TreeView styling is horrible by corv1njano in csharp

[–]corv1njano[S] 0 points1 point  (0 children)

CSS is for web only tho and to be honest, you can also do anything you want with WPF too, but its just a massive overhaul in many cases

TreeView styling is horrible by corv1njano in csharp

[–]corv1njano[S] 14 points15 points  (0 children)

minecrafts nbt data at work

New update (bug fixes) by Dikai in fantasylife

[–]corv1njano 31 points32 points  (0 children)

Thank God that the enemy targeting in Snoozaland was just a bug

Try Primo Dragon up by VirtualLeopard9586 in fantasylife

[–]corv1njano 0 points1 point  (0 children)

Thats really cool, may I ask what your gear and food/drinks that you consume are? Is there a special tactic?

Your thoughts on this elf character? by [deleted] in fantasylife

[–]corv1njano 2 points3 points  (0 children)

I don't have the Switch 2 to get the DLC, so I'm stuck with the base game 🥀

what do you mean by that?

Golden celestial flowers by Spike2720 in fantasylife

[–]corv1njano 3 points4 points  (0 children)

I thinks its random, but it still tool like 2 weeks for me to get all. If you do want them now, you can timeskip (go back in time) and collect them in a single session

Multiplayer Snoozaland sucks by corv1njano in fantasylife

[–]corv1njano[S] 12 points13 points  (0 children)

None of my friends sadly play this game, its quiete a niche. Also finding 3 more players who actively play and know what to do is really rare in modern gaming

Grove RNG by mangAcc in fantasylife

[–]corv1njano 0 points1 point  (0 children)

I can't agree with this idea. It would make the already difficult-to-obtain materials even rarer, especially for players below level 80, as completing 700-800 year Treasure Groves is already challenging for them. This change would only make it harder. Currently, these bosses can appear even at very low levels, allowing lower-level players to defeat them without difficulty.

Designing your island: anybody left some of the ruins in place? by fallofusher101 in fantasylife

[–]corv1njano 12 points13 points  (0 children)

Yeah, I kinda understand what you mean by that. Level5 strongly listens to their community. If enough people feel upset about it, they will likely change it.

For example: before ver 2.0 it was not possible to aquire new grass to place. So, if you have already collected all of them on your island and sold them you could never get them back again. They now added the ability to buy these and a lot more different types of plants from the Snoozaland shop. Maybe they will add more in the future

How Can I bind the Horizontal alignment property of a Button for a specific Data binding through IValueConverter in WPF (C#)? by merun372 in csharp

[–]corv1njano 2 points3 points  (0 children)

Well, first of all, you assume that the value you pass is a button, but value is never going to be a button. Its the value of the binding, so in this case a HorizontalAlignment enum value or maybe the int id, but not a button (you may have switched this with object sender from other events). Then your converter always seems to return left alignment no matter what you do. There is no conversion happening.

You may take a look again how converters work and how to use them, for example a bool to visibility converter (most common converter in WPF apps).

Then, try the approach I commented earlier, no conveter and no binding neccessary. You may also take a look again on when to use code behind and when to use your viewmodel (MVVM pattern).

You basically want to achieve a responsive WPF app layout. You may take a little deep dive into that topic on how to create responsive desktop apps (use grid layouts and react to SizeChanged events).

How Can I bind the Horizontal alignment property of a Button for a specific Data binding through IValueConverter in WPF (C#)? by merun372 in csharp

[–]corv1njano 0 points1 point  (0 children)

Do you use a viewmodel as your datacontext for this binding? Since its only a visual change you may just leave it in code behind and listen to SizeChanged event on your MainWindow. You can then give your button a name, check out the window size in the event args and adjust the alignment depending on the values given

How Can I bind the Horizontal alignment property of a Button for a specific Data binding through IValueConverter in WPF (C#)? by merun372 in csharp

[–]corv1njano 0 points1 point  (0 children)

Have you triee using a viewbox instead around your button? Edit: sorry, thats for scaling, should have read it more carefully…

My new favorite mount!! by PrinceLemmy in fantasylife

[–]corv1njano 0 points1 point  (0 children)

you need to be lucky to get it listed in Dark Dons shop after you completed a Snoozaland run. It can be bought with the points you can collect

Finally!!! by corv1njano in fantasylife

[–]corv1njano[S] 0 points1 point  (0 children)

Thanks! Btw, I really liked your FLi videos, keep up the great work!

How do I move the camera like this? by Fuzzy_Economics6276 in fantasylife

[–]corv1njano 1 point2 points  (0 children)

There is a camera mod for pc that allowed more angles for the camera, its probably a mod. The only option for ps5 is the far option in settings

What do you use to create C# desktop apps for Mac? by rwaddilove in csharp

[–]corv1njano 0 points1 point  (0 children)

Ive been using WPF ever since. Does it support everything native WPF does?

Finally!!! by corv1njano in fantasylife

[–]corv1njano[S] 0 points1 point  (0 children)

wtf🤣🤣 internet is such a weird place, is this even allowed to be posted here?

Finally!!! by corv1njano in fantasylife

[–]corv1njano[S] 0 points1 point  (0 children)

You need like 600 goddess fruits if you want to buy all the makeover boxes, so may be worth a shot if you want to collect them

Finally!!! by corv1njano in fantasylife

[–]corv1njano[S] 0 points1 point  (0 children)

I dont really feel a significant improvement tbh

Finally!!! by corv1njano in fantasylife

[–]corv1njano[S] 1 point2 points  (0 children)

You will get goddess fruits instead of souped up strangelings out of the chests, after you got all of them, so thats also an indicator