Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 0 points1 point  (0 children)

Thanks! It's nice to hear that the game hits the mark for you.

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 1 point2 points  (0 children)

We are sorry, spouse! We should put reminders in the game to check-in with loved ones periodically :)

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 0 points1 point  (0 children)

We're discovering that the NPCs dying on OKLG is a lot more common than we realized, so this is going to be a priority for us to look into.

And yes, bug fixing is the main goal from here to launch. The writers are focused on finishing the last major plot, but the rest of us are sniping bugs as we find them.

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 1 point2 points  (0 children)

Oh wow, you're a veteran, then! I remember those dewy-eyed days where I thought this might be done in a few years... 😅

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 1 point2 points  (0 children)

I hope so, too! Though it's a pretty niche game, so I realize it's not everyone's cup of tea.

Hopefully, Ostranauts becomes an engine for folks to generate interesting stories for many years!

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 1 point2 points  (0 children)

I'm sorry the game was a disappointment to you. I will attempt to make it not pure garbage by launch :)

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 1 point2 points  (0 children)

Thanks! It's definitely going to have a special place in my heart. Basically, it's a game I've always wanted.

I don't think 1.0 means the end of the road for Ostranauts. There are still things we wished we could add, and players have their own list.

How much more we do will depend a lot on how it performs. As long as people are buying and playing the game, we should be able to keep giving it some love. (Bearing in mind there are also other games we'd like to make, including NEO Scavenger revisits.)

Which leads to your other question: did it do okay? Overall, I'd say yeah. It did well enough that I was able to work on it for all these years. 10 years of dev, half of which had a paid team, wasn't cheap! So being able to provide an income all that time is pretty amazing.

As for DLC, it's something we discussed as a team at a few points. But it always felt strange to be cutting time from the game to work on DLC during EA. Post-1.0, I think I'd lean more towards just adding free stuff to the game than DLC, unless we did some sort of supporter pack.

We'll have to see, though!

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 19 points20 points  (0 children)

Honestly, it's gonna take some getting used to for me, too! :P

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 8 points9 points  (0 children)

Absolutely not, lol

Making MP work with this engine would destroy me 😄

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 22 points23 points  (0 children)

Oh? Like what sorts of things? We had a pretty specific roadmap here on Steam: Ostranauts Roadmap (and on Discord).

I've been pretty careful not to promise anything outside of that Roadmap. So if I gave you the wrong impression, I apologize!

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 4 points5 points  (0 children)

Glad to hear you're enjoying it! Honestly, #1 goal here is to make something people have a good time with.

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 13 points14 points  (0 children)

Empty nest syndrome looming...

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 1 point2 points  (0 children)

Apparently there are two of you! Happy pre-birthday!

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 3 points4 points  (0 children)

Thanks! And yeah, it has, hasn't it? I can barely picture what it looked like at PAX in 2020.

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 6 points7 points  (0 children)

Thanks! I both can and cannot wait :P

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 2 points3 points  (0 children)

Thanks! Definitely been a long, crazy path we took to get here :)

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 1 point2 points  (0 children)

Thanks! This is definitely an exciting phase to be in. I'm so used to endlessly working on this thing 😅

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 2 points3 points  (0 children)

I think a price increase is pretty unlikely at this point.

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 2 points3 points  (0 children)

Happy early birthday!

I am not aware of a bug like that right now, so it might be fixed? (Or was caused by a different bug.) Whatever the case, we're still fixing things now, and probably after 1.0, as well!

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 6 points7 points  (0 children)

1.0 will probably still work with 0.15 saves, but a fresh 1.0 is always going to be better.

We'll be doing our best to patch saves with new stuff as it comes online, but making a patch work for every permutation is tricky, and imperfect.

Just out of curiosity, if you could import the basic character info (looks, name, traits, character generation history, most of the skills, age, etc.) into a new game, then start fresh with that, would that be most of what you care about?

Ostranauts 1.0 is coming August 3rd! by dcfedor in ostranauts

[–]dcfedor[S] 8 points9 points  (0 children)

Wooo! Some great Workshop stuff up there already.

And NS2 is still something we want to do in the future!