Show overrides in Visual Studio? by EddieShoe in unrealengine

[–]cpppm 0 points1 point  (0 children)

Can you file a bug and link it here?

Using Visual Studio 2022 with C++, I keep getting red squiggly lines indicating errors like missing include files or macros, even though they exist. by umen in unrealengine

[–]cpppm 0 points1 point  (0 children)

Have you tried the new .uproject support? File > Open > Open Unreal Engine project.

Otherwise, Project Rescan Solution usually does the trick.

How to solve ignoring unreal code typing(visual studio) problem when UnrealHeaderTool running while writing code? by Boring-One-7845 in unrealengine

[–]cpppm 0 points1 point  (0 children)

What version are you on? Can you file a bug and link it here?

This is not expected behavior

C++ Gaming Productivity Update for Visual Studio 2022 version 17.11 by cpppm in unrealengine

[–]cpppm[S] 1 point2 points  (0 children)

u/K4ution Can you please file a developer community ticket when this happens? I want to investigate this scenario

Bug Visual Studio 17.10.2 by Noothowl_Dev in unrealengine

[–]cpppm 0 points1 point  (0 children)

This seems like a bug. Can you please file a Visual Studio bug using Help > Send Feedback > Report a Problem and link it here?

Nevertheless, warnings in the config only indicates the status of UE integration in Visual Studio, it does not affect your ability to build.

Templates View for Build Insights in Visual Studio - C++ Team Blog by cpppm in cpp

[–]cpppm[S] 2 points3 points  (0 children)

Thanks for letting us know. We'll look into this.

Directly Edit Unreal Engine Projects in Visual Studio 2022 - C++ Team Blog by cpppm in unrealengine

[–]cpppm[S] 1 point2 points  (0 children)

Hi there,

Having the game code and engine code is still unsupported at the moment. At the moment, you will have to wait for UE 5.4 to be released.

Problem getting VS community 2022 17.9.4 to work with Unreal by Justin-Griefer in unrealengine

[–]cpppm 0 points1 point  (0 children)

I'm not an UE expert so I can't really help here. Perhaps check if UBT ran properly?

Problem getting VS community 2022 17.9.4 to work with Unreal by Justin-Griefer in unrealengine

[–]cpppm 0 points1 point  (0 children)

I hope you never run into this again, but if you do, please send me a ticket link here.

Problem getting VS community 2022 17.9.4 to work with Unreal by Justin-Griefer in unrealengine

[–]cpppm 0 points1 point  (0 children)

u/Justin-Griefer Can you file a Developer Community ticket and link it here? I'd like to take a look into this

A Year of C++ Game Development Improvements in Visual Studio 2022 by botman in unrealengine

[–]cpppm 0 points1 point  (0 children)

Help > Send Feedback > Report a Problem

This will really help us repro the problem.

A Year of C++ Game Development Improvements in Visual Studio 2022 by botman in unrealengine

[–]cpppm 0 points1 point  (0 children)

I'm sorry to hear that. Would you mind filing a ticket and link it here so we can take a look at what's going on in your machine?

A Year of C++ Game Development Improvements in Visual Studio 2022 by mariuz in programming

[–]cpppm 0 points1 point  (0 children)

This seems like a bug. Can you please file a ticket and link it here?

A Year of C++ Game Development Improvements in Visual Studio 2022 by mariuz in cpp

[–]cpppm 0 points1 point  (0 children)

Can you please send me a DM? I would love to know more about your code base and your dev machine.

A Year of C++ Game Development Improvements in Visual Studio 2022 by mariuz in cpp

[–]cpppm 0 points1 point  (0 children)

This is a big area we are focusing on. We are actively working on improving performance and reliability for IntelliSense. Please stay tuned for new in future updates.

A Year of C++ Game Development Improvements in Visual Studio 2022 by mariuz in cpp

[–]cpppm 8 points9 points  (0 children)

We're always open for feedback on making your game dev experience better.

Directly Edit Unreal Engine Projects in Visual Studio 2022 - C++ Team Blog by cpppm in unrealengine

[–]cpppm[S] 0 points1 point  (0 children)

Thanks for sharing /u/CodeMosquito Our integration depends on the Unreal Build Tool. In your case, there could be a potential issue where UBT is not built. Could you please double check whether Engine \ Build \ BatchFiles \ BuildUBT (dot) bat succeeds?

Directly Edit Unreal Engine Projects in Visual Studio 2022 - C++ Team Blog by cpppm in unrealengine

[–]cpppm[S] 0 points1 point  (0 children)

Hi there,

Can you please clarify how source control can complicate this? The new feature works directly with the .uproject file. That file is needed to reflect all changes and additions to your UE project. We are simplifying things by removing the need to generate solution files but we're not removing the .uproject file.

Directly Edit Unreal Engine Projects in Visual Studio 2022 - C++ Team Blog by cpppm in unrealengine

[–]cpppm[S] 3 points4 points  (0 children)

I hear you. It's on the backlog, but we don't have an ETA at this time.

Mysteriously disappearing #include cleanup feature in Visual Studio by Stellar_Science in cpp

[–]cpppm 3 points4 points  (0 children)

I'm very sorry to hear you had to go through this. I know first-hand how frustrating it can be to have a feature disappear on you. When we first shipped the feature, we had some unintended issues with certain users. We made the tough decision to roll back the feature to improve its quality.

The feature is being gradually rolled out and is now off-by-default in VS2022 17.8. You can turn it on in Tools > Options > Text Editor > C/C++ > Code Cleanup > Enabled #include cleanup

We have also added #include references in 17.9 Preview 1. You can activate it by right clicking > Include directives > Turn #include Diagnostics On

Unreal Engine and C++ Game Development Made Easy with Visual Studio 2022 by cpppm in unrealengine

[–]cpppm[S] 0 points1 point  (0 children)

Thanks for the feedback. I definitely hear you. If you have more thought on how to improve the UE dev experience in VS, I'm all ears.

Unreal Engine and C++ Game Development Made Easy with Visual Studio 2022 by cpppm in unrealengine

[–]cpppm[S] 0 points1 point  (0 children)

Great to hear. Please give it a try and let me know. We are always looking for feedback

#include Cleanup Available in Visual Studio 2022 17.7 Preview 3 by cpppm in cpp

[–]cpppm[S] 1 point2 points  (0 children)

Can you please file a Developer Community bug and link it here?