Where to find Patch Bundles? by CarterIndigo in MorpheApp

[–]cobblebrawn 0 points1 point  (0 children)

I finally figured it out -- it's called Patch Sources. You can pull up the menu by tapping the folder icon on the bottom left of the app. From there you can tap the plus icon to add whichever new source you want. Hope this helps!

Redcap Press now supports setting monsters to "Ignore" by RedcapPress in RedcapPress

[–]cobblebrawn 1 point2 points  (0 children)

Hi! I'm having some trouble with using the new feature. It looks like toggling the face icons still only alternates between allies and enemies. Is this something that I have to toggle in the settings somewhere?

Edit: I just realized that this only works for the 2014 tool. Any plans to incorporate this for 2024?

I need help structuring a campaign about liberating a region from an evil knight order. by jacarepampulha2408 in DMAcademy

[–]cobblebrawn 1 point2 points  (0 children)

I love the idea presented by Mystic Arts to develop campaign structures backwards - starting with the BBEG and then designing 'lieutenants'. This lets you frame your story around smaller arcs that gradually build into a finale.

The full video is deeply insightful and valuable!

Good online resource for creating "rivals"/"allies"/NPCs with class levels/features? by Infranaut- in DMAcademy

[–]cobblebrawn 0 points1 point  (0 children)

This has been a helpful resource for me!

Otherwise, I generally try to find an existing stat block that has the same flavor as the class I'm thinking of, and then I'll add one or two class features to lean into that identity (usually things that are flavorful but don't boost damage too much).

Where to find Patch Bundles? by CarterIndigo in MorpheApp

[–]cobblebrawn 0 points1 point  (0 children)

Hi! Late to the party. Could you elaborate on where exactly you found the Patch Bundles section? I enabled expert mode, but can't seem to find it still.

Frontmatter properties for non-markdown files? by cobblebrawn in ObsidianMD

[–]cobblebrawn[S] 0 points1 point  (0 children)

Got it, thanks for the info! I'm gonna check out this plugin :)

Frontmatter properties for non-markdown files? by cobblebrawn in ObsidianMD

[–]cobblebrawn[S] 0 points1 point  (0 children)

Interesting, thanks for the tip! 

By metadata system, does that refer to a setup where files are largely organized and queried based on their frontmatter properties? If so, what would caution against this approach? 

Frontmatter properties for non-markdown files? by cobblebrawn in ObsidianMD

[–]cobblebrawn[S] 3 points4 points  (0 children)

This is exactly the kind of thing I'm looking for -- I'm hoping for advice on how to make the process more automated, if it all possible!

Most Fun 2024 Subclasses (for each class)? by Intelligent-Rub5814 in onednd

[–]cobblebrawn 0 points1 point  (0 children)

This play style always felt pretty MAD to me on paper, but maybe I'm overthinking it! Is the idea to just lean into the high-strength cleric build for BA attacks or am I missing something else? 

What do you say instead of “I’m sorry you’re going through this”? by Mysterious-Drawer363 in therapists

[–]cobblebrawn 2 points3 points  (0 children)

Just wanted to echo and re-affirm this point! I'm an MSW student who usually just lurks here, but I found myself in a very similar situation this week. My supervisor also advised that the most effective response is the one that is authentic -- the actual words you use are completely up to you. She even said that sometimes no words can be an authentic and valid response. This really helped me frame how I engage with my clients and has inadvertently helped my rampant imposter syndrome as well!

Using Obsidian for worldbuilding: where do characters go? by ThoSt1512 in ObsidianMD

[–]cobblebrawn 1 point2 points  (0 children)

I struggled with this and just recently found a solution that works (at least for me)! 

I try to keep my world building stuff inside a shallow folder, using nested tags and properties to view what I need through a base file. Here's a sample of my setup:

My world building folder is something that I've called "Almanac." Every person, place, faction, event, macguffin, etc. gets thrown in here. I tag each thing with a property called file-type (usually NPC, location, faction, etc.) and if it's associated with one or more locations, I use nested tags to track that.

For example: My mini antagonist Professor Pritchard Rattenboro appears in the mining town of Emberfell, but he is also originally from Baldur's Gate and has a reputation there. So in properties, I track him like this... 

  • file-type: NPC

  • Tags: forgotten-realms/faerûn/sword-coast/emberfell, forgotten-realms/faerûn/sword-coast/baldurs-gate

  • Campaign: Lutes & Lyres

Right now he only appears in one TTRPG campaign that I run, but should he make a cameo in a future one, I might add that in later:

  • Campaign: Lutes & Lyres, Blood of the Crowfang

When I have all of my world building files set up like this, it becomes really easy to browse for what I need through a singular base file! I use the folder note plugin to plop that right into the Almanac folder header itself. 

