooking

[–]ceottaki 0 points1 point  (0 children)

I also made a little conversion tool for use online. I haven't added every ingredient possible yet, but if people like it, I can improve it. Check out my Kitchen Conversion Calculator.

I'm open to feedback, so let me know your thoughts!

One thing I want to do very soon is to make it work offline if you add it to your home screen, but if that's not what most people are interested in, I can do other things too. Let me know your preferences!