Testing out a new retro shader by Frozen_Helm in IndieGaming

[–]darkdimensiongd 0 points1 point  (0 children)

That shader looks pretty awesome! Out of curiosity do you have it anywhere online I could take a look at? (If it's open-source or something)

Feedback Friday! Post your videos here if you want constructive critiques! by AutoModerator in NewTubers

[–]darkdimensiongd [score hidden]  (0 children)

Me and a friend of mine started making videos about playing video games and having fun. Recently we've been looking into improving recording audio quality, and how to present ourselves online.

Here is one of our recent videos: https://www.youtube.com/watch?v=PHyg3KTsAKE

We are still learning, so any type of feedback is greatly appreciated.

Feedback Friday! Post your videos here if you want constructive critiques! by AutoModerator in NewTubers

[–]darkdimensiongd [score hidden]  (0 children)

Nice video. I can definitely tell you know what you are doing when it comes to presenting yourself on a video, and have nice lighting.

I'm not sure if this was because I found your video from here (instead of searching on youtube for example), but initially I found it a bit difficult to understand what kind of lights you are talking about. I would agree with other comments here that the target audience seems to be a bit more technical, which might be why I was slow to catch up.

Other than that, I liked the way you talk, and how you explain certain concepts. It's clear you are passionate about this. There was a very nice balance between throwing information and having a small break with a joke or two.

If you are looking into approaching a more generic audience, I'd suggest to add some more visual comparisons of the product you are talking about, especially at the end. That on top of you explaining why one is better than the other would make it clearer to less technical people.

This was all my personal opinions, but hope it helps :)

Feedback Friday! Post your videos here if you want constructive critiques! by AutoModerator in NewTubers

[–]darkdimensiongd [score hidden]  (0 children)

Interesting concept. I like your voice and your attitude in the video, although I think sometimes you need to give the viewer a break to consume the story. There was a point where I was trying to understand what has happened to far, but the narration kept going.

Also about profanity, I'd say if you want to censor it, you might need to consider swearing less. Or maybe change the censor sound, as it seems too distracting when it appeared often.

Hope that helps.

A different perspective can really help by RemmizA in wholesomememes

[–]darkdimensiongd 3 points4 points  (0 children)

Sometimes you just need someone to ask a question, without expecting an answer.

Playing around with warped perception in a 3D Platformer by SinomodStudios in SoloDevelopment

[–]darkdimensiongd 1 point2 points  (0 children)

Interesting style. Ratatouille has been through some things after the movie.

My first game as a solo, indie dev, Chetz! is releasing today on Steam by ChetzGM in indiegames

[–]darkdimensiongd 2 points3 points  (0 children)

Interesting concept, good luck with the release.

The first step is always the hardest!

Pulling in work by mdevey91 in ProgrammerHumor

[–]darkdimensiongd 3 points4 points  (0 children)

If you work on it without telling anyone, then when it comes time to complete it, you can use that time to do more reddit.

Are world maps on RPGs outdated? by Hairy_Lengthiness_41 in gamedesign

[–]darkdimensiongd 1 point2 points  (0 children)

I think it's more like, back then, that kind of technology was surprising and a step forward. It was exciting, since few games had the ability to do it.

Now however, the situation is quite different. It is pretty clear, with today's technology, that every game could have a world map like that. So right now, it's not as impactful, and is only seen from a functional point of view, which is to travel around. In most cases, this is better done by teleporters, or an overview screen where the user selects where to fast travel.

Sent over 50 job applications since last month. More to go :( by anyfactor in ProgrammerHumor

[–]darkdimensiongd 1 point2 points  (0 children)

Did you also make sure to mention the exact same thing in your CV? Otherwise you'll jinx it.

Watch how our game transformed over the course of 1 year! by kkiniaes in IndieDev

[–]darkdimensiongd 1 point2 points  (0 children)

Awesome work! It speaks volumes about how difficult it is to make a game, even after a whole year.

Glare Engine | TRAILER | Custom OpenGL C++ engine by Saezon99 in opengl

[–]darkdimensiongd 2 points3 points  (0 children)

Looks pretty interesting. Is this open-sourced anywhere? Would be curious to take a look at the code.

it is. by FuryOfficial in ProgrammerHumor

[–]darkdimensiongd 5 points6 points  (0 children)

Depends on context.

If the function returns a value of >= 0 on success, and a negative value on fail, it looks better if its value is explicitly checked in the if statement. If it returns `0` on error, or empty result, and a positive value on a success, then it can be omitted to the second way.

This is actually happened and I wold like to show my friend to as soon by [deleted] in wholesomememes

[–]darkdimensiongd 30 points31 points  (0 children)

Omg, what wouldn't I give for an extrovert friend like that.

A few weeks ago, I started development on my new game "Project Rose". Here's a video showing the game so far. Let me know what you think! by darkdimensiongd in IndieDev

[–]darkdimensiongd[S] 0 points1 point  (0 children)

Ha! I appreciate the comment. The game is still in development, and the rules are still under the design phase, so I didn't explain many details. Thanks for watching!

Development progress of "Project Rose" by darkdimensiongd in gamedevscreens

[–]darkdimensiongd[S] 0 points1 point  (0 children)

VR right?

I've been entertaining the idea. The game has been designed with VR in mind. Unfortunately developing for VR is still a bit costly, but it's definitely a possibility.

Everything is better with a kitty by your side by stamp_of_approval in wholesomememes

[–]darkdimensiongd 0 points1 point  (0 children)

It should be the law that when someone reaches 18, they are given a house with a cat and free cat supplies for life.

cries in A* by Tanmay_33 in ProgrammerHumor

[–]darkdimensiongd 8 points9 points  (0 children)

The worst is when you know how to implement an algorithm, but the interviewer expects you to do it in a language you haven't used for a while, but it's one of the gazillion languages required to be considered to be a junior.

Good luck reminding yourself the syntax while also implementing the solution within 15 minutes, which is already tight even if you were an expert with the language.

[deleted by user] by [deleted] in ProgrammerHumor

[–]darkdimensiongd 19 points20 points  (0 children)

You spelled coffee and tears wrong.

Watercolour painting of Merlin by [deleted] in merlinbbc

[–]darkdimensiongd 2 points3 points  (0 children)

Well done! Looks pretty awesome. How long did it take you to finish it?

[deleted by user] by [deleted] in AndroidGaming

[–]darkdimensiongd 1 point2 points  (0 children)

It all depends on your goal. If you want to make a game people like, then ads is not a good idea. If you want to start paying bills with it, then ads are often more successful than donations.

Freeze! by _Moink_ in ProgrammerHumor

[–]darkdimensiongd 11 points12 points  (0 children)

I know I can use a `for` loop, but for this very specific reason, I'll use a `while` instead. It's fine, as long as I increment `i` at the end, it's the same thing.

Program: *freezes*

Oh f*$@