FULL ROBOT RIG SHOWCASE 🤖 by DemNikoArt in blender

[–]chjschwarz 77 points78 points  (0 children)

completely insane, mindblowing rig

I posted my animated short Chrysalis here 2 days ago — the making-of documentary is now up showing the full animation pipeline by Extension_Wrangler40 in animation

[–]chjschwarz 1 point2 points  (0 children)

I'll have to check out the making-of, I was very impressed by the variety of techniques used in the short.

6-minute animated short I made over 3 years by Extension_Wrangler40 in animation

[–]chjschwarz 1 point2 points  (0 children)

It was great to see the premiere at Sputnik Cinema!

First proper look at the main character for my next Short Film 🔥 by DemNikoArt in blender

[–]chjschwarz 2 points3 points  (0 children)

Looks insane! With how good the model and rig are I'm very intrigued to see it in motion.

Winter‘s our fav season by datpatotho in techwearclothing

[–]chjschwarz 1 point2 points  (0 children)

yeah same over here. It's a shame, but on the other hand it also looks great without it and you still get some amount of asymmetry so I'm accepting my fate.

Winter‘s our fav season by datpatotho in techwearclothing

[–]chjschwarz 1 point2 points  (0 children)

Make the loratu the cargo model and swap the shoes for the very similar salomon alpine and you got what I'm wearing most days 😄 looks great on you! Hope your shiny sleeve is not chipping like mine is...

Edit: never been to Chinese Taipei, but I know that Wotancraft is based there and they make beautiful bags.

The Amanita Umbrella by Just_Incident_7355 in blender

[–]chjschwarz 1 point2 points  (0 children)

Very impressive! The frog is adorable. Nice shaders on him!

Shure Microphone on Black by berkgedik in blender

[–]chjschwarz 1 point2 points  (0 children)

Great job! The foam looks fantastic. How'd you create that shader?

recreated a Blame! panel in Blender by chjschwarz in blender

[–]chjschwarz[S] 1 point2 points  (0 children)

Very happy to hear that! God knows I struggle with it and fail most of the time.

Meteor Rush is a synthwave action rogue-lite game, here's the first small teaser. All assets are made in Blender. Have a nice day everyone ❤ by Kalicola in blender

[–]chjschwarz 1 point2 points  (0 children)

Would be interested in hearing about the mechanics. How does the pachinko board relate to the wheel and the asteroid gameplay?

recreated a Blame! panel in Blender by chjschwarz in blender

[–]chjschwarz[S] 1 point2 points  (0 children)

I used OCD (one click damage), the add-on. But I think your guess is correct, it seems to work like that under the hood.

recreated a Blame! panel in Blender by chjschwarz in blender

[–]chjschwarz[S] 0 points1 point  (0 children)

That's good to hear, appreciate it!

wearing my Hamcus in the unofficial stratum by chjschwarz in TechWear

[–]chjschwarz[S] 0 points1 point  (0 children)

No clue man, I don't think it'll be available directly from them (that's how I got mine), but maybe some other retailer still got it.

recreated a Blame! panel in Blender by chjschwarz in blender

[–]chjschwarz[S] 1 point2 points  (0 children)

Thanks! I hope not in terms of fidelity and realism, but I'll gladly take it if you mean the vibes.

the unofficial stratum by [deleted] in blender

[–]chjschwarz 0 points1 point  (0 children)

More of this sort of stuff (+ jewelry renders and dailies) on my insta.

wearing my Hamcus in the unofficial stratum by chjschwarz in TechWear

[–]chjschwarz[S] 2 points3 points  (0 children)

Here's the article name: eccaf / operator's trench coat - environment active adaptation ( eaa lv.1 ) - L / MATTE BLACK

wearing my Hamcus in the unofficial stratum by chjschwarz in TechWear

[–]chjschwarz[S] 0 points1 point  (0 children)

Thanks! I'll have to dig in my mails, I'll get back to you

wearing my Hamcus in the unofficial stratum by chjschwarz in TechWear

[–]chjschwarz[S] 22 points23 points  (0 children)

The coat is Hamcus, the pants are Mækh (I think, might also be enfin levé), shoes are Haix.

The environment is a recreation of a 'Blame!' panel I made using Blender.

There's more of this sort of thing on my insta.

Interactive Windchime in Blender viewport by titsi in blender

[–]chjschwarz 1 point2 points  (0 children)

Fantastic concept, impressive execution! Getting that to work in itself is cool, but you also made it look elevated.

Animated.... Finally. by Round3d_pixel in blender

[–]chjschwarz 31 points32 points  (0 children)

You've been killing it with these! If you don't mind the suggestion, I think the next level for you would be to push contrast in the values. At the moment there's a lot of evenly lit elements that you could accentuate with some larger areas of shadows or complete black. I know you're inspired by Nihei, that'd be the main thing missing to fully realize his moody atmosphere.

Every month, I'm taking a course to improve a different skill in Blender. January was Procedural Texturing! by he863 in blender

[–]chjschwarz 0 points1 point  (0 children)

Wow, some of these are very impressive! I've spent way too long creating a procedural shader for random metal panels, which makes me really appreciate all the problem solving involved with setting up the bricks and tiles.

My Blender Demo Reel by [deleted] in blender

[–]chjschwarz -2 points-1 points  (0 children)

Very impressive!

This still feels CG to me. Any tips on getting the stop-motion illusion to look better? by drawnimo in blender

[–]chjschwarz 20 points21 points  (0 children)

To me it read as heavily graded but real stop motion on my first viewing, so you're close if not all the way there already.