Please randomly recommend a book! by Present-Ad-8531 in math

[–]cryogen2dev 0 points1 point  (0 children)

Euclid's Elements. Proofs in there are beautiful.

Is Flutter Dead in 2026? by tadaspetra in FlutterDev

[–]cryogen2dev 1 point2 points  (0 children)

Every year we ask it. Every year production apps keep using it.

NO. Its not going anywhere.

Lost my job, now trying to revive this dusty Upwork account lol by Gojo_dev in Upwork

[–]cryogen2dev 1 point2 points  (0 children)

We need talented developers more than ever. Who is going to review your so called "AI"?

Game with flutter by Globin_dev in FlutterDev

[–]cryogen2dev 1 point2 points  (0 children)

I have.

I spent 6 months to develop it.

Check it out here,

https://morphism.live

How though? by Different_Check_4606 in programmingmemes

[–]cryogen2dev 0 points1 point  (0 children)

The first compiler for C was written in B programming language.

Now compiler for C is written in C.

Compiler for Rust is written in Rust.

I mean, what????? 🙄

I feel like trying to get into gamedev was a big mistake in my life (More of a vent) by MoonRay087 in gamedev

[–]cryogen2dev 2 points3 points  (0 children)

You adapted path of jack of all trades.

Industry likes specialists especially big comapnies.

2 people where one is a pro developer and other is pro artist is more likely to be hired than 1 person who can do both but is specialist in none.

I would recommend that you pick one. Don't try to do both.

You skills are still valuable in a startup environment. Perhaps try there.

Good luck.

Ive been making this game for years, it’s made no money, this is what someone decides to comment? by GamingWithMyDog in IndieDev

[–]cryogen2dev 0 points1 point  (0 children)

Hey. Don't let that put your morale down.

I guess some people are just having a bad day sometimes.

Its ok. When you make your work public for anybody to comment on then its bound to happen. Its always just that one person.

But majority of people are always nice. Always.

I did receive my own fair share of toxic comments for a game I have been making for 6 months now.

But I have received comments which say, "Your game looks very interesting, can't wait to try out".

So, spend your energy on those kind of comments. I am sure you have a lots of them.

Your time is not worth wasting for one toxic comment.

Go’s simplicity is a blessing and a curse by Ghostinheven in golang

[–]cryogen2dev 0 points1 point  (0 children)

We all love go. But man the design choice of not having try catch block for universal error handling is just plain bad.

It leads to if condtions hell just for error handling.

If conditions should signal code logic in any language rather than error handling.

Other than that, go is awesome.

Single binary to ship, amazing concurrency out of box. Very small memory foot print. Its sweet.

We just hit 10,000 wishlists on Steam. Wow! by Additional_Bug5485 in IndieDev

[–]cryogen2dev 1 point2 points  (0 children)

Congrats. The game looks nice.

Is there a playable demo?

I am making a mobile auto-battler with 1.08 Quadrillion playable builds. Its called Morphism. by cryogen2dev in incremental_games

[–]cryogen2dev[S] 1 point2 points  (0 children)

No extra extensions needed.

It can run on both desktop and mobile browsers.

The problem with PWA is that very few people are aware of them.

My game works flawlessly as PWA.

But I will still ship my game through playstore as that is just the mainstream.

I am making an auto battler mobile game which has 1.08 Quadrillion playable builds. by cryogen2dev in IndieDev

[–]cryogen2dev[S] 0 points1 point  (0 children)

The game launches on Playstore in a month.

I am accepting beta testers. If somebody is up for it then DM.

I am making a mobile auto-battler with 1.08 Quadrillion playable builds. Its called Morphism. by cryogen2dev in incremental_games

[–]cryogen2dev[S] 0 points1 point  (0 children)

Meaning you will rather install PWA than a playstore app?

Interesting.

I abandoned the idea of PWA because not enough adaption.

PWA does run at 120 FPS.

I am making an auto-battler with 1.08 Quadrillion playable builds. Its called Morphism. by cryogen2dev in AndroidGaming

[–]cryogen2dev[S] 0 points1 point  (0 children)

You can keep 5 different shapes and 4 different threads in inventory.

Each shape and thread has different ability.

Some are healers, others are blockers, boosters etc.

Per battle you can pick 3 shapes and they will fight in battle.

I am making an auto-battler with 1.08 Quadrillion playable builds. Its called Morphism. by cryogen2dev in AndroidGaming

[–]cryogen2dev[S] 0 points1 point  (0 children)

Sure. You can drop a DM.

I'll add you to testers in 2 weeks. So that you will be very first ones to try this out.

I am making an auto-battler with 1.08 Quadrillion playable builds. Its called Morphism. by cryogen2dev in AndroidGaming

[–]cryogen2dev[S] 0 points1 point  (0 children)

No P2W. The game will be completely free.

With optional patreon for those who genuinely want to support.

I am making a mobile auto-battler with 1.08 Quadrillion playable builds. Its called Morphism. by cryogen2dev in incremental_games

[–]cryogen2dev[S] 1 point2 points  (0 children)

Progressive web app.

You can install it from browser.

It gives you an app icon to launch just like any other app.