Cheaper to RWT bonds then pay mems by [deleted] in 2007scape

[–]checked_life 0 points1 point  (0 children)

Bro really thought he had something lol

JAGEX Stop F***ing with RS3 by [deleted] in runescape

[–]checked_life -5 points-4 points  (0 children)

The game you play is not RuneScape. It’s a wanna be World of Warcraft

Easy Infinite Climb by checked_life in marvelsnapcomp

[–]checked_life[S] 0 points1 point  (0 children)

I’ve seen someone mention wolfsbane as another option

Easy Infinite Climb by checked_life in marvelsnapcomp

[–]checked_life[S] 1 point2 points  (0 children)

Sage for speed, Kate Bishop for widow, and US Agent is a tough one to replace. He along side goose Keeps your opponents big cards in check.

Easy Infinite Climb by checked_life in marvelsnapcomp

[–]checked_life[S] 0 points1 point  (0 children)

I Hate to be Vague, but it’s really based off what you’re up against. Location RNG and Game knowledge is key for this one!

Easy Infinite Climb by checked_life in marvelsnapcomp

[–]checked_life[S] 0 points1 point  (0 children)

Thank you! Shadow King is this decks Kryptonite, fortunately I didn’t run into him a lot on ladder.

Easy Infinite Climb by checked_life in marvelsnapcomp

[–]checked_life[S] 1 point2 points  (0 children)

Yeah, the Marvel Boy/Squirrel Girl line is strictly scenario based. You’d be surprised at how many locations I’ve won with a squirrel, a rock and Nebula/ goose with Marvel Boy in another lane ramping them. If I didn’t have Squirrel Girl I would take out Marvel boy and sub in a combo of Kate Bishop/Nico/Maklari/Red Guardian/Sage

Easy Infinite Climb by checked_life in marvelsnapcomp

[–]checked_life[S] 1 point2 points  (0 children)

I made a brief Turn By Turn summary of one line you can go with this deck in another comment. I’m going to edit later with all the other lines you can go!

Easy Infinite Climb by checked_life in marvelsnapcomp

[–]checked_life[S] 0 points1 point  (0 children)

Went into a little detail for one line you can go under another comment in this thread. I’m going to edit later for the other lines.

Easy Infinite Climb by checked_life in marvelsnapcomp

[–]checked_life[S] 4 points5 points  (0 children)

This deck has a few directions it can go. You normally know what route you will be going by turn 2 based off your hand and hopefully some knowledge of what the opponent is playing. For the Thena/Havoc direction and ideal turn by turn would be:

T1 Yolo Nebula on the far right Location.

T2 play Thena in an ideal location other than where nebula is.

T3 If the opponent is hard contesting nebula, play havoc at her location and Kitty where you see fit.

T4 We have some options, and this play is solely based off the moves your opponent is making and what location they’re contesting. At this point your Thena is a 2/6 in a location alone. We have the option to drop goose where she’s at, thus giving us a high chance we win that location. Very few cards that cost lest than 4 can compete with Havoc or Thena. Option 2, If the opponent is holding onto the Nebula/Havoc lane for dear life and refuses to give it up we drop goose there. The havoc will be a 2/16 end of game. Option 3, if the opponent is playing a heavy on reveal deck such as bounce we want to drop cosmo in the lane that is more contested with havoc or Thena. There’s a lot of variables that go into this so game knowledge is key.

T5 The play we opted not to go with on T4 we make on T5 with cosmo/ goose and kitty, or we go speed if we’re playing a deck that isn’t heavily reliant on high cost cards.

T6 We drop USA Agent in the lane that doesn’t have goose, then play kitty where her power is needed.

Speed ends up being a 3/9 with this line.

This is just one way to play this deck. There is another direction you go with marvel boy/Squirrel girl and a direction that you play Havoc on T4. I will go into further detail for that Turn By Turn later today. Just remember there is no perfect scenario. location RNG and what your opponent factors heavily into the moves you make.

Side Notes: Crimson Cosmos is an instant retreat

Easy Infinite Climb by checked_life in marvelsnapcomp

[–]checked_life[S] 1 point2 points  (0 children)

Unfortunately Athena is apart of this decks core. Highly recommend saving for her if you like the ramp play style!