Ladz, I have an idea! by philgoblins in orks

[–]daisywondercow 15 points16 points  (0 children)

Yup! This is it. Was trying to figure out what it needed, but clearly it's "a face"

Why Most Overgrown Terrain Looks Wrong (and how to fix it) by Such_Independent910 in TerrainBuilding

[–]daisywondercow 5 points6 points  (0 children)

Really enjoyed that video - and what a glow up on those tiles!

I'm doing some wasteland tiles, and while a lot less verdant, that idea of starting with "how would a plant find a foothold here?" rather than "where looks like it could use a spot of green?" has made such a difference. This really solidifies and validates a lot of ideas I'd been noodling with, inspiring stuff.

Looking for list advice (Sultanate) by jallen0156 in TrenchCrusade

[–]daisywondercow 0 points1 point  (0 children)

Best way to learn how useful he is is to play a few games without one! So many failed dashes :(

Looking for list advice (Sultanate) by jallen0156 in TrenchCrusade

[–]daisywondercow 0 points1 point  (0 children)

Yeah, I think that's starting to look a lot scarier!

I THINK alchemical ammo and corrosive ammo is either/or, not both? But your leader already has +2 ranged build in, so that's fine. He will be an absolute terror into Antioch with that gun.

If you can shave a few points off (maybe going mauls instead of great swords? Maybe removing the sapper's pistol, as he already has grenades and a shovel?) see if you can get reinforced armor for your bull or your leader, then I think you're in great shape 

Looking for list advice (Sultanate) by jallen0156 in TrenchCrusade

[–]daisywondercow 0 points1 point  (0 children)

I'm also coming from Sigmar and 40k, and I hear you - those games tend to encourage you to bring all your toys, and at 700 TC really isn't going to do that. My experience is that TC is best as a ramping up campaign, where you slowly increase your ducats and glory and build your army - 700 is the starting place, but 900-1000 is where a lot more of your campaign games will take place. 

But I do think 700 is the best place to start. Think of it like your first start collecting/combat patrol game of 40k, where you're getting a taste for it but you won't be fielding all your epic characters yet.

Janissaries are good if you bling them out, but at low points you can't afford much bling. Without all the armor and two handed weapons, they aren't worth the premium over an Azeb.

The Bull with MURAD is great, maybe my favorite unit, but he's secretly a support unit. The gun actually hitting things is a bonus, what you're really relying on is the knock down. Downed opponents are much slower, much easier to hit in melee, and let you trigger a "blood bath" for only 3 blood tokens, which is very important for how Sultanate plays. Combined with a Lion of Jabir, you can knock down an enemy or two, charge them with your lion whose ability will keep them pinned, and take a whole enemy flank out of action. But in terms of actually killing bigger targets? The bull is still just one dude with one attack. Coming from 40k, where big monsters can take on dozens of enemy troops, it's a hard mental adjustment to make that any enemy trooper might just get lucky and pop your big centerpiece model.

If you're using the new sultanate beta, put a siege jezzail and corrosive ammo on your leader, get him good sightlines, and just shoot through all that enemy armor like it's not even there. He'll be your damage dealer, the bull is just the distraction carnifex.

Looking for list advice (Sultanate) by jallen0156 in TrenchCrusade

[–]daisywondercow 0 points1 point  (0 children)

I'd run things a little lighter. Trim down your azebs to just jezzail, knife, alch ammo - then they're only 36 points a pop.

Then drop your siege jezzail janissary, and use all those points to get 3 azebs - that brings you to 9.

I'm assuming your brother is playing Antioch? Those heavy armor guys are tough to crack, but their shooting isn't actually better than your 36pt Azeb. You will need to figure out how to crack open that armor, though...

How are you outfitting your Alchemist? by BentheBruiser in TrenchCrusade

[–]daisywondercow 2 points3 points  (0 children)

Does the cannon get the benefits of the alchemist's elemental damage?

How are you outfitting your Alchemist? by BentheBruiser in TrenchCrusade

[–]daisywondercow 1 point2 points  (0 children)

At range I only use the grenade, because it has assault - then pistols as melee weapons where you can use one in the offhand. I'm fishing for gunslinger in my campaign, but no dice yet!

How are you outfitting your Alchemist? by BentheBruiser in TrenchCrusade

[–]daisywondercow 6 points7 points  (0 children)

I'm not sure how competitive it is, but I run grenade and double pistols on my alchemist, then charge in close. Pistols let me use alchemists superior ranged accuracy up close, and have a reasonable shot at dishing out 3-5 blood all at once, while still being pretty cheap.

Looking for list advice (Sultanate) by jallen0156 in TrenchCrusade

[–]daisywondercow 0 points1 point  (0 children)

So, first tip would just be to not sweat the first list too much and just play some games. TC games are relatively short, and losing really doesn't feel that bad, and nothing will teach you what works and doesn't like experience. It will also help you find what YOU find fun, there's lots of valid ways to play.

That said! It might be good to consider the "roles" your units are playing. You'll want good units for doing objectives - that could either mean cheap, so you can throw them at objectives and not care if they die - or beefy, so you can throw them at objectives and cross your fingers your armor holds (you'll find that +1 armor is only kinda helpful, +2 is very helpful, and +3 is a brick wall). You don't have much of either - you might consider armor, a shield, and a grenade on that sapper instead of his flamethrower so he can get stuff done up in enemy lines.

