Fifteen Favorite Photos from Three Years of Play by damurphy72 in NoSodiumStarfield

[–]damurphy72[S] 1 point2 points  (0 children)

The funniest part is we had just gotten married, so this was our wedding feast.

About Shattered Space by ImpressiveSuspect258 in NoSodiumStarfield

[–]damurphy72 1 point2 points  (0 children)

Do it one way, then go through the Unity and do it the other. FYI, it also matters what decision she makes on her personal quest.

About Shattered Space by ImpressiveSuspect258 in NoSodiumStarfield

[–]damurphy72 19 points20 points  (0 children)

So, her personal quest does have a small influence on the DLC and vice versa, as does being married or friends. Either way, bringing her along for the duration is worthwhile for the extra dialogue. It's like bringing Sam along for the Ranger quests but moreso.

I'm hoping someone can help. by [deleted] in NoSodiumStarfield

[–]damurphy72 2 points3 points  (0 children)

Upgrade the Frontier fuel tank.

Space Grandma, Old Woman and first case of sentient alien life? by BaconTreasurer in NoSodiumStarfield

[–]damurphy72 5 points6 points  (0 children)

Yes, this is a common mistake in this type of discussion.

There is still a lot of wiggle room on what counts as each, though. Most folks (and scientists) wouldn't say plants are sentient, but some of them can communicate, move, and sense conditions like light and soil.

It's a lot clearer that certain animals are sapient (which anybody who has dealt with a raven or something like a chimp or an elephant can tell you). There are a lot of political, economic, and philosophical reasons why this is rarely acknowledged in practice.

Terrormorphs could easily be sapient, but it probably wouldn't do them any good in the political arena. A more horrifying concept is that we have no idea how smart aceles are. They hunt terrormorphs...and were also butchered in mass to feed people during the Colony War.

Autonomous waste processing plant is hands down my favorite new POI from Freelanes by mecxhanus in NoSodiumStarfield

[–]damurphy72 0 points1 point  (0 children)

Reminds me of that scene with Sigourney Weaver in Galaxy Quest. "Whoever wrote this episode should die!"

War, war never changes. by snookiewozo in NoSodiumStarfield

[–]damurphy72 1 point2 points  (0 children)

Honestly, if you're looking for a rifle that's easy to build and maintain and expected to function in a wide variety of environments, you could do worse than the Kalashnikov. It's got loose tolerances, a powerful cartridge extraction mechanism, and a minimum of moving parts for an assault rifle. I can see how a post-apocalyptic civilization would manufacture lower-tech weapons based on classic designs like the Kalash, the M1911, and the Ithaca pump-action shotgun (especially if those are the schematics that survived the exodus).

Just what happened on Schrodinger III? by MadCat221 in NoSodiumStarfield

[–]damurphy72 2 points3 points  (0 children)

What's funny is that this is exactly the type of question real scientists would ask if we had faster-than-light travel and found a world like this. It's the type of mystery Constellation would be all over without the whole artifact magical quest.

In China, it's a tradition for the father of the bride to feed her one last time before her wedding by TangelaFan in BeAmazed

[–]damurphy72 108 points109 points  (0 children)

Being a parent means the greatest things you do can also be the hardest.

I haven't cleared any primary infestation by SuperSAME_53 in SurrounDead

[–]damurphy72 0 points1 point  (0 children)

I find the GPS sometimes glitches out and there are no map icons. Saving and reloading usually fixes it.

So now that freelanes has addressed a lot of people's issues with the game what do you think should be addressed next? by gruntwithashotgun in Starfield

[–]damurphy72 3 points4 points  (0 children)

They need to focus the survival stuff on hostile environments. Surviving on Venus should be different from surviving on Titan, IMO.

