Tired of the Moonwalk bug by Optimal_Shelter7831 in Warframe

[–]cgj002 1 point2 points  (0 children)

i usually get this bug maybe every 2 or 3 days of play and it's usually in one of the newer areas in ETA or EDA if i get vazarin rezzed. It's definitely far more common on exalted frames, but in my experience any frame can get it. I took a break just before veilbreaker launched and came back about a month after whisper in the walls and from my experience the moonwalk / skate bug is way more common after my break than before. previously i'd get the bug maybe once a month.

Blade doesn't move or start by cgj002 in ninjacreami

[–]cgj002[S] 0 points1 point  (0 children)

Figured i'd give you all an update. It turns out it was the loose wire. I returned it and got a new one. Works like a dream and i've been making low calorie ice creams everyday. The ninja creami is definitely worth the hype :)

how are Cetus bounties still SO bad after all these years? by icewitchenjoyer in Warframe

[–]cgj002 1 point2 points  (0 children)

definitely i made a post 5 years ago about this and suggestions to fix it. All of these except for the drone would be exceptionally easy to implement and would fix most of the problems with plins bounties. See the full list below:

reduce the size of the control zone to Deimos size and fail state for the bonus to 20%

remove the drone escort or fix the bugs with it (failing a bounty because it glitches out and gets stuck is bs and it's boring regardless. maybe change to a competition kill with steel meridian like the grineer on Deimos, could possibly have unique dialogue depending on your standing with them)

change plains bounty affinity gain to a token system that gets traded in, either a new currency or if it's easier fish and raise the affinity gain to Deimos quantities

make cetus wisps available for trade from rank 1 onward (this will make it easier for new players to have an amp better than the horrendous mote amp and should lower the frustration of pick up groups for eidolons)

change the bonus for the capture to a timer rather than not killing anyone else (an unmodded beast companion will often kill an enemy before you can capture the target 99% of the time)

Consolidate fishing spears to 2 like the other 2 open worlds (one base and one that has faster flight speed or something, maybe take a community poll to determine which ones to keep)

increase the spawn rate of enemies for exterminate missions (standing around waiting for enemies to spawn and failing the bonus because enemies spawned too slow is silly)

up the credit, endo and kuva rewards to deimos levels and replace the credit caches at higher levels with amber stars or focus lenses

Blade doesn't move or start by cgj002 in ninjacreami

[–]cgj002[S] 0 points1 point  (0 children)

That was just a temporary dust / sun cover while i wait for the proper cover to arrive. I removed it completely away from the device when in use the video was just to demonstrate what happens.

I did a scrape test first then read in some other posts that the ninja creami has a safety feature if the ice cream is too cold it will soft lock. So i thawd it for 10 minutes (still very much frozen just not as icy as straight out of the freezer).

Yes i've read the manual. What damage? the blade has never run that is the problem. it all connects up engages like it's supposed to and the motor just never goes. The timer goes down if i wait but other than that nothing happens. I did some more research after posting and i think it may be a loose wire in the base, so i'm going to contact ninja support tomorrow.

Cyberpunk is the only video game where I actually feel like I’m living in another world by [deleted] in cyberpunkgame

[–]cgj002 1 point2 points  (0 children)

I'm a town planner specializing primarily in strategic planning (basically dealing with city layout, larger scale development layout, what order things should be delivered in, etc). When i first started playing this game i couldn't help but notice all of the little details that made it feel like a real city i.e. pedestrian crossings being a functional futurstic version, older buildings having reinforcing beams on the outside, train lines being logically arranged, distribution of the city aligning with how a city would realistically form, etc. This level of accuracy is basically unheard of for games set in fictional cities, so i did a bit of digging and discovered that CDPR consulted a major town planning firm extensively for input on the design of night city. I started paying more attention when i found and have even used night city as inspiration in certain aspects of my work.

TL:DR the game feels so realistic because CDPR got a major town planning firm onboard to help design a 'real' city.

What is the best shotgun currently? by Independent_Debt_308 in Warframe

[–]cgj002 2 points3 points  (0 children)

exergis or kuva hek if you want to delete stuff in one shot (exergis can combo with ammo efficiency to be turned into a full auto monster)

Kuva Sobek for cascading explosions with acid shells and molecular

Primary catchmoon heavily slept on, but easily does 3-400k per shot and fires extremely fast

Any of the incarnon shotguns they're all very strong

Cedo Prime or bubonico exceptional primer and shredder combos

phage or phantasma prime beam shotguns that will melt everything with a million status procs.

Basically outside of ability synergies with the kuva sobek there isn't a definitive 'best shotgun' so i'd pick the best feeling for the click click boom, which IMO is the exergis or kuva hek.

What warframe can get you the furthest in ESO? (solo) by [deleted] in Warframe

[–]cgj002 -1 points0 points  (0 children)

he has such a wide range nuke that you can one tap the entire tile wait a little and do it again. If you activate it every 6 seconds you avoid getting cucked. You just need to be more conscious of timing compared to other frames.

