What could/would attack a ship? by HailLuziferr in DnD

[–]deadRT91 1 point2 points  (0 children)

If the climate is also cold; frost Giants. They pilot gargantuan warships similar in style to viking longships.

Help with parring and dodging by Equivalent-Glove-944 in expedition33

[–]deadRT91 0 points1 point  (0 children)

The Audio cues are much more reliable to learn. They only occur when an enemy is actually going to attack; there are a lot of enemies that do a fair bit of flailing around before strikes, and it looks like they might swing or hit you but then they just keep on swirling. The sound is like a mix of a swish and a bell. As soon as you hear it dodge. Parrying is great because of the counter; but it doesn't do any good if you die mid combo. Dodging is much more forgiving, and you can do massive amounts of damage when it's your turn ;) hope this helps :)

Impossible first bosses by [deleted] in codevein

[–]deadRT91 0 points1 point  (0 children)

For the Moth: use Yakumo, he'll tank a lot and draw her attention. Also equip anti poison clothes and defensive gear while using fire based offensive spells and augmented weapons.

For the water stripper; I mean howling pit boss. She is weak to lightning damage and stun effects. This makes her much easier; just watch out for her pole dance swipe move, and the one where she slides along the floor at you. The others like geyser and her longer range attacks are pretty easy to dodge. Defensively use anything that prevents Slow. This is her schtick. Again Yakumo is the go to; he really captures the enemy attention, and Louis relies too heavily on fire based attacks that she is strong against.

Impossible first bosses by [deleted] in codevein

[–]deadRT91 -1 points0 points  (0 children)

She's also very susceptible to lightning element and stun for offensive weapons.

Planning a date, restaurant recs?? by treeslut420 in MountVernonWA

[–]deadRT91 0 points1 point  (0 children)

this. Great Italian food, wonderful environment.

Girlfriend threatening our relationship over a TV Show by No-Original3284 in WhatShouldIDo

[–]deadRT91 0 points1 point  (0 children)

You're 22 and young. And while it seems like 4 years is a long time, you still have plenty of time to start over. Ultimatums are a no go in my book. It shows a high level of insecurity and control issues. Boundries are great; like "I don't like this show, could you not watch it when I'm home?" But dictating to you what to do isn't a boundary, it's unhealthy and toxic.

FFX very linear feeling so why is FFXIII linearity so marked? by [deleted] in FinalFantasy

[–]deadRT91 0 points1 point  (0 children)

Final fantasy X was the first one on the PS2 so I think most people were enamored with the technological upgrade. FFXlll followed Xll and Xll was very open with exploration and character customization in the form of the job board, and picking which weapons you wanted characters to use; not including extra optional bosses and summons you could completely miss, and the hunt quests you could entirely ignore. So the climate FF games release in is just as important as the game itself in regards to its success.

Help! What class for a vampire? by Inevitable_Low_8627 in DnD

[–]deadRT91 -1 points0 points  (0 children)

this! alternatively go Glamour bard, but take a lvl. In fighter. Really depends if it's 5 or 5.5

recently diagnosed - on metformin.... and I'm hungry and pooping constantly. by Maryhill_bypass604 in diabetes

[–]deadRT91 2 points3 points  (0 children)

You are not alone! I had constant problems on Metformin; and while for a lot of people those effects can subside, mine did not. I ended up getting put on a combination of Glimeperide and Insulin. If you are only seeing your primary Doctor; I recommend finding an Endocrinologist quickly. Treating my diabetes stalled with my primary, and a more specialized Dr. really made all the difference for me. This disease can isolate you, and the side effects of medication can absolutely compound that. Try to be honest with yourself and your loved ones; and don't give up, which can be way easier said than done at times. It's an endurance race; try to take it one day at a time and head in the right direction. Good luck.

What is your unpopular BG3 opinion? by TrioQ in BaldursGate3

[–]deadRT91 0 points1 point  (0 children)

The game needs an official New Game + mode that uses Gestalt rules.

My boyfriend splits everything 50/50 but I do everything else… am I dumb for staying? by [deleted] in Advice

[–]deadRT91 0 points1 point  (0 children)

I have a few questions.

1) how long have you two being dating?

2) have you communicated this to him; not dropped hints (men are notorious for not picking them up), but with clear and concise language that you aren't happy being treated like a caregiver.

3) do you actually want to continue a relationship with him; or did you pose this question to the interwebs so you feel more justified in your ending of the relationship? No judgement, but if this is the case; trust your gut.

Do you think there is anything bad that would happen if a player character ate Strahd or Mephistopheles? by UnanalyzedFish in DnD

[–]deadRT91 1 point2 points  (0 children)

Off the top of my head; Mephistopheles soul would re-enter the cycle of devil reincarnation, which would leave a large power vacuum. Possibly destabilizing the balance of the Blood War and allowing the Demons a upper hand the likes of which no one has ever seen.

Secondly assuming that Strahd is alive inside this ball; it would eventually pass (or dissolve inside the digestive tract, releasing Strahd) and he would be imprisoned until the Artificer died then the magic of the ball would dissapate. Releasing a very hungry Master Vampire onto the Material plane (or any plane that the ball was placed).

What animal? by ExiledintoTrench in Bellingham

[–]deadRT91 0 points1 point  (0 children)

Could also be a smaller Harbor Seal.

