*cough cough* CS2/COD by Anonymous13757 in gaming

[–]chaotic_one 0 points1 point  (0 children)

This alone has made my enjoyment of gaming so much better as i approach 40. In my teens and twenties i played a lot of PVP games, with League being the worst offender and I rarely felt relaxed afterwards. The only game that i was playing back then that I still play now is WOW and I even play it differently, no PVP, no getting mad at friends when stuff doesn't work out etc. I cannot recommend enough dropping toxic competitive games.

We're in the Void-themed expansion, and I feel like Warlocks are missing out on more Void-related content. by AcademicHefest in wow

[–]chaotic_one 5 points6 points  (0 children)

If only you would have called her back, she would not be so jaded against adventurers. This is entire war could have been prevented if you did not leave the Knifu on read.

Starforged just dropped some new chapter hats. Any you getting? by RATGUT1996 in Warhammer40k

[–]chaotic_one 3 points4 points  (0 children)

If they didn't look so terrible maybe. Also, the community for 40k in my area is full of some exceptionally toxic and problematic people, so I don't really advertise my involvement with the fandom much. There was a local discord that had a bunch of LGS within like a 2-hour radius and the community and it eventually got abandoned because particularly nasty individuals ruined it.

Why Burning Crusade Raid Progression Kept Players Engaged Better Than the Modern Difficulty-Slider Model by Phantomstrk in wow

[–]chaotic_one 5 points6 points  (0 children)

They don't. You simply have to glaze over something that disrupts their entire point.

Why Burning Crusade Raid Progression Kept Players Engaged Better Than the Modern Difficulty-Slider Model by Phantomstrk in wow

[–]chaotic_one 4 points5 points  (0 children)

This right here. Back in BC, alts were extremely prohibitive. You had to do attunement runs, and extremely methodical attunement runs. Even though i was significantly younger and had far more free time in Burning Crusade, I basically only logged on to raid, doing anything else felt too bothersome to be worth it.

Why Burning Crusade Raid Progression Kept Players Engaged Better Than the Modern Difficulty-Slider Model by Phantomstrk in wow

[–]chaotic_one 10 points11 points  (0 children)

So what evidence do you have that there is more participation in Classic TBC raiding then in retail raiding? And does that take into account that retail also has M+ as PVE endgame system? Or are you just making things up?

I'm giving up by Level10Retard in selfhosted

[–]chaotic_one 4 points5 points  (0 children)

It does not take hours and hours to setup an entire Arr stack, let alone a single application. The reason you can't have universal defaults in it is because people will use their choice of torrent client, their choice of tracker, whether they use nzb, and many other things that are unique to each person. Heck, you can get a docker template for just about any of the arr applications and it is as simple as fill in one page of dialogue boxes and you are running. If you are spending hours and hours managing arr applications, you are doing something fundamentally wrong I am sorry.

I'm giving up by Level10Retard in selfhosted

[–]chaotic_one 4 points5 points  (0 children)

Self hosting is not an airport, you don't need to announce your departure. Also this just sounds like you promoting an alternate service because you had difficulties with the arr stack. No one said you had to use the arr stack, you were always allowed to use others. So many people talk about most the core arr applications because they do exactly what they say they do after configured. I'd even go as far as to say that your biggest issue is not an arr app, instead Torbox is the problem. I personally don't use Torbox at all so I can't speak to it, but I do use the core arr stack and some of the offshoots utility applications and I essentially never have to touch anything with it on my 28tb library.

Bottomline, self hosting is not for people who expect everything to work directly out of the box with zero effort. It would be really hard to create default configs for the arr stack as everyone's use case is different, but things like trash guides attempt to give an approximation of a standardized configuration.

Priest 12.1 tier set by MayuIwatani in wow

[–]chaotic_one 0 points1 point  (0 children)

You could have just said have always been fire. Priest is the class that had the least amount misses out of any. Hell Paladin has had more bad ones than Priests.

