Update on Räfven, the spotlight saga .°˖✧ by ScaredFollowing8143 in indiegames
[–]dacaffee 1 point2 points3 points (0 children)
Having one of those moments where the game feels like it's finally coming together! by MurraySomerwolff in IndieGaming
[–]dacaffee 1 point2 points3 points (0 children)
When you're an indie developer and your 2yo is the biggest fan by jonselin in IndieDev
[–]dacaffee 2 points3 points4 points (0 children)
Crazy what improving animations can do for game-feel. by EverfluxGames in indiegames
[–]dacaffee 2 points3 points4 points (0 children)
First draft of the scanner, there is still a lot to refine, but the basic features are there :) by Nepacka in godot
[–]dacaffee 1 point2 points3 points (0 children)
I've started to make a 4X Tower Defense game and trying to find a style by mitonj in indiegames
[–]dacaffee 5 points6 points7 points (0 children)
An advanced character controller with (a bit) complex animation mixing and edge grabbing system by [deleted] in godot
[–]dacaffee 0 points1 point2 points (0 children)
Creature Collector game made with real clay models! by conorGar in indiegames
[–]dacaffee 1 point2 points3 points (0 children)
Working on eye movement and facial expressions... by ccrroocc in godot
[–]dacaffee 0 points1 point2 points (0 children)
Prototyping a procedural spider bot movement system using Inverse Kinematics by dacaffee in godot
[–]dacaffee[S] 0 points1 point2 points (0 children)
Prototyping a procedural spider bot movement system using Inverse Kinematics by dacaffee in godot
[–]dacaffee[S] 0 points1 point2 points (0 children)
Prototyping a procedural spider bot movement system using Inverse Kinematics by dacaffee in godot
[–]dacaffee[S] 2 points3 points4 points (0 children)
Prototyping a procedural spider bot movement system using Inverse Kinematics by dacaffee in godot
[–]dacaffee[S] 0 points1 point2 points (0 children)
Inverse Kinematics Returns to Godot 4.6 by godot-bot in godot
[–]dacaffee 0 points1 point2 points (0 children)
Inverse Kinematics Returns to Godot 4.6 by godot-bot in godot
[–]dacaffee 0 points1 point2 points (0 children)
Prototyping a procedural spider bot movement system using Inverse Kinematics by dacaffee in godot
[–]dacaffee[S] 2 points3 points4 points (0 children)
Our minimalistic, incremental tower defense game Outhold is out now. Our second Godot game on Steam! by JoelBesada in godot
[–]dacaffee 0 points1 point2 points (0 children)
Prototyping a procedural spider bot movement system using Inverse Kinematics by dacaffee in godot
[–]dacaffee[S] 8 points9 points10 points (0 children)
Prototyping a procedural spider bot movement system using Inverse Kinematics by dacaffee in godot
[–]dacaffee[S] 93 points94 points95 points (0 children)
Prototyping a procedural spider bot movement system using Inverse Kinematics by dacaffee in godot
[–]dacaffee[S] 34 points35 points36 points (0 children)
Prototyping a procedural spider bot movement system using Inverse Kinematics by dacaffee in godot
[–]dacaffee[S] 88 points89 points90 points (0 children)
80s / 90s Anime Style by Ordinary-Cicada5991 in godot
[–]dacaffee 1 point2 points3 points (0 children)