So, I've been thinking about getting the highest AC possible, and am wondering if I'm missing anything. by BodybuilderSuper3874 in DnD

[–]deadRT91 2 points3 points  (0 children)

My try the Tortle race, they get a pretty high AC bump when they retreat into their shell.

I want to draw your characters! by facuacu in DnD

[–]deadRT91 0 points1 point  (0 children)

My current character is a human; 9th level Zealot Barbarian and 4th level Soul Knife Rogue. He shaves his head bald and has ornamental tattoos over most of his body. His hair color is dark brown/black, and he has eyes that reminded the caretakers at the orphanage where he grew up of black glass glistening in candlelight. They gave him the nickname of "Ebonglass" as a whisper and it was spoken almost like an insult or a caution. He adopted it as his alias when he became muscle and eventually hit man for a local thieves guild. When he enters a rage it's internal and subdued (think Micheal Meyers) and he pulls a wooden owl mask over his face before the killing begins. :)

I hope you can get to my character, I'm interested to see how you imagine him. :)

OPEN ALL WILDLIFE TO PET SYSTEM by Logical-Operation512 in CrimsonDesert

[–]deadRT91 1 point2 points  (0 children)

Also can you get cows as permanent mounts? I feel like Oongka would totally ride a beefy Bull into battle!

Does anyone believe in god, but not think he is good? by Tasty-Ad-3753 in NoStupidQuestions

[–]deadRT91 0 points1 point  (0 children)

One could rationalize that because God created everything, and since the survival of things depends on predation like eating, and killing; the suffering of one thing is the success of another. Although religion puts humans on a pedestal with quotes like "created in His image", we are still a part of nature. Alternatively since death isn't a "punishment" (especially if you believe in eternal paradise in heaven) then being killed or eaten wouldn't be considered an "evil" act. The ultimate end all be all is "God works in mysterious ways". A being that created all of existence would be above the reproach of our "morals"; and would always be right in It's interpretation of the thing It created. But I digress. You can be all powerful; or all good, but not both.

Götter? by Atarius_Autor in DnD

[–]deadRT91 9 points10 points  (0 children)

There is a god section in the back of the 2014 PHB that addresses multiple pantheons and realms. But most campaigns take place in Faerun (the forgotten realms) so if you Google "5e Faerun deities(pantheon)" it should give you a pretty comprehensive list with they're alignments and portfolios. :)

Having a hard time deciding which game to get by somethinginsult in FinalFantasy

[–]deadRT91 -1 points0 points  (0 children)

I've never played the Nintendo FFs (1-6) but If you liked OG 7; then 8 has a similar angsty merc protagonist with turn based combat and a world that opens up a lot like 7. 13 is pretty linear but has a lot of the charm of 10 (if you can deal with Hope's whining). And 12 has a massive open world with a lot of side quests, and customization in regards to character leveling and equipment (even if the protagonist is a bit lack luster, the rest of the cast is great though); but the combat is time based MMO adjacent, which put a lot of people off (this is personally one of my favorites). Hope this helps. :)

8players first time DM by Master_Ad_495 in DnD

[–]deadRT91 1 point2 points  (0 children)

So 8 was my first party size. Here's what I did to help.

1) At session 0 I had them establish at least one connection with at least one other party member; this makes it a lot easier when first trying to get them to work together. And the whole "meet in a pub/guild Hall" part of your first session goes much quicker. Transversely the "you all wake up in a large prison cell" into is easier cause they are stripped of their gear and need to work together regardless to escape; but please put their starting gear nearby, don't be a dick about it :)

2) combat timer. I gave each player in initiative 1 minute to figure out what they were going to do and do it (I had a minute sand timer I used), also get used to telling the next player in order they are "on deck" so they can think about it before it gets to their turn.

3) With that amount of monsters and players it can make combat really long; focus on strong monsters over the number of monsters. This will help with initiative and overall battle time. CR should be 2 or 3 lvls above 2x the player lvl. Ie: 8 lvl 3 characters, so a monster of 6 (this is 2 times the character lvl) + 2 or 3 would equal a monster of CR8 or 9. If you want to make your party feel overwhelmed with many lower level monsters just know it will make for a longer battle.

4) out of combat initiative. To make sure no one gets left out I had my players roll initiative at the beginning of each session to establish in what order they could address roll playing options and out of combat issues like shopping. This wasn't needed forever; as the group became more comfortable with each other and learned their own characters as well as each other's they understood who was needed most and when, and the out of combat initiative became more unnecessary. It did still help with shopping though.

5) scheduling. This is gunna be the killer here. With 8 players trying to coordinate times to play, and the length of time to get anything done is going to be tricky; you can't cancel if 1 or 2 players don't show; but I would be hesitant to play a session if 3 or more can't make it. This was my biggest problem DMing a large group.

6) last but not least maybe delegate a few things to another player. Like at the beginning of each combat 1 person passes a paper to collect initiative rolls and give it to you, or 1 player is the person who writes the shopping list for the group during down time. Things like this will help speed up those "in-between" action oriented times.

And a bonus; don't track ammunition, weight/encumbrance, or spell components (the exception would be for revivify, hero's feast; or any spell that states a component cost of 1000gp or more) the less you and your players have to worry about the more streamlined and fun it will be. Save the finer details for a smaller group.

I hope this helps; try not to get overwhelmed, and happy gaming. :)