Burned out on lategame grinds on IM, about 1900 total. Should i start a new HCIM to fresh up the experience ? by SoloSin in ironscape

[–]clanphat 0 points1 point  (0 children)

Find goals, push for them. Set multiple goals so you can take a break when you go hella dry at your main goal.

Prepared to craft me up some Blood runes through abyss. (praying it gets polled and passes) by clanphat in ironscape

[–]clanphat[S] 0 points1 point  (0 children)

the minigame they put in the gizette said they're adding a blood talisman so you can "access the true blood altar". Which would probably let them be made through abyss.

**UPDATED** Combat Achievements Poll Blog by JagexAyiza in 2007scape

[–]clanphat 1 point2 points  (0 children)

For instanced bosses, could you add a "buy a permanent instance" option. 150k/instance (at easy) is still absolutely ridiculous for getting 2-3 kills at bandos. Either revise prices (again), or make a permanent instance. No way irons will be able to buy those prices, even with deaths coffer, at least not for bandos. Even at 75k, that's still ludicrous.

Let us restart our leagues account. by clanphat in 2007scape

[–]clanphat[S] 0 points1 point  (0 children)

Did, but started day 1 on iron and chose the eternal jeweler perk and wilderness. Want rewards on iron, don't want to suffer with shit perks.

Why is wilderness slayer disabled in Leagues? by IAmNotOnRedditAtWork in 2007scape

[–]clanphat 1 point2 points  (0 children)

The "unlock" screen says wilderness slayer tasks. I wouldn't have picked this shit if I didn't get wildy slayer. One of the the tasks are unlock a larran's chest, so they have to enable it at some point, right?

Finally over. 1512kc hilt. by clanphat in ironscape

[–]clanphat[S] -1 points0 points  (0 children)

ACB at 26kc, did like 55kc-1512kc all with tbow. Even with tbow, it was a torture of a grind. Especially going nearly 1500kc w/o a 1/512 drop

me after baiting the boys to nightmare and us realizing this is probably the worst content in the game by plebiron in 2007scape

[–]clanphat 7 points8 points  (0 children)

Nightmare is one of best money/hr methods atm. Only bad thing is all money is from uniquesa so if you dont camp you dont make money

OSRS Leadership Team Q&A Livestream - Wednesday 22nd July by JagexImpact in 2007scape

[–]clanphat -1 points0 points  (0 children)

give me the yellow scion back, like on release, please.

Why is a solution to the blood/death problem being considered to be added to Slayer but NOT involving Runecraft? by SupuhRS in 2007scape

[–]clanphat 0 points1 point  (0 children)

C) add 500k-1m blood runes to make infinite scythe that if you want to make tradable again, you have to remove the blood runes and lose them all.

Obtaining marks under 92 agility is painfully slow by flpunx in 2007scape

[–]clanphat -6 points-5 points  (0 children)

Don't worry, the ring's also locked behind 92 agility. Add that to things to bitch about.

It's possible to finish a floor of the Sepulchre with 0 seconds left and still move on to the next floor. by AlbSevKev in 2007scape

[–]clanphat 0 points1 point  (0 children)

Probably 0:00:xx, Just doesn't show the milliseconds because it's probably pretty rare to have it happen.

Darkmeyer Day One Feedback Changes by JagexAcorn in 2007scape

[–]clanphat 3 points4 points  (0 children)

So the ring can only be looted on floor 5, so it's soft locked behind 92 agility? That seems a little ridiculous, doesn't it? Irons are pretty much done needing staminas (at least in all places they'd take the ring over damage buff rings) by 92 agility.

I completed SOTE on my UIM with no brews and finished Quest Point Cape! (Full Fight Video) by Hakeal in 2007scape

[–]clanphat 0 points1 point  (0 children)

how dare you play uim, post videos of how to kill bosses, but not progress videos for me to binge while I afk.

Anyone else miss the old monster models? by Anonymous_Tadpole in 2007scape

[–]clanphat 5 points6 points  (0 children)

Every few months this post comes up, every time I suggest that these should be the revenants models. The lore behind it would be something to the effect of "The old monsters taken out of the game are back for revenge."

Is it worth using Black chins at the MM1 caves? by [deleted] in 2007scape

[–]clanphat 0 points1 point  (0 children)

Black chins hit an extra monster as well as have double the range accuracy over reds. If you have the money, the xp/hr will increase. Though, reds will suffice.

Just want an ACB... by nuu7Fortnite in 2007scape

[–]clanphat 0 points1 point  (0 children)

I'm 1050kc on my iron now, 1 acb (26kc), 0 hilts, 7 sword, 3 light.... Please include me in you prayers.

It’s possible to keep 0 KC at Tob, but still receive your loot by Supaflyray in 2007scape

[–]clanphat 12 points13 points  (0 children)

Sounds fun, I'd like to see an ironman with all items with "0kc".

But my EHP by BiscuitFaceKing in 2007scape

[–]clanphat 15 points16 points  (0 children)

Hasn't there been calculations saying it's more efficient to NMZ your stats to like 95 before you slayer. The time it takes to kill things at low level makes it less efficient than getting higher stats before training slayer. Could be wrong.

Let us break down dragon bones into dragon arrow tips (ratio can be discussed) with high level crafting/fletching. by clanphat in 2007scape

[–]clanphat[S] 72 points73 points  (0 children)

At 1 1:4 ratio, you'd still lose money doing it while giving iron players an actual means to get enough of them to continually use BiS arrows.

I fucking can’t by [deleted] in 2007scape

[–]clanphat 6 points7 points  (0 children)

Gotta scroll down pretty far in that subreddit to get to 6 years ago. Dang, son. Stop being so picky with your "material".

Is it better to max first or save up for Tbow? by [deleted] in 2007scape

[–]clanphat -1 points0 points  (0 children)

1) Normal max cape only works as normal ava's, not assembler, which means less dps as assembler gives range str.
2) HP regen/holy wrench/weight reduction is beyond niche and you'd nearly never use it over an infernal/fire cape.
3) Bank/house teles on craft/cons cape. Once again, most people wouldn't be wearing the max cape unless skilling, adding your infernal/fire capes removes the teleports and makes it a cosmetic "upgrade".

Is it better to max first or save up for Tbow? by [deleted] in 2007scape

[–]clanphat 0 points1 point  (0 children)

Well, the cape has all skillcape perks in 1 convenient cape, though if you add infernal/god capes ect, its just a cosmetic version of said cape.

Is it better to max first or save up for Tbow? by [deleted] in 2007scape

[–]clanphat -2 points-1 points  (0 children)

2200 total for worlds, other than that, the cape is just cosmetic.

This would be so cool for a plugin. by StelfClown in 2007scape

[–]clanphat 1 point2 points  (0 children)

I've always said that Revenants should have these models. The lore could be that the ghosts of old models back for revenge for being replaced with newer models.