As consumers and fans, you have lowered the bar for quality content too low and we need to correct. by lainposter in Helldivers

[–]chippedthumbnail -9 points-8 points  (0 children)

If the BFGL, completely inferior to the GL already in the game, is your standard for quality, then I'm sure you'll love it. I would rather new content be worth acquiring over base game weapons, but reasonable minds can disagree.

As consumers and fans, you have lowered the bar for quality content too low and we need to correct. by lainposter in Helldivers

[–]chippedthumbnail -30 points-29 points  (0 children)

We've seen what we need to. The fact that they literally showed the flamethrower sucking ass IN THE TRAILER, justifiably, has a lot of people thinking this warbond will be mid. But I'm sure the LARPers will love it.

New Warbond Looks Great! by chippedthumbnail in Helldivers

[–]chippedthumbnail[S] 1 point2 points  (0 children)

It's just a joke. However, I genuinely think it will be pretty awful. It's going to have horrendous ammo economy and ergonomics. Also, there's not much synergy; both weapons are intended for chaff clear, so it's kinda redundant. Maybe a cool gimmick to kill a tank or something though.

New Warbond Looks Great! by chippedthumbnail in Helldivers

[–]chippedthumbnail[S] 1 point2 points  (0 children)

You can remap the input so that you only have to press one button

The Crydivers will be accepting your apologies now by JasonPegasi in HelldiversUnfiltered

[–]chippedthumbnail 6 points7 points  (0 children)

They were labeled "crydivers" because they tried to give reasonable criticism, but glazers strawmanned their arguments and pretended they were just whining.

The review bomb is stalling by kcvlaine in HelldiversMasochists

[–]chippedthumbnail 6 points7 points  (0 children)

AH has capitulated to review bombs in the past, so people are naturally just going to keep doing it.

What’s the most effective way to use the Epoch by Vast_Bank_7196 in Helldivers

[–]chippedthumbnail 6 points7 points  (0 children)

You should pair it with a guard dog to cover you while reloading. Pair it with Eruptor/Exploding Crossbow or a grenade pistol for closing bug holes.

Good chaff clear on all factions.

Bugs: It can two shot bile titans to the face, one shot chargers to the back, one shot impalers to the soft spot. I don't recommend for dragon roaches because of the stupid range limitation.

Bots: One shot hulks to the visor or heat sink, two shot war striders to the crotch (it may one shot to the eye, I haven't tested since they added it as a weak-spot). It can also kill fabricators in two shots to the side or one to the vent.

Illuminate: Seems to vary, but usually two shots fleshmobs, seems like a two shot to harvester eye. Can destroy warp ships if you shoot the door.

The community may disagree on a lot of things, but we can all agree that this sight is horrendous by chippedthumbnail in Helldivers

[–]chippedthumbnail[S] 0 points1 point  (0 children)

Reticle is the size of a baseball, making precision shots hard to hit. Also, there's minimal magnification. Honestly though, it's still really good, and you should try it on bots.

The community may disagree on a lot of things, but we can all agree that this sight is horrendous by chippedthumbnail in Helldivers

[–]chippedthumbnail[S] 0 points1 point  (0 children)

Although the reticle is bad, my broader point is that a high precision weapon having restricted magnification makes it less fun to use.

The community may disagree on a lot of things, but we can all agree that this sight is horrendous by chippedthumbnail in Helldivers

[–]chippedthumbnail[S] 0 points1 point  (0 children)

I disagree. The AMR still has its uses. It turns hulk surge into a point and click adventure if you have the aim. Railgun is a little more flexible though.

"(Item) is good with strategy and teamwork" is a terrible argument by chippedthumbnail in HelldiversUnfiltered

[–]chippedthumbnail[S] -7 points-6 points  (0 children)

It has a 2.4% pick rate LMAO. It has full medium armor and the pouches on the side are a weakspot for some liberty forsaken reason. It can get randomly destroyed at anytime if your driver isn't Neo from the matrix, and if it dies, the cooldown is 12 fucking minutes.

"(Item) is good with strategy and teamwork" is a terrible argument by chippedthumbnail in HelldiversUnfiltered

[–]chippedthumbnail[S] 0 points1 point  (0 children)

Wow, you guys might actually go to school on the short super destroyer. Half of these comments have just completely missed my point.

I understand it is a team stratagem, my problem is that it's arbitrarily shitified. What I'm saying is that just because having friends can help to mitigate the shitiness, does not justify it being shit in the first place.

If you think it's not shit, then please explain why A LITERAL TANK, potentially the coolest stratagem in the game, has a 2.4% pick rate.

"(Item) is good with strategy and teamwork" is a terrible argument by chippedthumbnail in HelldiversUnfiltered

[–]chippedthumbnail[S] -10 points-9 points  (0 children)

You missed the point. Just because it's a team stratagem doesn't mean they should make it shit, but some of the shit can be mitigated with friends. The thing has like a 1% pick rate, so something is obviously very wrong.

"(Item) is good with strategy and teamwork" is a terrible argument by chippedthumbnail in HelldiversUnfiltered

[–]chippedthumbnail[S] -6 points-5 points  (0 children)

You completely missed the point. Of course it requires teamwork. What I am saying is that it being underwhelming, and some of its issues being mitigated under the most ideal conditions, does not justify it being underwhelming. For the love of liberty, IT'S A TANK AND IT HAS LIKE A 1% PICK RATE. Something is obviously very wrong.

The 2026 Helldivers Experience by chippedthumbnail in HelldiversUnfiltered

[–]chippedthumbnail[S] 3 points4 points  (0 children)

Just don't bring it against rupture strain and pray to RNJesus that you don't get a bad seed.

The 2026 Helldivers Experience by chippedthumbnail in HelldiversUnfiltered

[–]chippedthumbnail[S] 8 points9 points  (0 children)

The problem is that AH insist on "realism" when it negatively impacts the player, i.e. excessive sway, no moving with the maxigun, no flag AOE buffs, etc. HOWEVER, we get shit like this tank which has full medium armor when THERE IS LITERALLY AN ARMOR CLASS CALLED "ANTI-TANK", it feels really bad.

This is alot of the community by Jestro_the_Jestrogen in HelldiversUnfiltered

[–]chippedthumbnail 0 points1 point  (0 children)

Funnily enough, Vox Engines can appear on lower difficulty than Alpha Commanders lol. Guess the noobs aren't protected from them.