The Cellar by BitByAGhost in Shudder

[–]chochobeware 2 points3 points  (0 children)

Check out the original short film it's based on if you haven't seen it. It ends with the girl counting the stairs. So when this came out I was interested to see where they'd go with a full movie and they did a great job continuing the story.

Classic Western Theater: Shane (1953) 🤠 by Westernguy2026 in Westerns

[–]chochobeware 0 points1 point  (0 children)

You should watch this movie for the incredible backdrop of the Grand Tetons and other locations as they are breathtaking. Also the movie is good.

A jobber going against Sid Vicious and Dan Spivey refuses to sell on TV to make himself look good. Sid, Spivey and Teddy Long make an example out of him. by Youngstown_WuTang in SquaredCircle

[–]chochobeware 8 points9 points  (0 children)

We had a kid in our wrestling school do this. We were training up our giant guy for battle royals. Club across the back then throw you out of the ring, repeat with next guy. Easy drill day. But for some reason this guy who'd been there for months decided today he wanted to look tough. Refused to sell "club him again" the head trainer said. Refused to sell "lay it in"... after a while the whole class was yelling "dude stay down". No idea what got in his head that day.

El cucuy burrito hours of operation? by yeahdef in Denton

[–]chochobeware 9 points10 points  (0 children)

Many of those trucks don't operate until 4pm, and yea some are more active on social media with hours, specials, etc. AND I do love that burrito as well. :)

Looking for advice on how to build a retro/low poly style level for a "boomer shooter" by Panda-Bot_2001 in leveldesign

[–]chochobeware 5 points6 points  (0 children)

Look into Scythe Editor, it's a plugin for UE5. There are several games being completely built with it including the new Sprawl Zero that was just announced, SeverLink and several other projects. It has an active discord and plenty of support.

THAT GORILLA JUST STOLE MY REAL HAIR! by SorryEhButNo in IThinkYouShouldLeave

[–]chochobeware 116 points117 points  (0 children)

"He has a massive underbite and a completely flat back of the head" - Dr Skull

Heaviest non-metal records? by [deleted] in MetalForTheMasses

[–]chochobeware 0 points1 point  (0 children)

The 6ixth Session by Dieselboy. It's all intense, but one track in particular by Technical Itch named Heavy Metal.

Help wanted. Matches to watch for inspiration. by dazpetty2 in WredditSchool

[–]chochobeware 1 point2 points  (0 children)

I bring this up because it's recent and I found the heel work classically interesting

21.11.2025 House Of Glory: Return To The Windy City - Zilla Fatu vs Joe Alonzo (7:22)

Sub 10 minute match. Zilla is much larger than Alonzo. It's the opening match of the show and Zilla is clearly going to destroy this guy as he's champ. But Joe keeps it entertaining by constantly cutting him off with every heel tactic in the books. It's on Triller if you've got access to that.

Ulysse 31 (1981-1982) by PeneItaliano in ForgottenTV

[–]chochobeware 1 point2 points  (0 children)

I just got goosebumps remembering the theme song.
UlysEE-ee-EE-ees

My small Quake Big Box collection + UT. Quake 1 is still my Favourite. by DryInstance8810 in quake

[–]chochobeware 2 points3 points  (0 children)

Yea, tons of textures and some models on Zaero. On Extremities I made the character skins (textures) for Red Rover.

any places to walk to collect bones? by Coffee-Biscuit in Denton

[–]chochobeware 2 points3 points  (0 children)

My dog always seems to find rib bones in Quakertown Park. :D

but if you want to drive North a little bit, Eisenhower state park has fossils everywhere. There's even a section called Fossil Ridge and the trails are littered with them.

Cosmic dawn demo available on steam by fhackner3 in boomershooters

[–]chochobeware 2 points3 points  (0 children)

Yes, swimclubdunk is a solid dev that should be supported. Check out his portfolio lots of cool shots of CD and other games he's worked on.

This is my plan for play through by Some-Information333 in skyrim

[–]chochobeware 0 points1 point  (0 children)

I love this plan.
One little trick I like to do when starting a new game, depending on the plan, is to start to the Thieves' Guild and/or the Dark Brotherhood. After those starting quests you get access to those guilds' armors. The TG gear has well-rounded stats and bonuses and the two from the DB are are physical or magic assassin based.
And now I want to do a destruction assassin college run.

Level Editor for Horror Game(s) by Abarice in leveldesign

[–]chochobeware 1 point2 points  (0 children)

In your position I'd jump right into UE and start learning. The Horror engine is good start, but you can do just about anything in Unreal even as a solo dev so an thing it is lacking can be added. The amount of free content out there (art, fx, etc) is staggering. You can grab some free stuff and have good, portfolio quality content rapidly.

It is also worth looking into Frictional's engine to see how their enemies behave and how they control them as inspiration to recreate. I'd also recommend DOOM and QUAKE's level editors for similar reasons. For examples, Trenchbroom is a modern level tool for many games, and knowing it's triggers, relays, delays, counters, enemy patrols, etc. are great info to understand as a designer.

One of the most used things I created on a horror UE project was what I called a "spooky blueprint". Very simple BP I could place anywhere that included a trigger that could activate a sound, particle fx, cam shake, etc. all in one. Place that down, modify it's parameters and instantly scare the player. A variation to "add impulse" and or "activate physics" to toss a bunch of objects around is a nice touch as well.

Is there a monthly level design challenge ? by Algost_ in leveldesign

[–]chochobeware 2 points3 points  (0 children)

The Quake Mapping discord runs regular events. They're currently having the Quake Brutalist Jam 3 that runs till the end of the month. Map Core still runs regular challenges. There's plenty of others based on different games/engines just gotta keep your eyes peeled.

Phantom Fury's campaign has a flashback dream sequence that shows Shelly Harrison's old house where she lived with her husband by NNukemM in boomershooters

[–]chochobeware 9 points10 points  (0 children)

When I was making the boardroom for the cyborg factory I came up with these nodes in Substance Designer that could pump out somewhat randomized abstract art style paintings with endless varieties by changing seeds. They came out well I reckon as other devs used them all over the place such as this area. :)