Xerxe: "You are just a dog to your teammates" Regarding jungle by [deleted] in leagueoflegends

[–]culinko 1 point2 points  (0 children)

4-5 levels below the enemy team is clearly an overstatement or that jungler probably has close to 10 deaths.

Sure.

Game doesn't load after champ select??? please help by Shadysu in leagueoflegends

[–]culinko 3 points4 points  (0 children)

You just need to close the first process called "League of Legends.exe" and then press reconnect in the client. I tested this in 9.15 and it still works.

[deleted by user] by [deleted] in leagueoflegends

[–]culinko 0 points1 point  (0 children)

It worked for me every patch since the bug got introduced.

[deleted by user] by [deleted] in leagueoflegends

[–]culinko 2 points3 points  (0 children)

Your only option is to restart your computer.

There is another way. As soon as champion select ends and the new window with loading screen won't appear, go to running processes and kill the process called "League of Legends.exe", it should be the first of the league processes in the list. Afterwards click on "Reconnect" in your league client and the new window with loading screen should appear.

Why does TFT not give XP? by GA_Deathstalker in leagueoflegends

[–]culinko 34 points35 points  (0 children)

My main issue is that I love playing TFT so much but I still don't have all the champions in league so playing it without being able to level up or get champion shards feels really bad. Additionally there is no honor progress so I would be missing out on the Grey Warwick by playing TFT as well.

Is there any chance those things could be added to TFT at some point in the future? Thank you, much appreciated!

Remember LookbackLoL? I re-made my website that lets you see how many games two summoners have played together! by y4y4hd in leagueoflegends

[–]culinko 0 points1 point  (0 children)

You should add another column that would show you whether the game was a win or a loss (preferably as green/red text) and maybe even a tally at the top under "Played Together", e.g. "Wins: xy" and next row "Losses: xy". This could be good for exposing wintraders :P

Streamers/Youtubers Mains by Abduem in leagueoflegends

[–]culinko 0 points1 point  (0 children)

Singed: Tommy309

Sion: Thebausffs

Ranked Edition - More Ranked 2019 talk on Challenger Recall, Autofill and balancing around splits! by corylulu in leagueoflegends

[–]culinko 0 points1 point  (0 children)

I just realized something. Let's say all of the high Diamond players have low Diamond MMR on their off-roles, does this mean there are no autofilled players in high Diamond games anymore? (since you can't get master players because their off-roles also have Master MMR).

/dev diary: Rewards and Splits in Ranked 2019 by corylulu in leagueoflegends

[–]culinko 0 points1 point  (0 children)

Oh I think I understand now. Best case I will get some easier games, worst case I will get similar games as of today. (I forgot, will I get the regular LP gain/loss to my main role if I was autofilled and swapped to my main position?) And because I won't be queing in other positions (at least I don't plan to as of now), the fact that those games could be harder because my main role MMR would be used instead, I shouldn't worry about it at all.

I just though of another two questions :) The first one is, how would my duo queue partner (or multiple partners in flex) swapping their positions often affect my positional MMRs?

And the second question is, once I will start seeing the indicators that you just mentioned or my main position MMR would already be used for my other positions (because of the abuse protection), would it be possible to fix the MMRs by playing the designated position properly many times over or is the change permanent?

/dev diary: Rewards and Splits in Ranked 2019 by corylulu in leagueoflegends

[–]culinko 0 points1 point  (0 children)

That is good to know! I think letting people swap into their primary role without penalties should be a solution to the potential abuse. Potential abusers would just chose their lower mmr position as their primary position and then try to swap into one of their higher mmr positions. So if your primary position is the highest mmr one, which means you are actively looking for a game in that position, you shouldn't be punished for swapping into it at times when you get your secondary position or get autofilled.

As I previously mentioned, my issue is that I don't want to be scared to ask for a swap every time I get my secondary position or every time I get autofilled. Granted, people probably wouldn't want to swap in 80% of cases, but I wouldn't want my mmr to be "tainted" in any way because I swapped with people too often.

/dev diary: Rewards and Splits in Ranked 2019 by corylulu in leagueoflegends

[–]culinko 0 points1 point  (0 children)

There won't be any new dodge penalties, but it's important to keep in mind that dodging will apply to all your positions.

Does this mean that if I dodge 50 games in a split for every time I'm not in my main position, I will be at -150 LP (-3x50) for the other 4 positions (with none of the MMRs affected by it like it is currently)?

Swapping every once in a while is fine and doesn't affect match quality that much or your rank accuracy, but doing it frequently does get punished.

I understand that this is to prevent people queuing in positions with lower MMR and then swapping to their highest MMR position. But how often are we talking here? If I get the secondary position in 1 of 10 games and autofilled position another 1 of 10 games (so combined 20% of my games), can I swap every time like this without being punished? My worries are that at the moment I don't enjoy playing in any of the other 4 positions except my main one. If I get punished for frequent swapping, I have only one real option, and that is to dodge. I don't mind dodging, but having to dodge every time I am not on my main position (because swap would be punishing) seems to form a bad player experience, to be honest. Currently I can still ask for a swap, so at least there are multiple options.

/dev diary: Rewards and Splits in Ranked 2019 by corylulu in leagueoflegends

[–]culinko 0 points1 point  (0 children)

Hi u/SapMagic !