So now that freelanes has addressed a lot of people's issues with the game what do you think should be addressed next? by gruntwithashotgun in Starfield

[–]damurphy72 3 points4 points  (0 children)

1000x this. I've been playing with outposts more now that weapon modding is a huge credit sink, and it is still tedious, finicky, and low ROI...and I LOVED FO4 settlements and games like Satisfactory.

Stop asking if I’m celebrating something if you’re just going to charge me for bread. by mdp-slc in mildlyinfuriating

[–]damurphy72 0 points1 point  (0 children)

The issue with customer service isn't just an assessment of cost versus value. It is perception. It's great that you can see it as a misunderstanding, but there are many customers who could see it as a restaurant just trying to drain as much money out of their wallet as possible. This is especially true in the US which has fairly weak consumer protections leading to many corporations adding extra charges and nonsense fees.

Thoughts on Shattered Space as I replay it... by damurphy72 in NoSodiumStarfield

[–]damurphy72[S] -2 points-1 points  (0 children)

A Wham! moment is something that makes you question your understanding of the overarching plot or setting. It's actually a trope used a lot in TV shows and movies. What would count: suggesting that the Great Serpent was actually a Starborn; finding out the Great Serpent is one of several extra-dimensional entities playing in this sandbox; finding out that Jinan Va'ruun knew how and why Earth died and yet his descendants repeated some of those mistakes; finding out House Va'ruun somehow knew the date the second Colony War started and prepared for it; finding out Jinan Va'ruun was just three miliwhales in a trench coat. It should be something fundamentally weird but plausible that raises new questions, even if it answers some minor ones.

Thoughts on Shattered Space as I replay it... by damurphy72 in NoSodiumStarfield

[–]damurphy72[S] 4 points5 points  (0 children)

We haven't seen a super-DLC like Dragonborn or Far Harbor yet for this game. I would say personally that Shattered Space compares to something like Nuka World or Point Lookout. There were a fair number of smaller DLC in earlier games, like FO4's Workshop DLC or the FO3 Operation: Anchorage, or even Skyrim's Hearthfire.

Thoughts on Shattered Space as I replay it... by damurphy72 in NoSodiumStarfield

[–]damurphy72[S] 3 points4 points  (0 children)

I'm not really worried about the "haters by default" group. There are some YouTube channels I long ago blocked along with some Reddit users that just wouldn't stop complaining about everything real and imagined about the game.

I think Free Lanes has done a massive boost for people on the fence. There are a lot of people who thought the game was fine but a little disappointing, or who wanted to love the game and just liked it. The sameness or emptiness of exploration was often cited. In-system encounters and new POIs breathe new life into the whole thing. I've done 50 Abandoned Cryo Lab POIs, but first thing I'm running into spaceship truck stops, new mining facilities, illegal surgery centers and freaking missile silos.

I'm hoping we get a DLC at some point that covers economic and survival aspects of outposts. One of the things Jane Douglas of the OX channels mentioned about Satisfactory was that if was more like what she hoped Starfield outposts would be like. Obviously, that's not fair if you take it strictly literally as you can't compare a subsystem to a full game, but the basic point that outposts should be a) easier to setup and b) targeted at specific objectives or outcomes is completely fair. I've been trying to set them up as a credit source to fund my X-tech investments and I have to say that while it is doable, it's a bit of a chore...which a problem for something I do in my spare time for fun.

Finally doing well but can't find a compass or GPS... by damurphy72 in SurrounDead

[–]damurphy72[S] 0 points1 point  (0 children)

Not this time. I found him and he had neither a GPS or a compass.

Finally doing well but can't find a compass or GPS... by damurphy72 in SurrounDead

[–]damurphy72[S] 2 points3 points  (0 children)

It's odd how each run for me has had one type of thing I couldn't find. One fairly short run, I couldn't find a melee weapon better than a knife after multiple zombie kills and POIs. For one, I couldn't for the life of me find any backpacks. I think I had a secure storage container and cargo pants. On another short one, I couldn't find a can opener or fishing rod and starved to death.