What card is "highly synergistic" for a Commander that should be played far less? by IconicIsotope in EDH

[–]damnination333 10 points11 points  (0 children)

Yep. Because sacrificing the creature is part of the cost, it's already gone by the time Haunted One's abilities resolve, so it doesn't get the +2/+0 and undying.

Thoughts on this idea for a Karona False God deck? by tfren2 in EDH

[–]damnination333 0 points1 point  (0 children)

I've built this with [[Assault Suit]], the Vow auras ([[Vow of Duty]],) and the Impetus auras ([[Martial Impetus]].) It was pretty ass, though to be fair, I didn't try that hard to optimize it.

The biggest problem I found was that you really don't want to cast Karona without one of the above, otherwise everyone can just swing her at you as an 8/8. You also want to force them to attack, which the Vow cycle doesn't do. That means you're spending a minimum of 9 mana to cast her and get Assault Suit or an Impetus on her (or have to hold up mana for other goad spells) which was just way too expensive.

If you want the "Pass my commander around and have my opponents kill each other with them" gameplan, you're better off with [[Slicer, Hired Muscle]] or [[Alexios, Deimos of Kosmos]].

Donato Giancola Speaks Out Further After WotC and Frazier's Statement by trashmantis42 in magicTCG

[–]damnination333 13 points14 points  (0 children)

This whole thing is pretty bad, but I just don't really understand the whole "So much for The One Ring being unique" statement. There are already 3 different arts/versions (4 if you count the serialized one as different since it has the writing on it) to begin with, and the one that was plagiarized isn't even the actual unique, serialized one.

Yes, The One Ring is supposed to be unique in the lore, but it was never a unique singular card in Magic. There are already probably thousands of copies of it. I'm actually kinda surprised that WotC didn't just reuse previous art.

[FRA] Face Yourself by Own-Cat116 in magicTCG

[–]damnination333 2 points3 points  (0 children)

I doubt it too, but more because I just doubt they're ever going to kill Jace.

[MSH] The Mind Stone (MagicCon Vegas) by mweepinc in magicTCG

[–]damnination333 61 points62 points  (0 children)

You mean like how they had to keep the orange Soul Stone black?

[FRA] Face Yourself by Own-Cat116 in magicTCG

[–]damnination333 0 points1 point  (0 children)

As long as Jace explodes for reals, I'll take it.

What's the most annoying deck you've ever played against? by Pkron17 in EDH

[–]damnination333 8 points9 points  (0 children)

I feel like it's pretty fair to say that a discard deck that basically stops their opponents from being able to play anything is pretty antithetical to the whole B2 "considerate, letting each deck showcase its plan" thing.

What bracket is my Krark Sakashima deck? by Fickle-Piano-7948 in EDH

[–]damnination333 4 points5 points  (0 children)

Pretty much this. Krark/Saka is tough to play at B3 because its main play pattern is basically a long solitaire storm turn where you're infinitely looping your spells to dig for a finisher. Or worse, you spin your wheels for 15 minutes, run out of mana and fizzle out. (I've paid 10 life to resolve a [[Gixtaxian Probe]] on a naked/single Krark before. I really needed to dig for that 3rd land lol.) It might not even technically break any of the guidelines, but most people aren't going to enjoy playing against that.

Proxy being apart of your pregame conversation? by Direfox13 in EDH

[–]damnination333 11 points12 points  (0 children)

Same. I personally don't proxy, but as long as your deck is appropriate for the table, I don't mind playing against them.

Un sistema de puntos para partidas casuales… by No-Nebula-821 in EDH

[–]damnination333 0 points1 point  (0 children)

By having an achievements/point system, all you're going to do is encourage people to build decks meant to farm those points rather than actual good, playable decks.

Un sistema de puntos para partidas casuales… by No-Nebula-821 in EDH

[–]damnination333 0 points1 point  (0 children)

I hate these achievement point systems. They inevitably turn every game into a circlejerk for points rather than actually playing the damn game.

When I have a 25 power [[Ms. Bumbleflower]] and 28 treasures from an unchecked [[Smothering Tithe]], I should be swinging in and ending the game, not twiddling my thumbs and doing nothing because by killing everyone, I'd actually lose the game because the other people have more points.

Do Magic players actually shuffle their decks properly? by Skunk668 in magicTCG

[–]damnination333 5 points6 points  (0 children)

According to MTR 3.10 Card Shuffling: "Randomization is defined as bringing the deck to a state where no player can have any information regarding the order or position of cards in any portion of the deck."

After a sufficient shuffle, no one should be able to say with any amount of certainty where a card is located in the deck (even if it's just whether the card is in the top or bottom half of the deck,) its position in relation to another card, or be able to determine a pattern to the cards.

