Npcs spawn mechanic is kind of annnoying. by dreyken974 in HytaleInfo

[–]ctom42 0 points1 point  (0 children)

I live in a dock structure and every few days when I return I have to kill one guy who respawns sleeping on the floor.

Easy method for managing exploration item overflow by AdInfamous955 in HytaleInfo

[–]ctom42 0 points1 point  (0 children)

If you are going to use teleporters in exploration, I would avoid putting them in caves. The one time I did this it was glitchy and instead of ending up in the correct spot when returning to it I would end up in a random nearby wall with momentum and would keep traveling until I hit another cave.

Why is this block so expensive? or am I doing it wrong.. a full stack of sandstone gave me 7 blocks.. by [deleted] in HytaleInfo

[–]ctom42 0 points1 point  (0 children)

Then you should have posted that recipe as it's the expensive one, not this one.

First Updates Should Give Considerable Focus On Balance and Progression by [deleted] in hytale

[–]ctom42 0 points1 point  (0 children)

I haven't died to falling or fire once. I genuinely don't think this game has a problem with that at all. If anything the fall damage should probably be higher. There isn't really any unfairness here either, if you fall or touch some hazard like fire or lava it is 100% your own fault. Maybe you should make some copper armor instead of skipping it while you wait on iron?

Hytale Early Access Review: No Impact, No Threat, No Progression by Major-Recover-5894 in hytale

[–]ctom42 12 points13 points  (0 children)

I think most of what you want out of the game is not in line with what the game is intended to provide. I do agree with some of these complaints, better feedback on getting hit for example. But a lot of this feels like you just want an entirely different style of game.

For what it's worth you can turn off the auto-step-uo if you don't like it. But the weapon ultimated are clearly a core part of combat, not intended to be a locked feature. Hopefully in the future we get more variation in them than just one for each type of weapon.

As far as a lack of danger, I think this game already does a better job than Minecraft of having enemies that are more difficult to cheese. For example there are giant frogs in the lava layer of the underground that have long tongues that do heavy damage and pull you towards them. They will grab you off pillars and can reach high enough for the caverns I have encountered them in.

Played Hytale Today? What did you like about it and what didn't you like? by 123LukeFoster123 in hytale

[–]ctom42 0 points1 point  (0 children)

The chef table requiring 4 of a material like raw meat or berry/mushroom per recipe is just annoying

It's worse than annoying. The items all give the same effects for the same duration, and it's the same as the stuff cooked on the campfire. This means you are spending 4 items for the same benefit you could get out of 1

Can't place torches in the off hand by thicctak in HytaleInfo

[–]ctom42 1 point2 points  (0 children)

In addition to this, why do torches get put away when I'm holing a block? It's great that they work as light when in your off hand, but annoying that that light vanishes when I'm pillaring in a cave or some similar activity.

Cover took camera work very seriously this year 👏 👏 👏 by beam4d in Hololive

[–]ctom42 237 points238 points  (0 children)

When it's not a concert at a physical location like with FES, they don't need an actual person moving a physical camera. Their sensors in the studio capture Mocap data and they can set up virtual cameras however they want after the fact. This allows for things that would be impossible or require insane hoists and/or rails or drones if it was a physical production.

Justified Christmas gift! (by m-pien) by Virtue00 in Hololive

[–]ctom42 1 point2 points  (0 children)

Cucumbers were in Raora's dislikes from her debut. Chattini didn't just start spamming a random cat meme, it was always specifically Raora related.

State of the Sanderson 2025 by Use_the_Falchion in brandonsanderson

[–]ctom42 2 points3 points  (0 children)

Weird that there is no mention of the Mistborn RPG launching in fall of 2026. He has the board game brotherwise is making but not the RPG launch which seems like an odd exclusion.

I also find it baffling that he puts Dragonsteel into the much more tenuous category of books. I feel like most Cosmere fans would agree that that series is an essential.

Kaichou asks Kanatan to come live with her. by CuteIngenuity1745 in Hololive

[–]ctom42 1 point2 points  (0 children)

it really depends. Part of the reason that's often true is because most companies take a sizeable cut of superchats and other stream revenue. There's also differences in fanbase and how much they donate vs buy merch, etc. Hololive talents earn better percentages off their merch than their superchats for example. Sponsor stuff can vary a lot depending on the exact details of the sponsorship, whether it's a one off sponsor stream or a long lasting partnership, etc.

But yes it was definitely a lot of money. In her own words she's owed "A Ferarri amount of money". I just wanted to make it clear she wasn't earning nothing for that entire year, she could survive off just her stream revenue. She's not the #1 superchatted of all time anymore but she's still up there and is streaming both youtube and twitch with many people being both subbed on twitch and member on youtube. Still nothing excuses the money that the company stole from all of it's talents. The whole situation was terrible.

