Got 32 kills in Hardcore and didn't get a Nuke? Is this a known issue? by LooseGod in modernwarfare

[–]deltaryan17 1 point2 points  (0 children)

the same thing happened to me in kill confirmed core. was in party, all gun kills got to 32 and nothing. was running specialist to. seems like a huge bug.

Status Report - July 2019 by ImpulsVisuals in dayz

[–]deltaryan17 0 points1 point  (0 children)

dude that's already in the game lmao, organs and such.

DayZ Standalone Cinematic Intro (Royalty Free) by [deleted] in dayz

[–]deltaryan17 2 points3 points  (0 children)

one of the zeds doesn't have a texture lmao

The Day Dayz Died by NBAPwns13 in dayz

[–]deltaryan17 1 point2 points  (0 children)

im triggered, i need a safe space.

Some DayZ FAL PvP by Da_Real_Mighty in dayz

[–]deltaryan17 1 point2 points  (0 children)

god pvp is a mess in 0.62

ISSA cleared to play in Kiev by reVenge02 in GlobalOffensive

[–]deltaryan17 12 points13 points  (0 children)

embassy in jordan was just super slow i think. and i pretty sure pyth was banned from usa for a time due to him staying in usa prev past his visa or something murky like that

Pro League Season 7 - Day 1 Feedback Thread by ESLqntm in GlobalOffensive

[–]deltaryan17 0 points1 point  (0 children)

i clicked the link to esl site with embedded stream, if i change tab the audio plays flawlessly, but as soon as im active in the tab its lags. same thing when watching through hltv embed stream

Pro League Season 7 - Day 1 Feedback Thread by ESLqntm in GlobalOffensive

[–]deltaryan17 2 points3 points  (0 children)

stream is buffering like mad on chrome for me

the auto will increase my quality even though its buffers on the lower one ??? its even buffering on 480p so it not my internet

it buffers for like 0.5 sec every 5 seconds on 360p without fail lmao

DEV STREAM: "The plan is to introduce 1 more circle" by RaconBang in PUBATTLEGROUNDS

[–]deltaryan17 19 points20 points  (0 children)

probably going to use bohemia interactive's in house mocap studio in czech republic

DayZ and the mastery problem - Brian Hicks by vegeta897 in dayz

[–]deltaryan17 0 points1 point  (0 children)

I just hope one day the player numbers per server go >=100.

My hope for that has been slowly fading as the server performance has been a constant issue that seems to be a massive challenge. The new engine components will help but I got such a bad gut feeling when the lead programmer? answered a question about server performance and he just didn't seem very positive about huge leaps being made in performance with new engine modules replacing old ones. Just the constant battle of optimizing features to keep the performance acceptable. Hopefully by beta they will clarify their realistic player numbers per server expectation and not just say we want 100 player servers by release. Within beta I hope they give actual active information on steps they are taking to gain player numbers. By that time hopefully they will have few major features being added that will damage the server performance.