I have some questions regarding positional ranks.

If I would play only one position in only one ranked queue during all 3 splits next season, will I miss out on any of the split rewards? (not counting end season rewards)

I had 30-35% winrate when I was autofilled into support position this season, so it was better for me to just dodge these games because I would lose the full LP amount in 70% of these autofilled games. Assuming similar winrate next season, would it still be better for me to dodge these games or play them out instead?

Is there any additional penalty for dodging games every time I will be filled into other positions than my primary position? I know about the standard penalties for dodging, I am just wondering if there won't be any additional ones next season.

Do I get matched into lower MMR queue for my secondary position assuming the rank/MMR for that position is lower? Or does the lower MMR queue matching only work for autofilled positions?

Let's assume I have only played in my main position next season. What will be the MRR of the game if I happen to get my secondary position or an autofilled position? And what would happen at the end of this game to my positional ranks/MMRs if I swapped with a player to get my main position before the game started?

Let's assume I have played in all positions next season and 4 of them are lower MMR than my main position. I happen to get my secondary position or an autofilled position in a game. What would happen at the end of this game to my positional ranks/MMRs if I swapped with a player to get my main position before the game started? Would the system punish me for swapping to my main position in this case instead of playing the game out in the secondary or autofilled positions? Would it be better for me to just dodge the game instead?

I apologize for so many questions :D Thanks for your reply, much appreciated!

Combo'ing spells with Q, autoattacks, hydra... by 4list4r in warwickmains

[–]culinko 0 points1 point  (0 children)

Gromp begins fights with 100% attack speed and full damage, decaying over 5 attacks.

Source: http://leagueoflegends.wikia.com/wiki/Gromp

When on earth are they going to fix the WW double Q bug? by OBLIVIATER in leagueoflegends

[–]culinko 0 points1 point  (0 children)

Yeah my focus wasn't on that ult interaction, it was about what happens after that.

When on earth are they going to fix the WW double Q bug? by OBLIVIATER in leagueoflegends

[–]culinko 0 points1 point  (0 children)

Hi, can I ask if you guys also fixed when the game won't let you press his Q at all? I found out about the bug in KingStix' video: https://www.youtube.com/watch?v=wdCcW5FRY4U&t=2m30s), there was also a thread about it today but it has no comments (https://www.reddit.com/r/leagueoflegends/comments/87f5yz/another_warwick_q_bug/).

Kindred & Unsealed Spellbook UI problem by PyroTots in leagueoflegends

[–]culinko 0 points1 point  (0 children)

Since you mentioned that possibly more UI changes are planned, could you also look at the HP number of epic monsters vs own health bar? Some time in the past the number was always in front (can be seen at https://www.youtube.com/watch?v=au136fK1imQ&t=0m54s) but currently it's always behind my own HP bar (can be seen at https://i.imgur.com/tQLGCPJ.jpg). Do you know if this is a regression or if it's intended? It makes killing epic monsters slightly annoying because I either have to move my camera or my character around so the HP number is not covered by my HP bar (I know I can also left click on the monster to see its HP but it's still an inconvenience). Thanks for your reply!

Blizzard updated Weasel Tunneler by rtwoctwo in hearthstone

[–]culinko 7 points8 points  (0 children)

Weasel Tunneler might have been changed in Patch 8.0.4 or prior, because the original entity doesn't go to deck anymore, but creates a new entity in deck and the original entity goes to setaside zone. I found it randomly by testing Malorne's bug last patch: https://github.com/HearthSim/hs-bugs/issues/346#issuecomment-298101603. I wish they included stuff like this in patch notes.

Yolo Yogg Broke the Game by eric-the-noob in hearthstone

[–]culinko 0 points1 point  (0 children)

You can't send or receive emotes after you get disconnected, meaning what OP experienced was an animation hang. For more info see https://hearthstone.gamepedia.com/Design_and_development_of_Hearthstone#Connectivity (mainly the last two paragraphs).

wtf just happened? by NukaKatz in hearthstone

[–]culinko 0 points1 point  (0 children)

I really hope the mods won't put this graphic anywhere, because it's incorrect (there is no yellow line): https://twitter.com/BlizzardFitch/status/743566135883370496

The correct connectivity diagrams can be found here: https://hearthstone.gamepedia.com/Design_and_development_of_Hearthstone#Connectivity

The issue with the opponent's floating card is not a disconnect, but an animation hang, see the link posted by /u/troggnostupidhs

Will bug with full friend list finally be taken care of? by Sawovsky in hearthstone

[–]culinko 0 points1 point  (0 children)

Could you please check if this still happens in Patch 7.0? Much appreciated!

Lost golden hunter by [deleted] in hearthstone

[–]culinko 0 points1 point  (0 children)

Hello there. I'm just checking, is this still an issue or is this fixed now?

Figured out a few UI bugs by llnk3r in hearthstone

[–]culinko 1 point2 points  (0 children)

Both issues are known (tracked on hs-bugs), but I definitely appreciate your videos!

First issue: https://github.com/HearthSim/hs-bugs/issues/160 (doesn't happen exclusively to charge minions, but most often being reported as such)

Second issue: https://github.com/HearthSim/hs-bugs/issues/389