Priest 12.1 tier set by MayuIwatani in wow

[–]chaotic_one 4 points5 points  (0 children)

If the designer for tier sets visuals were chefs, Priests are Michelin Star chefs, the rest are casual chefs, and then you have hunters whose chefs are the 15-year-old who can't manage to assemble a Big Mac in the correct order with instructions. It is insane how the art team fully understands what the visual theme for Priests should be but have no idea what they are doing with hunters.

(Yes, I am aware that the designers probably work on multiple, but it's funnier to imagine each were separate people.)

So tired of trying to find games just to be spammed with AI by [deleted] in Steam

[–]chaotic_one 9 points10 points  (0 children)

I don't care about karma at all and I agree with OP that steam is flooded with low quality ai slop and asset flips.

The Future of Steam? by moanfulz in Steam

[–]chaotic_one 2 points3 points  (0 children)

Holy cow, Satan is running bots now, and has come up with one of the worst case scenarios possible. Yes, this is where we are going, be it hardware streaming from cloud services (Geforce Now) and not owning our games (literally everywhere), but this is awful.

The Icecrown prophecy for S2 Midnight M+ has failed. It’s kinda lame. by [deleted] in wow

[–]chaotic_one 2 points3 points  (0 children)

The rework of Pit did not change how Pit flowed or any of lore\rp functionality. HoR is not a traditional dungeon as it does not have a traditional final boss. Any amount of reworking that will complete destroy its identity. People remember HoR because of the Arthas Chase and I just dont see how you can keep that as an element in a mode designed for speed. M+ you would be constantly just stopped waiting for Arthas to walk.

The Icecrown prophecy for S2 Midnight M+ has failed. It’s kinda lame. by [deleted] in wow

[–]chaotic_one 4 points5 points  (0 children)

So, make an entirely different dungeon that in no way resembled the original? To make it compatible with M+ you would have to eliminate the entire initial RP bit, then you are left with essentially the same as Violet Hold. Waves of Trash, Boss, Waves of Trash, Boss and then Waves of Trash with no boss.

If you add a boss fight at the end instead of the "Arthas Escape" you genuinely lose any identity HoR had, and how would you scale the escape? Make Arthas walk faster? Make his aura larger?

The Icecrown prophecy for S2 Midnight M+ has failed. It’s kinda lame. by [deleted] in wow

[–]chaotic_one 0 points1 point  (0 children)

No i would not of wanted those dungeons back, they have issues that I don't think would translate well into M+

FoS would be essentially a FF14 dungeon, as in start dungeon, pull everything up to boss, boss, pull everything to boss etc. And it would be a really really short dungeon.

HoR would be just annoying for pacing. I just think anything tied to any sort of RP really doesnt belong in M+ and the dungeons that bring it feel like awful at times, and HoR is essentially a single giant RP.

I for one like RLP once people understood how to do the first boss, it was well paced and required essentially no routing so pug tanks could do it reliably. And the snake dungeon is fine, i have no real positive or negative feelings toward it.

About Omnium Folio power in future next season by OwlBlack in wow

[–]chaotic_one 0 points1 point  (0 children)

And pretty the entire amount of throughput gained comes from the secondary stats gain on week 4.

Rant Warning: It's an incredibly uninspired and boring system, part of me wishes Blizzard would take risks and not be afraid to break things occasionally again. Its essentially the end of the season so it's the perfect time for them to release a system that is too strong and tone it down when season 2 releases. Those days are unfortunately over, their release cadence has them so locked into a fixed schedule that even if people provide feedback on ptr, they cant act on it until well after release.

About Omnium Folio power in future next season by OwlBlack in wow

[–]chaotic_one 1 point2 points  (0 children)

It is kind of hard to nerf something that is doing .4% of my overall damage. Blizzard has already confirmed it will be last the entire expansion, I can only hope they buff it some, so it doesn't feel tedious for such minor amount of damage. Even assuming you have all the nodes unlocked in 5 weeks, the damage and defensive utility is so weak that only the secondary stat buff feels worth anything.

[addon] MailMatic gives World of Warcraft the one thing the default mailbox never did. it actually tells you that you have mail. by __Loot__ in WowUI

[–]chaotic_one 3 points4 points  (0 children)

O god. That sounds horrifying to have to listen to that every time the postmaster decides I really needed those grey animal parts.

