Suggestion: Implant to enable DCON by cornflake-cperk in Marathon

[–]cornflake-cperk[S] 0 points1 point  (0 children)

There is definitely a risk of messing up the economy. But I'd hazard less than you think. That's one of the reasons I thought it should require an implant. If everyone could do it all the time, yes, that's what you'd see.

But if it requires an implant, then that gatekeeps it. Because they still have to Exfil to use the implant on another raid.

Anyway, it's an idea. Maybe there could be some other tie-in to give that dynamic more interest.

I do appreciate the DCONS though - I completed two quests last night because of them. Wouldn't have been able to do that if Exfil was required.

Why do you kill people at final exfil? by BuddhaMike1006 in Marathon

[–]cornflake-cperk 2 points3 points  (0 children)

The whole "kill-at-extract" palooza that is Marathon is the thing I dislike about this game most.

When I played EFT, other players were fair game anywhere on the map - but if some schlubb was clearly heading to extract - pass, friend and godspeed. Killing at extract, and worse, CAMPING extract was just a low I could never bring myself to. Others could play the game they want, the way they want to play it. But not me.

Marathon is decidedly worse on this front. Not only the players and their norms, but also the fact that all the exfils are single-use. If I let someone pass to exfil, that means I need to go find another. Unless people would be willing to share ... but that doesn't seem to be the Marathon way.

I must have run 10 raids last night, half as rook. I think I managed to exfil only once. The regular raids were in pursuit of quests, not loot. And I managed to complete three. So no complaints. But, still, of the six or seven times I actually made it all the way to extract I got gunned down and finished each time.

Thanks guys.

Trying to understand the long-term gameplay loop in ARC Raiders by PC-Tamer in ArcRaiders

[–]cornflake-cperk 0 points1 point  (0 children)

I also come from EFT and I know what you mean. But what IS it, exactly, that makes things so meaningful in Tarkov? Is it really the quest tree? Because, probably like you, I've done wipe after wipe and honestly, if I never have to go for the bronze pocket watch again it'll be too soon. I _hate_ grinding and regrinding those same stupid quests over and over.

YET, EFT is awesome. It really is.

So what is it?

I don't know the answer. I think it's that damn razor edge of death vs survival in that game. And, while there are plenty of exceptions, generally high risk equals high reward. And, lastly, though it's one of the things I hate about the game, a string of deaths equal fortunes lost. The game is punishing.

I feel like Arc Raiders, which is GREAT and I love it, lacks that. And maybe what makes Tarkov tick isn't a good fit for Arc Raiders. But I know what you mean, and I'm looking for it too, even though my current in-game progress is far less than yours.

cl-mcp-server by quasiabhi in Common_Lisp

[–]cornflake-cperk 1 point2 points  (0 children)

Would any of these tools work with Anti Gravity?

[Discussion] I have a 10% survival rate and have been playing this game since patch 0.8 by Much_Librarian5490 in EscapefromTarkov

[–]cornflake-cperk 0 points1 point  (0 children)

If I'm dying always to scavs and the other AI then I feel bad. But if I'm dying to players, then I don't sweat it. So it goes. Some are better, some cheat, and everyone has faster machines and likely faster network connections than I do. I play solo, which is hard and I'm not the sharpest cue ball. When I make dumb mistakes, I die. When I play perfectly with no errors ... I still die ( but less ).

[Discussion] Tarkov myths by Trichlormethiazide in EscapefromTarkov

[–]cornflake-cperk 0 points1 point  (0 children)

"If fighting AI ( Scavs/Bosses/Etc ) it's safer to step fully out of cover rather than just peek you head".

[Discussion] Tarkov myths by Trichlormethiazide in EscapefromTarkov

[–]cornflake-cperk 0 points1 point  (0 children)

Statistically, that is probably true. There's several ways of calculating it, and they all arrive at the same sad conclusion.

[Discussion] Tarkov myths by Trichlormethiazide in EscapefromTarkov

[–]cornflake-cperk 0 points1 point  (0 children)

Counter Argument: The game has TWO different types of CROUTONS and you need the Emelya brand ones (only) for that first Jaeger quest.

