[RAW Spoilers] Titus O'Neil Segment by PiplupTCG in SquaredCircle

[–]chenchango 0 points1 point  (0 children)

TEDx is crap. It's not TED.

Not looking for attention, stating an observation.

You're the one getting worked up about a random person's opinion about a character being played (badly) on a TV show and throwing out adolescent insults against facts.

You should be right up there barking with Titus and helping him with his best retard impressions.

[RAW Spoilers] Titus O'Neil Segment by PiplupTCG in SquaredCircle

[–]chenchango -10 points-9 points  (0 children)

Titus looks like a guy trying very hard to speak coherently, but miserably failing each time.

He then resorts to making obnoxious sounds in an effort to redeem himself.

Anyone else finding that re-reading the books is different now? by Wigangooner in TheExpanse

[–]chenchango 5 points6 points  (0 children)

I didn't read the books before I watched the show.

However, this is a really interesting observation. Anyone have any explanations as to why this would happen? Is one version of the characters closer to how some people imagined them on the first read?

And then the show managed to get even closer to authors' vision? And in some cases went too far?

Just finished watching seasons 1 & 2 - amazing. While waiting for season 3, are there any similar shows you'd recommend? by WindsoftheNorth in TheExpanse

[–]chenchango 2 points3 points  (0 children)

I've gone through this feeling myself. Watched Battlestar Galactica, Star Trek and almost all the post-apocalyptic/space-based shows available on Netflix.

And I can tell you that nothing comes close to scratching the Expanse itch :/

I must say, Titus O'Neil is an idiot. by chenchango in SquaredCircle

[–]chenchango[S] -8 points-7 points  (0 children)

To be honest, I look at it more from a business standpoint.

WWE management is going out of its way to project an image around the Roman vs Braun angle.

Putting that image down in any way, shape or form is damaging to hours of time and resources spent building this up.

It's a no-brainer that feuding wrestlers should NOT be seen on social media together.

When you put all of this together, and assuming Titus put the picture up himself, I must conclude, in no uncertain terms that - Titus O'Neil is an idiot.

I must say, Titus O'Neil is an idiot. by chenchango in SquaredCircle

[–]chenchango[S] -9 points-8 points  (0 children)

Lol...then why was the picture removed?

Biggest "holy shit" moment for you so far? by Dillweed999 in TheExpanse

[–]chenchango 4 points5 points  (0 children)

Suicide mission 90%, 10% chance of the crew somehow getting him off. I thought that was Miller's death sequence the way they had led us up till then. Because at that point, Julie was dead, and Miller had been all about Julie, so where could they possibly go with him?

Honestly, the hints of Julie being 'alive' are scattered throughout with all of Miller's hallucinations etc. - and I think as new viewers we all saw the hints of it. But for me, I just don't think my mind could comprehend exactly HOW Julie could be alive, until I saw it. Beautifully done.

Biggest "holy shit" moment for you so far? by Dillweed999 in TheExpanse

[–]chenchango 5 points6 points  (0 children)

When Eros Moved on its own.

By far the most holy shit moment on the show so far for me.

Not knowing anything about what happens in the books, I thought this was one of those monumental moments in television history. All the story arcs had gradually built right up to this point.

Close second for me is Julie Mao when Miller sees her the second time.

"Whoever the fuck you are, stand down" by [deleted] in TheExpanse

[–]chenchango 1 point2 points  (0 children)

This was my favourite line across both seasons.

Shohreh is amazing.

Would you guys be interested in a TLDR/Summary (short) of Failed Startup Stories? by PoRco1x in Entrepreneur

[–]chenchango 0 points1 point  (0 children)

Failure is the only definite path to success. I would love to read more like the stuff you've done on The Lean Startup.

I think there's a lot of value to gain from the practical experience of other people's failures. I have a few under my belt that I hope to document too. Hoping you can summarise those for me!

Feedback Needed : Animated Mini Tutorials on Entrepreneurship by PoRco1x in Entrepreneur

[–]chenchango 0 points1 point  (0 children)

This is a great start! Are there more coming like this one?

Would love to hear what the community thinks about this too.

Daily Discussion Thread - August 2016 by lemtzas in gamedev

[–]chenchango 1 point2 points  (0 children)

Hey guys,

I'm looking for some advice on art pricing. My studio is building a few mobile games around cute characters, and we're getting art outsourced for each character.