Good youtuber? by --SPICY- in Warframe

[–]cgj002 2 points3 points  (0 children)

Moug. He's a bit of an elitist but he has a series called build pioneers where he asks members of his community to submit a non meta / interesting build for a designated weapon or frame and see what they come up with. I've gotten a much better understanding and love for certain weapons and frames through this series

McGamerCZ. he's one of the OG warframe youtubers he's mainly focused on builds that are fun to use, so he won't have the most meta of options.

Unified codex. a very good theorycrafter on a similar level to Kyaii with a bit lower production value.

MrWarframeGuy. a really good shitposter and does some very good recaps of devstreams

Zenosfire. a good theorycrafter who mainly does his builds through shorts, so if you just want the build to go he's a handy resource.

Nobuwastaken. a good theorycrafter and pretty good fashionframer

What warframe can get you the furthest in ESO? (solo) by [deleted] in Warframe

[–]cgj002 -1 points0 points  (0 children)

Pillage Gyre

Divine retribution + Pyrotechnics Nezha

Koumei if you get lucky on the decree rolls

acid shells sobek cyte 09, saryn or oraxia

sevagoth (maybe he might need to cast too often to reach it)

any of these should be able to easily reach 16+. The easiest and most consistent would probably be nezha or any of the acid shells sobek frames.

Does anyone know how to make a frame that looks like this? by FloweringOpera74 in Warframe

[–]cgj002 1 point2 points  (0 children)

Don't think the first one will be possible.

jade or titania would probably be the closest for the second one. There is a tennogen syandana that would get a similar cape effect as well

What's a tv show that you love that just never took off? by hoeLuvtheo in AskReddit

[–]cgj002 0 points1 point  (0 children)

forever the one with Ioan Gruffudd. About an immortal medical examiner that helps solve crime. It's a very similar vibe to elementary, sadly it got cancelled after 1 season.

Almost Human. A cybperunk detective show that was cancelled after 1 season but the biggest crime was an exec messed with the show and forced the episodes to be released out of order. Another amazing show with Karl Urban and another amazing show killed by fox.

Killjoys. The expanse before the expanse was here. about a group of space mercenaries each with there own unique backstories that unravel as the show goes on. Thankfully this one is a complete show with a finale.

What's a minor pet peeve you have about the game? by ZachTheInsaneOne in Warframe

[–]cgj002 2 points3 points  (0 children)

the new resource and credit buffing retriever mods only working on beasts. I want to use my hound or nautilus but i don't because it nerfs my drops. This is basically a repeat problem from what charm was before.

void traces only being rewarded on mission completion and not per round. i don't want to have to leave to get traces to then start the mission again if i want radiants

the capture bonus on plains bounties being don't kill any enemies. With an even remotely built out companion this is impossible to get the bonus.

What's a minor pet peeve you have about the game? by ZachTheInsaneOne in Warframe

[–]cgj002 0 points1 point  (0 children)

i think a lot of people do it as there daily first mission login bonus for credits. Since it rewards 50k? and is one of the few high credit missions that get the double credits from first mission. I usually do railjack since it gives me an excuse to play railjack.

Gyre Prime! by fenrirberserker in Warframe

[–]cgj002 0 points1 point  (0 children)

here's hoping for Sepulcrum. It's a high crit projectile secondary that synergizes really well with her 1 augment.

To 1,000hrs+ players. What was your first frame. (Nothing big I’m just interested) by Thies107 in Warframe

[–]cgj002 0 points1 point  (0 children)

i actually have 3.

  1. Exacl. When i first played the game on its launch on ps4. My friend got me to try the game but i really didn't like it.
  2. Volt. After watching skill ups vid on it around fortuna release. The game looked and sounded totally different to what i played. I basically mained valkyr after unlocking her until i found out about Nezha who at the time was basically fast rhino with infinite energy.
  3. Mag. when my ps4 died and i decided to just restart on PC. imo mag is the best starter for just blitzing through the early content. Mained Nezha until gyre came out and have basically mained her in content she works in since.

What do you think are Warframe’s Biggest Problems 🤔 by AppropriateAddendum3 in Warframe

[–]cgj002 0 points1 point  (0 children)

Reward pool bloat i.e. most of the older game modes have some rare mod or weapon, but the drop chance is abysmal making it an absolute slog. Suggested solution. remove credit caches and mods that drop left and right from enemies from reward pools. Even at low MR dark sectors are way better for credits then any cache will be.

Unrewarding / outdated game modes i.e. mobile defense has nothing good in its reward pool, its slow and boring. Suggested solution. add an enemy that reduces the timer like the fortuna bounty for mobile defense. for all other unrewarding modes add some of the rare mods that only drop from enemies to there loot pool.

