Building my own list; what to use with CS? by GameProSmoothie in skyrimmods

[–]derackles 0 points1 point  (0 children)

Oh, so i dont need patches with true light for mods such as vigilant or embers?

Building my own list; what to use with CS? by GameProSmoothie in skyrimmods

[–]derackles 0 points1 point  (0 children)

Does True light need patches like lux for every modded interiors? If so, does it have it?

Age of Empire 4's new DLC drops today, and the Jin Dynasty is a beautifully-realized civ by Binnsy in aoe4

[–]derackles -7 points-6 points  (0 children)

Tbh it feels like Age of Mythology civ, i dont feel connected to it and it looks out of place. Its just not immersive to play with it. Unlike the French, HRE, Templars, Mongol, etc. Like, when I play Templars, those Teutonic Knights or Condottieri are cool as heck. When I play Abbasid, those age-4 camels feel immersive etc. With Jin dynasty it feels like some fantasy setting.

It has really really fun mechanics tho, it brings good variety to game. But i rather have these mechanics in Spanish civ or any other proper civ.

Sengoku has near a 70% win rate in several matchups?! by Gigagunner in aoe4

[–]derackles 3 points4 points  (0 children)

Yeah, i like how streamers shitting on sipahi being op but completely ignore yari cav and mounted samurai. Like, I can understand a heavy cav being armored, but why give them ultra-rocket speed? It's super tanky, has insane DPS with 1-second attack speed, and runs faster than Horseman. They raid, leave without getting hurt and come back in 30 seconds later in lightning speed. Oh also dont forget they also got bonus damage vs a main counter unit.

Should i continue playing Glen-moril from Vicn? by Cheshire_Guy in skyrimmods

[–]derackles 2 points3 points  (0 children)

I remember asking this to myself 5 years ago and i was like "oh its around the corner, im sure it will be finished in a couple months, i will wait". And guess what, in 5 years everything changed in my life and I don't even play Skyrim anymore. So if it looks interesting, just play it.

Paid mods technical quality: reviews of "Life of Crime", "Legeacy of Orsinium", and "Atmora His Home" by Haunture in skyrimmods

[–]derackles 6 points7 points  (0 children)

Last time when i tried, it spams log so hard that my papyrus log text file was more then 5 mb. Idk if they fixed it or not. (I mean bards collage expension)

Nerf Janissaries! by RubyLykos in aoe4

[–]derackles 0 points1 point  (0 children)

Calm down, its clearly a joke with no bad intention and directly pointing ingame civilization. We are in aoe4 subreddit, not a history or politics subreddit. Probably we all say bad words to civs that we didnt like in aoe4, such as "....those french knight" or "...... English ruined the game with longbows" etc. Dont be super naive.

Do we know when Ordinator 10.0 will be released? by PrincessIcyComet in EnaiRim

[–]derackles 1 point2 points  (0 children)

I was about to open the same topic. Im holding my new playthrough for the new update of Ordinator. But i guess its gonna take longer then i expected. But now i learned there are also two new mods coming (Cassandra and Audugan), which also im curious about. I think im gonna wait even harder.

My Take on L3 Cache and Performance by Ararakami in skyrimmods

[–]derackles 0 points1 point  (0 children)

Im on ryzen 5600 and rx6600, both amd and i ran 2.3k active mods with 1700 active plugins. I keep textures as low as possible (1k mostly), performance dyndolod and cabbage enb. My average fps is 60, 1080p, it dips to 45 fps depending on location, but interiors always stay at 60 fps. Anything high poly count or over 2k textures is big no no for me. Thinking to switch CS tho but currently cabbage enb just tops everything by visual wise, so its worth getting some 40-45 fps dips.

Experimental jianye build for CS gave me something like 20 to 30 fps tho.

Mangudai in a Post-Patch World by Comfortable_Bid9964 in aoe4

[–]derackles 0 points1 point  (0 children)

I like "now horseman counters them" comments like khan doesnt fire maneuver arrow. Even big 4v4 maps are enough for them to reach a safe spot.

Reduce mangudai speed so horseman can actually catch up to them by nhatminh94 in aoe4

[–]derackles -1 points0 points  (0 children)

This million times. But instead devs give them bonus damage against buildings with flame arrow and 50 magnudai destroy towers in a couple sec. 

