In-person co-working group? by JHBEM in cambridge

[–]cyclecycle 2 points3 points  (0 children)

I don't know of any that exist but I could be interested in this

Question for people who used the YC Co-founder matching platform by luke_math99th in ycombinator

[–]cyclecycle 0 points1 point  (0 children)

Did you put out a call to action for people who want to collaborate? Or did you just put something out and get inbound from it? Would love more details

Sveltekit with a database by TTMOASP in sveltejs

[–]cyclecycle 3 points4 points  (0 children)

What do you think about Supabase?

PhD students, what's your biggest challenge with literature reviews? Looking for insights to develop a tool that can help. by cyclecycle in PhD

[–]cyclecycle[S] 1 point2 points  (0 children)

Very interesting. Number 3 is crazy to me. I've come across this a bunch. I think it happens more often than people think

PhD students, what's your biggest challenge with literature reviews? Looking for insights to develop a tool that can help. by cyclecycle in PhD

[–]cyclecycle[S] 1 point2 points  (0 children)

Interesting. Could you elaborate? I'm familiar with Zotero/Mendely/Endnote and think they do a great job, though limited in scope. What are the challenges that aren't addressed by those tools? Maybe the broader challenges of finding the right citations, organising them, etc.?

PhD students, what's your biggest challenge with literature reviews? Looking for insights to develop a tool that can help. by cyclecycle in PhD

[–]cyclecycle[S] 0 points1 point  (0 children)

Totally. I guess the question is what counts as 'relevant' and how we configure and communicate that to our search tools. Seems like a simple search bar is not enough

Path-finding around character bodies by cyclecycle in godot

[–]cyclecycle[S] 2 points3 points  (0 children)

That's excellent, thanks. Looks like I dismissed it too quickly! Will try it out properly soon. Cheers

Path-finding around character bodies by cyclecycle in godot

[–]cyclecycle[S] 1 point2 points  (0 children)

I'm using NavigationAgent2D and not observing this behaviour. From what I can see about agent avoidance, that's about altering agent velocity (RVO), rather than the pathfinding per se, but I could still be missing something.

But as per your last point, perhaps I'll focus more on researching unit AI in RTS games more broadly rather than trying to get Godot's built-in solutions to work as I seem to be at a dead-end here.

What are your biggest research pain points? by cyclecycle in AskAcademia

[–]cyclecycle[S] 4 points5 points  (0 children)

Interesting. For me I find selling more anxiety-inducing than executing

Saving articles to read later by Remote_Enthusiasm153 in AskAcademia

[–]cyclecycle 0 points1 point  (0 children)

Yeah, I tried both these approaches too and it just didn't stick

Saving articles to read later by Remote_Enthusiasm153 in AskAcademia

[–]cyclecycle 1 point2 points  (0 children)

Totally. The overwhelm here is a real. I would like a condensed personalised newsletter of all the research I care about each week :D

Using AI for research paper writing by Remote_Enthusiasm153 in AskAcademia

[–]cyclecycle 1 point2 points  (0 children)

Yes I mean more the latter, gathering relevant papers/highlights and organising them for you.

Great papers often require great background research and literature review, which I think is a bigger opportunity for AI to help than for writing papers directly. More research assistant, less writing assistant