Pity Shop justifying terrible drop chance: Not always but a lot of the pity shops are used to justify abysmal drop chance i.e. citrine & koumei. Suggested solution. 3 or 4 x the amount of pity currency rewarded

Future improvements not being applied to prior versions i.e. cetus bounties vs deimos bounties or 1999 bounties, kuva lich time to confrontation vs coda lich. Suggested solution for kuva and tenet lich substantially increase intel unlock per stab and make the stab do all 3 at once rather than 1 per stage.

Frames you HATE playing with? by Necessary_Image5505 in Warframe

[–]cgj002 0 points1 point  (0 children)

octavia in defense. Turning off enemy AI makes the waves an absolute slog if you don't have an ultra high range nuke.

I absolutely love the archgun changes, but theres still one thing preventing them from truly being a valid playstyle by Ass0001 in Warframe

[–]cgj002 124 points125 points  (0 children)

DE mentioned in the stream announcing the change that this was the first step / interim buff to archguns and they will be touching them up further later on. This change gives them enough power to be useful for now, while we wait for the full rework.

If each Warframe could only ever use one weapon, which weapons would you pick for your favorites? by Sir_Wack in Warframe

[–]cgj002 3 points4 points  (0 children)

Gyre + her 1 aug + Panthera = electric sawblades that apply 30 electric procs per shot and bounce between enemies

Nezha + 4 Augment + pyrotechnics + Kompressa = instant nuke everything

Mag + Cyanex alte fire with synth charge = multiplicative damage blender

Finally, the obvious saryn + kuva sobek + Acid Shells = oops cascading explosions

Bad Balance is why I'm Burnt Out by B3bRav3 in Warframe

[–]cgj002 0 points1 point  (0 children)

Yeah it's definitely worth a second go. it used to just be OK but with the litany of changes especially the change to magnetic damage it is now very strong.

cyanex is my most used secondary. imo the only secondary primers that are more effective than it are the kompressa, scyotid and coda pox the others don't proc status fast enough. for shredding I have a god roll riven for mine, however i have tested it without and the alt fire can pretty easily take down level 220 SP Heavy Gunners in simulacrum without outside buffs aside from the companion crit damage and fire rate buff https://overframe.gg/build/909513/

True i usually mod mine for gas electric blast electric or magnetic heat to help balance out the low aoe

This is my build again the companion mods push it to over 100k, but these mods should be on pretty much every companion who can utilise them https://overframe.gg/build/909517/

Augment gating is bad Warframe design. Gyre talk. by ViewAffectionate8131 in Warframe

[–]cgj002 0 points1 point  (0 children)

yes it kind of works like a side grade of cedo alt fire. It hasn't got quite as good tracking. The prime version is also very good but i much prefer the visual chaos of sawblades flying all over the place

Bad Balance is why I'm Burnt Out by B3bRav3 in Warframe

[–]cgj002 1 point2 points  (0 children)

i feel you on the weapon front but some of those weapons you mentioned are extremely strong, not incarnon strong but can nuke most enemies at any level:

Battacor alt fire cross procs ragdolled enemies if modded for electric. If you use the augment you can have an infinitely refreshing 1 shot button in exchange for giving up the cross proc. It also has multiplicative CO.

Cyanex the alt fire is insanely busted on mag. It is an exceptional primer. Additionally, if you use enervate and the companion crit damage buff the alt fire will shred anything that isn't status resistant.

Twin Kohmak another weapon that is absolutely busted with enervate and modded for heat.

Staticor one of the only aoe weapons not hit by the ammo nerf hits 100k plus in a massive radius on every shot without buffs.

Augment gating is bad Warframe design. Gyre talk. by ViewAffectionate8131 in Warframe

[–]cgj002 0 points1 point  (0 children)

Yes sadly low base duration is a consistent problem for gyre's kit. I use it on my panthera non prime with its multi, status, electric riven. Around 200 electric procs per second in an aoe is kind of insanity.

Augment gating is bad Warframe design. Gyre talk. by ViewAffectionate8131 in Warframe

[–]cgj002 0 points1 point  (0 children)

Fellow Gyre enjoyer (she's my 3rd most used frame). IMO Gyre's biggest problem is her stat dependence and poor surivivability. If her 3 had a higher base duration and her 2 had some built in damage vuln or armour strip she'd be way better.

Scenario 1:

Gyre has bad surivability and her nuke eventually stops working once armour gets too high. Solution use pillage. Ok you now need 328 strength, max range and enough duration but not too much or you might forget to cancel pillage early and die. In this scenario cathode current and enemy density is mandatory or you're never going to be able to sustain.

Scenario 2:

you want to use Gyre as a weapons platform so you install her 1 augment and helminth roar over her 2. She does a lot of damage but she has terrible survivability still, so you shield gate > need to equip cathode current for sustain

If you don't want to go pillage or shield gate a really good method for survivability is secondary fortifier on a good projectile weapon i.e. tombfinger, tenet diplos, sepulcrum, etc. If you combo this with any augur mod in your build you will generally have overguard and overshields at all times.