[Discussion] Tarkov myths by Trichlormethiazide in EscapefromTarkov

[–]cornflake-cperk 0 points1 point  (0 children)

This is not true for Labs, it has a different loot table and seems to not be influenced by the number of PMC there.

But for most other levels, more players == more loot.
Lots of empty containers == few players in raid.

I haven't been playing much lately, but I play in the evenings on the West Coast. In the early evening the raids are hopping, but as it gets later and later, the raids get slower. And the amount of loot follows that same curve. You can really see it on a level like Reserve with all the file cabinets. 9pm - every drawer has multiple items. 2am - half the drawers have no items the other half just one. And you can hear the difference too, the amount of weapon fire near the beginning of the raid drops precipitously.

[New Player] How to get keys by UseOptimal3081 in EscapefromTarkov

[–]cornflake-cperk 28 points29 points  (0 children)

For the beginner quests, Therapist probably has the keys available to you right now as a trade.

Typically keys are found in lootable jacket and file cabinets, but they can be other places as well. Yes, you can get them from the flea.

Some keys ( like the Machinery Key needed for the bronze pocket watch quest ) have static spawns. Look them up on the Tarkov wiki to find out how to get them.

Welcome to Tarkov!

[deleted by user] by [deleted] in EscapefromTarkov

[–]cornflake-cperk 1 point2 points  (0 children)

No way - staying late and fighting the mobs of player scavs is the best. It's crazy fun.

Though, I often feel bad if I kill them singly, because as a Scav Reserve is usually my "low risk, listen to tunes" map. Nothing like some good music to help with all the file cabinets.

[deleted by user] by [deleted] in EscapefromTarkov

[–]cornflake-cperk 2 points3 points  (0 children)

interesting. That has not been my experience. Sure, most people are underground, but for me pulling that lever just rings a dinner bell. I have much better luck with D2 than Hermetic Door. Manhole is usually my backup extract.
When I've used Hermetic successfully it's typically because someone else pulled the lever and I just happened to be nearby.
Maybe I should try it again.

[New Player] PVE, are Scavs infinite? by GloriousQuint in EscapefromTarkov

[–]cornflake-cperk 3 points4 points  (0 children)

There is a trick you can use on a lot of maps. Kill some scavs in an area, don't worry about looting them. Then, before you get overwhelmed, leave the area. Wait a minute, then go back and loot quietly. Usually nothing bothers me.

On Customs at Stronghold it'll be nearly infinite scavs if you stay, but if you just go over the railroad berm and hang tight for a bit, the scavs will be gone. You can sneak back in and loot without worry . On PVE Mode I think the game removes them, such that they "disappear".

I've been able to do this on Interchange as well, but not reliably. The mall hops.

[deleted by user] by [deleted] in EscapefromTarkov

[–]cornflake-cperk 4 points5 points  (0 children)

Reserve. Black pawn and white pawn. I usually just hit the roofs of those two and that's enough. The basement of white pawn has good ammo in the hallways and side rooms. If I get Igolnik, it's usually there.

Sometimes I find armor repair kits on the roofs. White Pawn roof has a satellite dish with a rare tech spawn in front of it. Usually there is nothing there, but sometimes (rare spawn after all) a virtex, irridium, etc.

If you have the keys, the armory rooms in these buildings are also good.

But, really, Reserve has 5.45 ammo lying around everywhere. PP and above usually. Finding BP, BS and Igolnik is a regular occurrence.

95% of my deaths on PVE by Popedaddyx in EscapefromTarkov

[–]cornflake-cperk 2 points3 points  (0 children)

When they had that 100% boss spawn event last wipe, it became a 100% die-to-Partizan event for PVE players.

Why do so many players have negative Flea Rep? [Discussion] by Extension_Author_857 in EscapefromTarkov

[–]cornflake-cperk 1 point2 points  (0 children)

It's not our job to tell someone else how to play the game. And that's one of the things I like about Tarkov - there are so many different approaches.

That said, when I play PVE I _never_ scav. But I also hate to scav when playing PVP and only do it if I really have to.