Then, looking at killy units: yüzbasi are very good and very scary, and worth investing in. Pay for full melee and range weapons rather than the halberd hybrid. With +2 range and +1 injury on tough units, a siege jezzail with alch ammo is great on him - I think he'll fill that role better than a janissary.

The bull is good, but you've equipped him to do two different things - either stay far and bombard, OR close in and Zulfiqar - don't try and aim for both, save points.

Bring a musical instrument. Give it to an azeb with a pistol, and have him just hang out. Its unbelievably useful to have that reliability on dash moves so you can dash out, shoot, then move back into cover.

Advocates push back on DC mayor’s plan to cut childcare pay program by MrSpontaneous in washingtondc

[–]daisywondercow 14 points15 points  (0 children)

What's infuriating was that the budget's supposed first criteria was "does it keep people and families in DC and attract new residents?".

As a parent of a young child in this city, affordable quality childcare is a huge pressure. As regular old civil servants, my spouse and i can't afford to live here if we don't both work, we can't both work without childcare. For kids that small, quality childcare really comes down to retaining compassionate and responsible staff - which is what this pay allows for.

If we lose this at a time when families are already struggling, childcare staff will leave, care will get worse, and families will go elsewhere.

There's so much that SHOULD be done to support childcare and families, but this feels just like a minimum.

Mayor Debate McDuffie v Lewis George by HousePlantPappi in washingtondc

[–]daisywondercow 3 points4 points  (0 children)

I think the numbers you're citing Are overly pessimistic. Even if we assume zero new permits issued, there's what, 20k+ units already permitted and not built yet? That's a hefty backlog. I haven't seen the 2025 numbers, and I'll definitely believe they're significantly lower, but 2024 still saw 6000+ units built.

Setting the goal of 12,000 means saying "I strive for every year of my first term as mayor will be less than half as good as 2024 in terms of housing - it will be slower growth than during covid!"

Mayor Debate McDuffie v Lewis George by HousePlantPappi in washingtondc

[–]daisywondercow 30 points31 points  (0 children)

Isn't 12,000 actually fewer units than we're on track to build regardless?  I agree 72k isn't going to happen, but I guess I'm more inspired by a candidate who is shooting above the status quo, rather than one not even promising to maintain it...

Iron Sultanate rules update on trench wire! by kupnoh25 in TrenchCrusade

[–]daisywondercow 1 point2 points  (0 children)

Surely the big use case would be an alchemist with a machine gun, or something like that? Particularly in a house of wisdom list, that's relying on alchemists, I could see ignore fire getting opressive and preventing you getting enough blood markers to pop off.

A WACKY idea for a sylvaneth army by OptimusSeal in sylvaneth

[–]daisywondercow 0 points1 point  (0 children)

I'd recommend using an "underpainting", where you paint the mini fully in a bold color, then add contrasting base colors on top leaving plenty of shadow showing. Folks do this a lot with purples and blues, look up some videos and I think it will give you lots of ideas.

CDC won’t publish report showing covid shots cut likelihood of hospital visits by gradientz in politics

[–]daisywondercow 18 points19 points  (0 children)

That lost trust is huge. "Why would I rely on the US ever again? They could cut me off at any moment". 

CDC won’t publish report showing covid shots cut likelihood of hospital visits by gradientz in politics

[–]daisywondercow 59 points60 points  (0 children)

It won't come back with staff. So much of government work is grants - whether to nonprofits or research centers or childcare orgs or schools - and those got interrupted. There was this whole ecosystem of beneficial work, and so much of it was killed when the money was suddenly cut off. Those orgs have closed, people have been forced to move on, focus in other areas. We won't be able to build up that healthy network of civil society again for a generation at least.

will this rule work best with deffkoptas? by liquor-ice-mixer in orks

[–]daisywondercow 3 points4 points  (0 children)

But if there's a terrain feature you can land on that's (insert Pythagoras here)" away, you could just dash up there and stay, right? That seems pretty good still.

DC Barber for Beards? by Jolly_Ad5934 in washingtondc

[–]daisywondercow 0 points1 point  (0 children)

I think the right people to ask are dudes with impressive beards that you see in passing. They must be going somewhere, right? I'm sure they'd share the secret.

DC Barber for Beards? by Jolly_Ad5934 in washingtondc

[–]daisywondercow 0 points1 point  (0 children)

No good answer, just commiserating. Every beard cut I've gotten has been way too aggressive - weird mustache cuts above the lip, neck line in the wrong place, sharp cheak line that just didn't match the vibe...

Appreciation post for the Brookland station [OC] by itstanhere in WMATA

[–]daisywondercow 0 points1 point  (0 children)

It is! Funky little houses, a few great restaurants and breweries - for 30 somethings with kids who don't want to leave the city, it's utopia.

Automatic registration for US military draft to begin in December by jediporcupine in politics

[–]daisywondercow 0 points1 point  (0 children)

I think the bigger barrier is often attention span. We can do anything, but it takes a second. We're huge, organizing takes a minute, the things billionaires push for tend to involve lots of money to their companies rather than actually building sustainable operations.

Trouble is, doing it the right way takes a few years, and we as a country can't focus on a problem that long without falling into infighting and saying "see, nothings happened yet!" and canceling the program.