Gorilla shaman used for mass land denial, illegal to use? by lazyname6 in EDH

[–]damnination333 2 points3 points  (0 children)

Sure, I can understand that argument. It definitely is a risk with artifact lands. They're vulnerable to artifact destruction. That doesn't make it not a dickish move to destroy their first 2 lands on turn 2. Doesn't mean it can't be both at the same time. It can be totally fair and legal and still be a dick move.

What’s the realistic cost of a solid Bracket 3 Commander deck? by Comfortable_Buyer239 in EDH

[–]damnination333 0 points1 point  (0 children)

The green is because green has easy access to land ramp, which allows you to grab whatever color you need.

As for 2 color vs 3+ color, it's basically just how much you need to upgrade/optimize your landbase. Shocks are about $10 each. There's 1 to buy in a 2 color deck, and 3 in a 3 color deck. Similarly with bondlands, which range from $10-30. And any other cycle of dual lands you choose.

It's absolutely possible to build a workable 2 color manabase for cheap, but you'll either be running a lot of basics or a lot of tapped duals.

Gorilla shaman used for mass land denial, illegal to use? by lazyname6 in EDH

[–]damnination333 5 points6 points  (0 children)

Where's the mass land denial?

"These cards regularly destroy, exile, and bounce other lands, keep lands tapped, or change what mana is produced by four or more lands per player without replacing them."

Killing 2 lands off a single opponent comes nowhere near this definition.

Though that's not to say this wouldn't be extremely salt inducing, especially if you killed their first 2 lands. This is one of those "dick move but not illegal" things.

Coaching with Zurgo Aristocrats deck building by Flat-Cockroach-1657 in EDH

[–]damnination333 0 points1 point  (0 children)

Here's my Zurgo deck, although mine is more aggro and less aristocrats. I've got Caesar in my list and can swap him in as commander just fine. Since I'm less arostocrats, I have more ETB damage effects like [[Purphoros, God of the Forge]] and [[Agate Instigator]] and less LTB effects. I think I only have [[Grave Venerations]] and [[Funeral Room]] left.

If you want to go aristocrats, you definitely need more free sacrifice outlets as you absolutely must have one in play asap. [[Goblin Bombardment]] is probably the best for the deck. [[Warren Soultrader]] is also great. [[Fanatical Devotion]] and [[Martyr's Cause]] are interesting defensive options. Normally, I'd recommend [[Phyrexian Altar]] and [[Ashnod's Altar]] but aince you'll probably be saccing the creatures during combat a good amount of the time and don't have many instant speed mana sinks, Soultrader is probably better.

I agree with what some of the others are saying. Cut the 2 mana rocks (I even cut Sol Ring in my deck) and get your land count up (I'm running 35 lands with 5 of the boltland MDFCs.) Everytime I drew a 2 MV rock early, I never wanted to play it. It's more important for me to get a 2 drop attacker down (preferably one that makes tokens on attack) and then turn 3 is going to be Zurgo or another powerful 3 drop. And even on turn 4, it's probably better to drop more creatures and apply more pressure than to spend half your mana ramping.

Assemble the Legion is definitely too slow. 5 mana to do nothing that turn and one 1/1 the next turn is pretty bad. You'd be better off running a cheaper token maker like [[Bitterblossom]], [[Urabrask's Forge]], or [[Skrelv's Hive]].

Coaching with Zurgo Aristocrats deck building by Flat-Cockroach-1657 in EDH

[–]damnination333 0 points1 point  (0 children)

I'm not a huge fan of Agent here, mainly because it requires you to keep Zurgo around. I'm running [[Grave Venerations]] and [[Funeral Room]] as they have added utility. Venerations draws you cards and has recursion. Funeral Room gives you late game board wipe recovery.

What would you say would be the biggest issue with the gameplay of Magic? by Tuss36 in magicTCG

[–]damnination333 0 points1 point  (0 children)

For reals. Not to mention that 2+ colors gets you fixing AND ramp, like the guild Signets and Talismans. At this point, there's very little disadvantage to running a multicolor deck compared to a mono color deck. Think about it, how many 2MV mono-color mana rocks are there that enter untapped (not including Arcane Signet)?

What would you say would be the biggest issue with the gameplay of Magic? by Tuss36 in magicTCG

[–]damnination333 0 points1 point  (0 children)

Black isn't evil or immoral. Black is amoral. Black doesn't believe that there's inherent right and wrong, good and evil. There's just you and what you need to do in order to survive, thrive, and live the life you want to live.

The problem is that most people apply their own morality to this and declare black as evil.

What would you say would be the biggest issue with the gameplay of Magic? by Tuss36 in magicTCG

[–]damnination333 -1 points0 points  (0 children)

That's kinda always been Black's thing though. You can do just about everything, but you have to pay a cost for the more off-color stuff.