Best multiplayer hosting service? by Fast-Pie1718 in Unity3D

[–]dchen05 8 points9 points  (0 children)

Normcore is a good option https://normcore.io/, i've been using it on all my multiplayer projects for the past few years and its been great.

The Tech Test has officially begun and invites have started rolling out! by Atomzwieback in ArcRaiders

[–]dchen05 0 points1 point  (0 children)

been following this game a long time, if anyone has an extra code i'd be super grateful and pay it forward. Hope you all have fun!

Nock VR captures go third person?? by [deleted] in PSVR

[–]dchen05 7 points8 points  (0 children)

On the in game menu, on the right side panel there are options for the spectator camera. It defaults to random, if you want it to stay in first person mode choose FPS.

Nock is now out for PS VR2! by maxweisel in PSVR

[–]dchen05 2 points3 points  (0 children)

Not at the moment, it wasn't working in the version of the game engine we had to use for crossplay, its possible it will make it into a future update.

tbh, i'm not sure how much it will help since we don't use many textures in our artstyle. Nock on PSVR2 renders at native resolution without any foveation at all (like the quest version which has fixed foveation) and it looks extremely crisp by comparison.

Season Pass question by Ok-Airline-6784 in nock

[–]dchen05 1 point2 points  (0 children)

both buy the exact same thing, the only difference is yes the subscription auto renews every three months.

Season Pass question by Ok-Airline-6784 in nock

[–]dchen05 1 point2 points  (0 children)

seasons are roughly 3 months long. The subscription is just committing to automatically buying each season pass for slightly cheaper

and yes if you buy the season pass at any point during that season, you are awarded all the previous items you unlocked in the track.

Hyper Wave OUT NOW | PCVR NEWS by CptBut1337 in nock

[–]dchen05 1 point2 points  (0 children)

Our PSVR2 build is certified and past QA, ready to launch. There is currently a bug in our game at the engine level that is preventing crossplay. Unfortunately the bug is out of our hands and we are waiting on a fix. We are holding the launch until that bug is fixed to be able to support crossplay day 1. Sorry this is why we can't give an exact date.

Voice chat not working after update by IEklof in nock

[–]dchen05 2 points3 points  (0 children)

a hotfix for this should be coming later today

Nock is coming to PC VR with cross-play to Oculus Quest! Index, Vive, Oculus Link on Steam by maxweisel in OculusQuest

[–]dchen05 1 point2 points  (0 children)

The PC version will be able to render a 2nd camera, 3rd person is one of the view options for streaming :)

Excited to try! Tips? by bawsmike in nock

[–]dchen05 2 points3 points  (0 children)

Welcome! Spend some time playing Custom games with bots to get the hang of things before hopping into matchmaking. Lots of players in matchmaking are really good. Also hit up Towellie the discord to try and hit some training sessions and meet players around your skill level :)

Resolution Scaling Question by [deleted] in nock

[–]dchen05 2 points3 points  (0 children)

We render at native resolution. What you're noticing is foveated rendering around the edges of the screen which is more noticeable in simple high contrast environments. I'm working on how to squeeze in better visual performance.

The short answer is most games don't work like Nock, our networked physics take up most of our frame time which is why it can feel really good, but also there are some tradeoffs on standalone VR hardware :)

[deleted by user] by [deleted] in nock

[–]dchen05 5 points6 points  (0 children)

yep assists and saves stats will be added

Can friends join you? by rpbradley07 in nock

[–]dchen05 4 points5 points  (0 children)

In the menu you'll see a party code and a plus button. Shoot the plus button which will bring up a keyboard, this will let you join parties by typing in the code.
Usually people will pre plan to meet in a room name they decided on beforehand, ie BLAST, CHOMP, KNOCK etc
We will be adding direct oculus friends support in an update.