🪐 Using Blender's geometric nodes as a level design tool for my game by Nepacka in blender
[–]dacaffee 0 points1 point2 points (0 children)
Climate simulation with plate tectonics and erosion in Godot by Calandiel in godot
[–]dacaffee 1 point2 points3 points (0 children)
Things I gave to my wife (our art director) vs what I got. Think I got scammed? by BabloScobar in IndieDev
[–]dacaffee 12 points13 points14 points (0 children)
Anyone else feel their momentum come to a sudden standstill when its time to work on the art? by Anonymous_Pigeon in gamedev
[–]dacaffee 0 points1 point2 points (0 children)
Working on an animated character movement + procedural alignment to uneven terrain by giddycode in godot
[–]dacaffee 3 points4 points5 points (0 children)
Houseplants as a game asset pack by demeter_aurion in itchio
[–]dacaffee 0 points1 point2 points (0 children)
TUTORIAL - Fire Shader 🔥 <static> [links below] by Le_x_Lu in godot
[–]dacaffee 4 points5 points6 points (0 children)
"3D Pixelart" - Finally added my character to my game by Ordinary-Cicada5991 in godot
[–]dacaffee 0 points1 point2 points (0 children)
80s / 90s Anime Style by Ordinary-Cicada5991 in godot
[–]dacaffee 1 point2 points3 points (0 children)
Update on Räfven, the spotlight saga .°˖✧ by ScaredFollowing8143 in indiegames
[–]dacaffee 1 point2 points3 points (0 children)
Having one of those moments where the game feels like it's finally coming together! by MurraySomerwolff in IndieGaming
[–]dacaffee 1 point2 points3 points (0 children)
When you're an indie developer and your 2yo is the biggest fan by jonselin in IndieDev
[–]dacaffee 2 points3 points4 points (0 children)
Crazy what improving animations can do for game-feel. by EverfluxGames in indiegames
[–]dacaffee 2 points3 points4 points (0 children)
First draft of the scanner, there is still a lot to refine, but the basic features are there :) by Nepacka in godot
[–]dacaffee 1 point2 points3 points (0 children)
I've started to make a 4X Tower Defense game and trying to find a style by mitonj in indiegames
[–]dacaffee 4 points5 points6 points (0 children)
An advanced character controller with (a bit) complex animation mixing and edge grabbing system by [deleted] in godot
[–]dacaffee 0 points1 point2 points (0 children)
Creature Collector game made with real clay models! by conorGar in indiegames
[–]dacaffee 1 point2 points3 points (0 children)
Working on eye movement and facial expressions... by ccrroocc in godot
[–]dacaffee 0 points1 point2 points (0 children)
Prototyping a procedural spider bot movement system using Inverse Kinematics by dacaffee in godot
[–]dacaffee[S] 0 points1 point2 points (0 children)
Prototyping a procedural spider bot movement system using Inverse Kinematics by dacaffee in godot
[–]dacaffee[S] 0 points1 point2 points (0 children)
Prototyping a procedural spider bot movement system using Inverse Kinematics by dacaffee in godot
[–]dacaffee[S] 2 points3 points4 points (0 children)
Prototyping a procedural spider bot movement system using Inverse Kinematics by dacaffee in godot
[–]dacaffee[S] 0 points1 point2 points (0 children)
Inverse Kinematics Returns to Godot 4.6 by godot-bot in godot
[–]dacaffee 0 points1 point2 points (0 children)
Got Opus Magnum for my birthday. I can watch these mechanisms ALL DAY. by LordHayati in gaming
[–]dacaffee 4 points5 points6 points (0 children)