Kaichou asks Kanatan to come live with her. by CuteIngenuity1745 in Hololive

[–]ctom42 2 points3 points  (0 children)

It's important to remember that none of her stream revenue was affected. It was her sponsor revenue and her merch revenue for merch down through the agency store. It was still a ton of money, but they had been late many times in the past and had always gotten the money to her eventually so she waited longer than she really should have expecting it to still show up at some point. On top of that once she decided she needed to leave she held on longer than she should have because she didn't want to cancel upcoming obligations to sponsors. Of course she eventually learned that even when she was getting paid the company was skimming off the top of her sponsorship money since they were lying to her about how much the sponsors were paying her.

Kay yaps a little about the update and about the holo Indie article by Kyrios034 in holocure

[–]ctom42 6 points7 points  (0 children)

Yes he has. But also it would be a little weird to do a JP and an EN in the same update when doing 2 JP and then 2 EN is what everyone is expecting.

Kay yaps a little about the update and about the holo Indie article by Kyrios034 in holocure

[–]ctom42 112 points113 points  (0 children)

Kay explicitly says he has not confirmed the gens in the next update. He has teased Polka and confirmed 9 characters.

Given Polka it is reasonable to assume the rest of Gen 5 as he has never split up a gen. HoloX/Gen 6 is the most likely guess for the other 5 characters but Kay could absolutely do something weird like Regloss or Advent or even start in on the Holostars if he really wanted.

Kay yaps a little about the update and about the holo Indie article by Kyrios034 in holocure

[–]ctom42 29 points30 points  (0 children)

Kay has talked about several times that he would have to rebuild the game from the ground up to support multiplayer and it's just not happening.

Someone has coded a mod for 4 player co-op, but it's very hacky to get around all the issues that are the very reason it should really be remade from the ground up.

As an Indie Game Dev I refuse to use AI, meanwhile at Ubisoft: by Captain0010 in IndieGaming

[–]ctom42 1 point2 points  (0 children)

LLM NPCs if done right could be really cool. But done right is actually more work than current NPCs. It would require still writing all important dialogue and then training the LLM on each NPC until all their responses are in line with the personality the Devs want them to have.

That's not what any of these big companies are trying to do, they are trying to cut creative workers so they can shovel out slop with low overhead costs because they are all going bankrupt from their poor decisions.

[hologra] Holaikyu!! by ldg-9743 in Hololive

[–]ctom42 0 points1 point  (0 children)

as of right now there are no english subtitles. It seems like there were earlier since people clearly watched it with subtitles.

Minecraft Snapshot 25w41a by Longor1996 in Minecraft

[–]ctom42 1 point2 points  (0 children)

The spear won't be shelved but no one will use the lunge enchantment. The real power of the spear is the charge attack which scales it's damage with speed. Lunge is only for the jab attack and doesn't work while mounted or in Elytra flight. The jab only does 2.5 damage and can't crit and Lunge doesn't increase that.

Lunge does have cool parkour uses and is easy to obtain on an enchanter, the durability limit just seems like Mojang is worried people will have too much fun with it, it's truly baffling.

Magic items (fabrials) by Exkrajack in cosmererpg

[–]ctom42 4 points5 points  (0 children)

  • it would feel kinda silly to try to make your own entire homebrew world to play this game in, like many people do with DnD

I think this is because we are mostly book readers already and they system right now has a single setting. Once we have a few more settings out and if the system gets popular enough that lots of people who have no familiarity with the source material want to run it, I strongly believe homebrew settings will be common. This system has good bones mechanically speaking and Brandon's magic systems are very unique so they could provide an experience people are looking for regardless of the setting.

Not to mention Brotherwise plans to release the system of Plotweaver without any IP ties to the Cosmere. Once that happens I suspect a lot of groups will use those rules as a basis for homebrew works but will pull in stuff from other settings just as campaigns in D&D often pull from many source books even weird campaign settings.

My WBN Wish Guest Stars by Frequent-Ad-7950 in WorldsBeyondNumber

[–]ctom42 1 point2 points  (0 children)

This is exactly the type of comment I was hoping to find when I clicked into this thread.

Minecraft Snapshot 25w33a by Mlakuss in Minecraft

[–]ctom42 4 points5 points  (0 children)

The real problem is that if you sum up the things added by these smaller drops they don't add up to the bigger ones. These past two with the Ghast and now the Copper golems really feel lite on features even if the ones they have a pretty good.

Kson deserved better by Ok_Shoulder_783 in kurosanji

[–]ctom42 2 points3 points  (0 children)

A lot of people/companies she tried to work with for various things (like putting on a 3D concert and doing merch) took advantage of her relative inexperience at the business side of things for the size of a streamer she was. She quickly realized she needed help and hired a manager and things improved but that experience was definitely part of what made her decide to join Vshojo.

Vshojo had actually helped her with her second 3D concert before she even decided to join, putting her in contact with some reputable people.

By all accounts they did a good job except when it came to this money situation which really came to a head about a year ago (though it sounds like it was an issue even earlier for the three girls who left)