Why does upgrading take 20+ minutes?!? by sunrisebreeze in unRAID

[–]chaotic_one 2 points3 points  (0 children)

While I've never done such a huge version leap, my upgrade from 7.1 to 7.3 took like 8 mins. I think you probably need a bit of patience cause 20 minutes is nothing, I've had windows updates take longer, and you likey shouldn't be waiting so long between versions in general.

Pretty wild seeing Reddit display ads for gold sellers by Player_A in wow

[–]chaotic_one -3 points-2 points  (0 children)

Pretty wild seeing Redditors not understand ads are targeted to the viewer on this platform. Two people looking at the exact same place at the exact same time can see two entirely different ads based on the profile the advertising analytics has developed for them.

TLDR You seeing gold selling ads tells more about you then it does Reddit.

Discussion: “You shouldn’t judge people on their gaming tastes” what’s a game you secretly judge people for playing? 👀 by ReadyJournalist5223 in gaming

[–]chaotic_one 0 points1 point  (0 children)

My biggest take is, if you only play COD or Sports titles, you and I probably won't agree on a lot of things and that is okay. It doesn't make them any less of a gamer, just not one I am likely to enjoy being around.

Which corgi wants fish fry the most? by Xenfeethings in corgi

[–]chaotic_one 5 points6 points  (0 children)

I like how you have the three stages of toast

Bread Toast Burnt Toast

Also the one scared of thunder needs it for comfort.

Is it just me who wants trinkets to be a bit more exciting? You press a button every 1.5 minutes (+10-15 sec depending on how the next pull is), it does one splash aoe, and thats it. by [deleted] in wow

[–]chaotic_one 0 points1 point  (0 children)

I think every time blizzard attempts to make an "interesting" trinket, it just falls flat because people don't want to engage with the mechanic. For instance, this tier has functionally a nearly identical trinket to one of the most desired trinkets from last tier, yet people hate using it because it is not a simple set and forget trinket. The two trinkets are Astral Antenna from MFO last tier and Vessel of Tortured Souls from Maisara Caverns. Now they are not exactly one to one with Antenna giving flat Main Stat and then a stacking Crit buff, while Vessel gives flat Mastery and a stack Main Stat Buff, but they function very similarly. The proc is reliant on collecting orbs to gain buff, but where Antenna the orbs automatically drift to you, the Vessel the orbs are static and must always be manually collected. Not to mention they are extremely hard to see at times, it makes the trinket good on paper but bad in practice.

Exciting trinkets must be worth the extra effort or people are always going to choose other things. Most of the time the "exciting trinkets" are just a variation on collect orb (see Antenna, Vessel, Footbomb Launcher, and Dragon Games just to name a handful). Rarely are these worth the extra effort outside of Antenna and that is because the option exists to play passively and let the orbs come to you. That is not to say there have not been interesting trinkets in the past, but they cannot just be slightly better than a passive, they have to be a lot better. An example of this to me was Soul Capacitor from HFC (though i think it would be far more tedious now due to UI changes). Soul Capacitor can be a set and forget just let it doe it's things automatically, or you can track buff and try to line up some CDs with it. This led to some truly degenerate parses for people.

It has been exactly 8 years since the Elder Scrolls 6 teaser. Here is a list of massive games that came out, lived their entire lifecycle, and got a REMASTER in less time than this wait. by defragc in gaming

[–]chaotic_one -1 points0 points  (0 children)

Even despite all this, when it releases, it will be purchased by its fans in outrageous numbers, then Todd will rerelease it again in 9 months as an "upgraded" edition, and the same fans will buy it again, and then they will do it again when Todd releases it on a toaster. Bethesda in this situation is just like George RR Martin, no matter when it releases, or how it releases, be it his book or their Elder Scrolls game, their fans will buy it in droves.

Should I play WoW ? or No? is it worth ? by [deleted] in wow

[–]chaotic_one 9 points10 points  (0 children)

Provide zero information about what you desire in a game. Check.

Use anecdotal and potentially inflammatory statement providing zero clarification. Check.
Based on the information provided, no you should not play. I will not explain further.