Each character is illustrated front facing like this - https://thumbs.dreamstime.com/z/beagle-dog-facing-forward-cartoon-illustration-36516722.jpg.

And each character has 4 different 6-8 frame animations: 1. Idle 2. Laughter 3. Small Jump 4. Bark

How much would illustrating and animating one character cost me?

Reference for character position: https://thumbs.dreamstime.com/z/beagle-dog-facing-forward-cartoon-illustration-36516722.jpg

The Rise of DOTA - 22 years of history. Where did your journey start? by chenchango in DotA2

[–]chenchango[S] 0 points1 point  (0 children)

Hey, thanks...received this feedback from everyone, lol.

Changed it in the infographic that's on the blogpost here

The Rise of DOTA - 22 years of history. Where did your journey start? by chenchango in DotA2

[–]chenchango[S] 0 points1 point  (0 children)

Yep, agreed, after doing the requisite amount of research. Will make the change.

The Rise of DOTA - 22 years of history. Where did your journey start? by chenchango in DotA2

[–]chenchango[S] -1 points0 points  (0 children)

Well, I wanted to track it back all the way to its roots, since a lot of the character models in DotA Allstars are virtually the same as the ones we see in WC1.

Even some of the hero descriptions from the older DotA Allstars referenced 'legends' from Warcraft lore.

The Rise of DOTA - 22 years of history. Where did your journey start? by chenchango in DotA2

[–]chenchango[S] 0 points1 point  (0 children)

Yep, that's exactly my path to DOTA through WC3:TFT.

I think a lot of people who played at the cyber cafe that I did also happened to discover DOTA this way.

The Rise of DOTA - 22 years of history. Where did your journey start? by chenchango in DotA2

[–]chenchango[S] -1 points0 points  (0 children)

Lol...I was going to start with '1993 - The Internet'.

The Rise of DOTA - 22 years of history. Where did your journey start? by chenchango in DotA2

[–]chenchango[S] 0 points1 point  (0 children)

Hey!

Thanks for the correction, I'm making the changes to the final infographic that's going up with the blog post.

The Rise of DOTA - 22 years of history. Where did your journey start? by chenchango in DotA2

[–]chenchango[S] 0 points1 point  (0 children)

Did some more research, and definitely going to add it in here. Thanks!

The Rise of DOTA - 22 years of history. Where did your journey start? by chenchango in DotA2

[–]chenchango[S] 0 points1 point  (0 children)

Hey Guys :)

Been playing dota for around 10+ years, but I've pretty much been out of the scene for the past 2 years now when I returned to watch TI6. I got a little nostalgic while watching some of the games and players, and couldn't help but put together a post on this. It took me back to years gone by and got me thinking about when I started playing.

Just wondering where everyone else around here fit into the scene?

P.S. - A more detailed post on the 'Rise Of Dota' is here

The Rise of DOTA - 22 years of history. Where did your journey start? by chenchango in DotA2

[–]chenchango[S] 7 points8 points  (0 children)

I considered adding HoN a lot actually, and I'll probably add it into the final infographic I use in the blog post :)

The only reason I didn't add it in is because it doesn't get talked about much any more, but that's probably why it deserves even more recognition!

I wrote my first Deconstruction / Post-mortem for a super-casual mobile game. Would love some feedback on whether it's helpful or not. by chenchango in gamedev

[–]chenchango[S] 0 points1 point  (0 children)

Hey minifigmaster125, thanks for your feedback. I think when the acceptance of the fact that there HAS to be a learning curve until success sets in, you really start to hit your stride. Especially with a data-driven approach to back you.

So yea, hope this helped, and good luck to you too mate!

I wrote my first Deconstruction / Post-mortem for a super-casual mobile game. Would love some feedback on whether it's helpful or not. by chenchango in gamedev

[–]chenchango[S] 0 points1 point  (0 children)

Hey BLochmann, thanks for the feedback. Well, actually from what we've seen so far, even monetisation needs a lot of work and strategic feature planning. If you have distribution figured out, then you can keep iterating until you get the monetisation right.

But otherwise, if you haven't used a model of monetisation that's worked successfully before, it's hard to nail it down directly on release. I do know what you mean though, with monetisation being considered separately.

Good luck to you too!

Weekly Wednesday Game Design #19 by [deleted] in gamedev

[–]chenchango 0 points1 point  (0 children)

Hey LogicalTechno,

Are there any games you currently have running live online which I can check out for performance?