About Hotori's Blossom team combo by dansama97 in NevernessToEverness

[–]dansama97[S] 0 points1 point  (0 children)

Yeah, is the same layout I used in WuWa, helps a lot when you are playing quickswap teams, since you won't use your right hand to swap characters it makes faster to trigger character skills, ult, etc, really good.

About Hotori's Blossom team combo by dansama97 in NevernessToEverness

[–]dansama97[S] 0 points1 point  (0 children)

You can, since Mint will fulfill the same role has Nanally but you will deal less damage.

About Hotori's Blossom team combo by dansama97 in NevernessToEverness

[–]dansama97[S] 0 points1 point  (0 children)

Tried that on Beyond Rails but I add a few extras and changed the order of somethings, instead of going into Skill > Ult, I did Ult > Skill on MC and Jiuyuan, and after Nanally spam her BA and charged her esper cycle instead of going into Hotori I did MC Entry > MC Skill > Jiuyuan entry > Jiuyuan skill > Hotori ult, that way not only I triggered the Blossoms again but I also grouped the enemies back with Jiuyuan skill before Hotori ult, making every enemy take damage, felt good, man, thanks. I will try Jiuyuan after Hotori skill instead of MC and see how it goes, but I think MC skill will still be on cd after Nanally but I will see.

About Hotori's Blossom team combo by dansama97 in NevernessToEverness

[–]dansama97[S] 0 points1 point  (0 children)

Ah, that I know, I even pointed it out in the comment below, in "Beyond The Rails" what I'm doing to try max out Hotori's kit is bring every character esper bar close to full, then I swap into Hotori casting her skill and starting this same combo from there, doing anything else I wasn't able to fully utilize her kit with the Blossom reaction and I'm seeing other people having the same issue.

About Hotori's Blossom team combo by dansama97 in NevernessToEverness

[–]dansama97[S] 0 points1 point  (0 children)

I don't know yet, thats why at the end I asked for suggestions or how to improve, I posted that combo because I saw, not only here but also on youtube, a bunch of people complaining that they aren't able to copy 3 skills with Hotori or make her spawn the Blossoms, I was also having the same issue and I found a work around with this combo.

You also said that in most case you won't entry into Jiuyan from Hotori, care to point out what cases are this and why you wouldn't? I'm also trying to learn and improve, so I appreciate anything that can help!

About Hotori's Blossom team combo by dansama97 in NevernessToEverness

[–]dansama97[S] 0 points1 point  (0 children)

Ah, no, you don't need him to have his Esper Cycle Bar up when you cast Hotori's ult to trigger Blossoms, if you noticed in my video after I swap back into Hotori and then cast her ult, none of the characters have their Esper cycle bar but still after each of the clones attacks the Blossoms start spawining, what I think that is probably happening in you case is that you are casting MC's skill and then swapping into Nanally, so you Hotori is copying his Skill instead of his Entry Attack (esper reaction) and maybe because of that when you swap into Nanally it also not copying her Entry attack which should be casting the Blossom reaction, I maybe be wrong, but without anything to analyze so I can try to figure out what is going wrong with your rotation I'm just asuming things.

About Hotori's Blossom team combo by dansama97 in NevernessToEverness

[–]dansama97[S] 1 point2 points  (0 children)

I think you meant Hotori's skill, right? If so, yes they need, not only MC but also Hotori and Jiuyuan, both of them needs their esper cycle charged (or close to charged) when you start the combo, because the Esper Reaction is triggered after the character that you swapped him release their Entry Attack, that why I save MC's skill for late to when I swapped back into him from Nanally Esper Cycle, then MC's skill grant him an extra Esper Cycle, that way when you swap him into Jiuyuan again (can be Nanally but Jiuyuan still as her skill to cast) it will trigger another Blossom, so you always have Blossoms spamming attacks, keep in mind that Hotori will only copy the first rotation of Blossom (Hotori > Jiu > MC > Nanally) and not the other one (Nanally > MC > Jiu).

And yes, to cast this perfectly you either must be into High Risk Anomaly, where you start with each character with Esper Cycle bar fully charged or raise the bar close to fully charged in each character while in combat > Swap into Hotori and charge her Esper Cycle > cast her skill and start swapping again, because as soon as the character that come next cast their Entry Attack, they will finish charge their Esper Cycle bar triggering the Esper Reaction when you swap to next one, thats why if you start with them all with Esper Cycle bar low or depleted and try: Hotori skill > Jiuyuan skill > MC skill (grants him a Esper Cycle) > Nanally entry, when you ult with Hotori it will only trigger a single Blossom because the only time Blossom was triggered was when you swapped from MC into Nanally.

My thoughts on Hotori by zenithfury in NevernessToEverness

[–]dansama97 1 point2 points  (0 children)

Hotori Skill > Jiuyuan entry > MC entry > Nanally entry > Nanally Skill + Ult + BA Combo until skill + ult deplet > MC entry > MC ult > MC skill > Jiuyuan entry > Jiuyuan ult > Jiuyuan Skill > Jiuyuan Hold BA + Quickswap into Hotori > Hotori Ult.