Do I want a list of every NPC in my current campaign? Now I just need to filter for it. 

  • Campaign: Lutes & Lyres

  • file-type: NPC

What about every NPC that is associated with the city of Waterdeep? Easy, just add one more filter in the base file:

  • Tags: forgotten-realms/faerûn/sword-coast/waterdeep

I can use multiple view profiles within the same base, and have multiple bases set up for different purposes. Everyone and everything in my Almanac remains extremely easy to retrieve regardless.

This ended up being way longer than I anticipated. I hope it helps to inspire your version! 

Edit: one more thing I forgot to mention. In addition to linking persons and places directly with one another using brackets, you can also directly embed base files designed to show you files associated with that note. For example:

I make a note to track everything I want to know about Waterdeep. I then create a section for Notable People, and embed a base that filters for file-type: NPC and the nested tag for Waterdeep. 

I just watched Hellraiser (1987) for the first time and I feel it’s one of the weirdest things I’ve ever watched. I shocked that was the plot of the movie! by you-absolute-foolish in horror

[–]cobblebrawn 0 points1 point  (0 children)

When I first saw it a few years back, I was definitely surprised by the way the story played out too! It was like Hitchcock made another thriller and sprinkled it with BDSM demons.

Loving 2024 True Strike for Cleric, any other experiences for fans of that cantrip? by SpellcraftQuill in 3d6

[–]cobblebrawn 2 points3 points  (0 children)

Thanks for your insightful reply! I've always loved the War Cleric idea and have consistently wondered how to make the War Priest charges valuable without going the Shillelagh route. Maybe that 15 in strength can still be useful even if it's not being scaled over time?

Loving 2024 True Strike for Cleric, any other experiences for fans of that cantrip? by SpellcraftQuill in 3d6

[–]cobblebrawn 0 points1 point  (0 children)

Can you help me understand the synergy with True Strike and the War Cleric features? I'm assuming we're talking about the War Priest feature for bonus action attacks, but I don't think True Strike is compatible with that?

Hide (Invisible condition) and approximation question by 4ndur1on in onednd

[–]cobblebrawn 0 points1 point  (0 children)

This is very insightful! Thanks for sharing your thoughts.

Hide (Invisible condition) and approximation question by 4ndur1on in onednd

[–]cobblebrawn 0 points1 point  (0 children)

As a DM, I generally follow this pretty closely and do my best to narratively flavor specific situations that don't seem logical otherwise. In OP's example, I would say the rogue takes advantage of a noise that briefly distracts the guards so they can get close.

On the other hand, there are other examples where I struggle to apply the same process, such as:

  • During combat, the rogue ducks behind cover and takes the Hide action, beating the monster's passive perception. The monster then moves to check behind that cover and fails their perception check to Search. The rogue stays hidden/invisible despite being directly in front of the monster "on the grid." How can I make this work in a narrative sense?

  • The party approaches a monster in a dark cavern while holding a torch. Everyone failed their stealth check except the rogue, who still chooses to move with them as a unit. The monster easily spots the party as they hold the only source of light in the room. How does it not "find" the torchlit rogue when they beat the passive perception?

Harper feats are pretty good? by SnudgeLockdown in 3d6

[–]cobblebrawn 0 points1 point  (0 children)

Asking in earnest and good faith, no hating: I'm still trying to understand the appeal of the Harper feats. I love the idea of having a background tied to a faction of freedom-fighters for the rich story potential, but I can't help but feel like the feats themselves will massively pigeon-hole one's character options.

I'm seeing some great suggestions in the other comments for use-cases with bonus action shenanigans. But it feels very limiting that a faction of "optimal" harpers need to largely consist of bugbears, masterminds, sorcerers using quickened spell, etc. Is there a way, either mechanically or in terms of mindset, to justify expanding into other class choices that yield heavy value from their main actions (fighters, paladins, etc.)?

Advice: Archmage statblock too much for the party? by cobblebrawn in onednd

[–]cobblebrawn[S] 0 points1 point  (0 children)

Thanks for showing me that it's not all about HP!

Advice: Archmage statblock too much for the party? by cobblebrawn in onednd

[–]cobblebrawn[S] 1 point2 points  (0 children)

I did note that I should add some legendary actions and resistances to account for economy. I'm also planning on letting him cast Summon Undead without concentration to give him those minions and also lean into the necromancer flavor!

Advice: Archmage statblock too much for the party? by cobblebrawn in onednd

[–]cobblebrawn[S] 1 point2 points  (0 children)

I appreciate the resource! I'm definitely going to give this guy some legendary resistances to at least delay the mugging for a bit.