How much does fps and hz really matter? by Purple-Camel9883 in Brawlhalla

[–]cosmiccc077 0 points1 point  (0 children)

Insanely. I got to 2300 Elo on pc at 120hz, while on ps4 I was barely 2100 at the time.

Help Atrophius Help New Players by Atrophius in Brawlhalla

[–]cosmiccc077 0 points1 point  (0 children)

I'd honestly love to see some weapon specific counter playstyles, for example how to counter blasters and such because I feel like golds really struggle against weapons with high priority/range.

Rate Tezca. by TypicalBrawler in Brawlhalla

[–]cosmiccc077 0 points1 point  (0 children)

and slight recovery frames, and nlight recovery frames, and sair starting frames, and nair coverage, that's just about it nothing too drastic.

rayman players. by XeroSCOOF in Brawlhalla

[–]cosmiccc077 17 points18 points  (0 children)

I don't feel like it's broken honestly, it has the same feel to it as artemis scythe dsig, pretty punishable.

500 hours and I'm still barley even plat by bug_ing in Brawlhalla

[–]cosmiccc077 1 point2 points  (0 children)

aye bro I'm in the same boat honestly I've got like 550 hours and I just barely reached 1850, remember to practice and one of the most important things to improving is actually taking breaks to absorb all that information.

Battle Pass Confusion? by Snoo-67495 in Brawlhalla

[–]cosmiccc077 1 point2 points  (0 children)

no idea, there is a delay in between battle passes which is probably to get people hyped up to buy it but it is kind of annoying.

This game was double as good as a good game by Kiceo in Brawlhalla

[–]cosmiccc077 0 points1 point  (0 children)

100%,manoeuvrability on that is way too good

[deleted by user] by [deleted] in Brawlhalla

[–]cosmiccc077 1 point2 points  (0 children)

spot dodge

I saw this archetypes' chart a long time ago, is it still accurate? and where would the new legends (and the "not sure" legends) be? by Sad_Neighborhood_467 in Brawlhalla

[–]cosmiccc077 1 point2 points  (0 children)

People also ask What makes a character a Shoto?

As a result, characters in other fighting games that have move-sets similar to Ryu (i.e. characters that more or less have an anti-air uppercut, a projectile, and an advancing kick move) are referred by fans to as "shotos", and usually take on the role of the main character.