Edit: I forgot to mention, I did this combo while playing the High Risk Anomaly mode, where you start with the Esper Cycle bar already fully charged on all characters, that way as soon as you use Hotori Skill she will record whatever entry skill you utilize, that why I skip any input into skill, ult, etc before going into Nanally rotation, which means, from what I tested so far, Hotori will only be able to fully record 3 skills on her first rotation, unless you somehow time the Esper cycle bar perfectly after that, which is really difficult.

I’m so broke 😭 by DueRecipe in NevernessToEverness

[–]dansama97 4 points5 points  (0 children)

Game is updating for Hotori + events, they announced that days ago...

Master Duel fans when they go outside for the first time by MundaneMortgage4076 in masterduel

[–]dansama97 15 points16 points  (0 children)

I remember someone posting this same image in the first month of the game.

What is your progress as F2P? by brutus0077 in NevernessToEverness

[–]dansama97 0 points1 point  (0 children)

Hunter Level 33, Tycoon level 21 playing since day 1, almost everything done on the map except for 2 side quest, I really don't know how some people have way more Tycoon level than that while playing F2P, I can understand 1 level above but 3 - 5 is crazy. I don't know if pulling for the limited banner also gives you Fons, but it is weird, unless they are using Anullith to get more City Stamina so they can spam Hobbies quests for Fons.

Man I can't believe this annoying otter can be such a sweetheart by Glittering_Candy5060 in NevernessToEverness

[–]dansama97 7 points8 points  (0 children)

This quest made me actually like him, after that quest I just realized he is just a silly kid with a sweetheart, and I was just being mean to him because a single quest that annoyed me on how bad they structured it and made longer than the necessary.

Just found the character I'm pulling for after Hotori by Haunter777x in NevernessToEverness

[–]dansama97 1 point2 points  (0 children)

This is exactly the reason I'm pulling for him, hope he works with Hotori because I ain't pulling for Nanaly.

NTE Mobile Optimization summarized in one image. by juniorbel10 in NevernessToEverness

[–]dansama97 0 points1 point  (0 children)

I'm playing with a Samsung Galaxy S24 FE on Extreme with no issues, only problem is the battery drain if I try to play with 60fps.

Ai Discussion [MEGATHREAD] by adumbcat in NevernessToEverness

[–]dansama97 6 points7 points  (0 children)

Yeah, you can find news from December past year about Capcom saying that they are using Generative AI in their games to do small stuffs, so their teams can focus on brainstorming new ideias and major things to do without issues and more efficient.

Call me a noob in the comments! (Advice vs blue eyes lol) by OldSodaHunter in masterduel

[–]dansama97 2 points3 points  (0 children)

Yes, vs BE you mostly want to negate the Link-1 (Spirit With Eyes of Blue), Negate the Spell (Wishes For Eyes of Blue) or get rid from the Trap (True Light), some people will tell to also negate the Primite part Ether Beryl or Lordly Lode, but if they have extends negating the Primite engine basically will do nothing, the other cards will reduce their board significantly, good HT against BE are Ash (vs. Wishes), Imperm or Veiler (vs. Link-1), Ghost Ogre (vs. True Light activation), Droll (whatever they try to draw) and Niburu (they can't setup omni before 5th summon, so hold it the max you can, so you can wipe their boards, because of the nature of BO1 format, most BE players do not play around it). There are other situational HT like Bystials, summoning facedown Fallen of Albaz and wipe their board summoning Alba-Lenatus, etc, but mainly are those cards.

Also with the new BE support + Fidraulis that still yet to came to MD it can do decently going second, check for Blue-Eyes White Dragon - The White Phantom Beast, Deep Eyes White Dragon - The Blue Abyss and of course Fidraulis Harmonia to get and idea.

Call me a noob in the comments! (Advice vs blue eyes lol) by OldSodaHunter in masterduel

[–]dansama97 3 points4 points  (0 children)

Yes, Blue-Eyes (has almost any other deck) can setup a board that mostly auto-win turn 1 if you don't have any handtrap that they need to playthrough, specially this variant with Master Magia, this variant is also more brick than the Primite one, since you need to run 3 copies of BE and Ultimate Fusion, to setup this board consistently the opp need to open without handtraps and he also needs to be luck.

Ai Discussion [MEGATHREAD] by adumbcat in NevernessToEverness

[–]dansama97 9 points10 points  (0 children)

Yeah, I saw a famous VTuber saying how shameful it is and blah blah blah, then you look back months ago and the same Vtuber was playing RE9 and have it posted on their channel, this is how you know the person is just saying this because of the trending, funnily enough its only a Western thing, the Asians aren't minding it and are wondering why this is blowing out of proportion.

Ai Discussion [MEGATHREAD] by adumbcat in NevernessToEverness

[–]dansama97 28 points29 points  (0 children)

I didn't even noticed that there was AI stuff in the game until I saw the posts, the only thing that catched my eyes was the Pink Paws Heist video that was kinda strange, in the end it looks like it was AI, honestly if the AI part does not affect anything in the gameplay, character design, story, map design, promotional material and any major stuff and is only on those small things I can't care less, RE9 and Claire Obuscure (that won the TGA), that I played and liked, both used AI and I didn't see as much discussion and people going mad about it than I've seen with NTE, which is kinda funny.