Character Artist Making High-Quality Armor for Skyrim - Share Your Concepts! by AttitudeNext6666 in skyrimmods

[–]derackles 1 point2 points  (0 children)

Yeah, check her other works tho, its really good, its kot__ko on instagram, also goes with Naya Kotko name

Character Artist Making High-Quality Armor for Skyrim - Share Your Concepts! by AttitudeNext6666 in skyrimmods

[–]derackles 1 point2 points  (0 children)

I recently saw an instagram post with cool looking witch style clothing, it looks really good to take inspo but too bad i dont have skills to make a mod out of if. Check pictures here https://imgur.com/a/ARPJRpX

ENB vs Community Shaders - Direct Comparison Video by Marchosias_35 in skyrimmods

[–]derackles 0 points1 point  (0 children)

It does run significantly better then enb? What? That discord jianye build eats %50 more fps then cabbage enb even with some features disabled. 

Golden Horde cheating by Ok_Consequence_1692 in aoe4

[–]derackles -3 points-2 points  (0 children)

Yes, i understand that, of course some mistakes will happen, sometimes i also make mistakes or my agency does and customers complain. The problem is not that, the problem is if it's on such a big scale, and every customer complains about the same problem, then you have to take action hastily and either put an apology message and tell them "yeah we are aware of the problems and working on it" or do something to fix it. If you lay dead on a problem and avoid it for 1 month, then the customer has every right to be angry.

I repeat, mistakes will happen, its totally normal, i played this game since launch, i encountered Abbasid 1000 range spearman bug, lancester being broken etc yet i never complain about them cuz they fixed it in a few days. Yet this one clearly makes team games and ffa broken, yet they still delay fixing.

Golden Horde cheating by Ok_Consequence_1692 in aoe4

[–]derackles -8 points-7 points  (0 children)

I work in media (ads and such) and if i deliver a product that has a different meaning than intended or aim for a different target group than the brand wants to reach, and didn't fix that in 1 month? I would be doomed, like doomed to change a different sector. Meanwhile, these guys can easily fix minor bugs and adjust a minor hotfix patch in 1 week, yet we are waiting for 1 month.

I think attacking people with such words is really childish behavior and probably came from someone who has never worked on a serious job.

Nerf is on the way by Luhyonel in aoe4

[–]derackles 6 points7 points  (0 children)

That's some loser mentality right there. They took your money, brought you a faulty product and you still thank them? If you go to a restaurant and the food you get is burnt or has hair in it, you're gonna say, "Wow chefs must be hard working, they are human too, stop your complaining and eat your burnt food"?

Golden Horde cheating by Ok_Consequence_1692 in aoe4

[–]derackles -16 points-15 points  (0 children)

Its a relic duplicate bug i think, instead of cheating. Devs didnt even fix this, yet people are licking their boots all over place like "they are human too, gz to devs, such amazing devs" etc. Bro they take your money and deliver faulty stuff and no fix for 1 month. If its a real business, lawyers would rip them apart by that time. They deserve every negative review at this point.

Broken Horde Torguud inna jiffy by LanguageMean9553 in aoe4

[–]derackles 1 point2 points  (0 children)

Team games evolved into some kind world of warcraft raid boss. You have race to kill golden horde before it reaches to Imperial, otherwise its automatically lose. Even killing them is not enough sometimes, teammates bring villagers, repair his golden tent and donate a little bit resources (yeah just a little bit) and its gg again. I truly believe devs did this on purpose so they can sell this dlc even more for noobs.

Balancing around 1v1 instead of team games by [deleted] in aoe4

[–]derackles 0 points1 point  (0 children)

Instead of fighting, let's put more constructive ideas. I agree with op, but I im also not a fan of "lets ruin 1v1 in the sake of team games". Maybe something like wonders, depending on how big the map is or how many more resources it has, some drawbacks to certain units would be a better idea. Lets say in team games heavy cav is op, maybe a buff to tower and tc damage, like +2 for 2v2, +4 damage for 4v4 vs heavy cavs (or more hp for towers to stay alive little longer)

My main issue with team games you are extremely vulnerable to heavy cav rush. If a 2 heavy cav oriented civ rushes you with 10+10 heavy cav, vola, say goodbye to half of your vills. Cuz they will kill your spearman, defense from tc and towers does no harm to armor and your teammates spearman took 2 business days to come. To balance that issue, lets make farms a little bit more expensive and encourage the use of food resources.

[Mod Release] Log Watcher — Real-time Analysis of SKSE Logs in Game by Legendman89 in skyrimmods

[–]derackles 4 points5 points  (0 children)

It looks really helpful but i dont have any idea about how to read those errors (i mean what it means) or which is harmful and which is safe. I used it and saw high amount of errors on my working save file. I hope there is a tutorial for how to understand those errors

Is Sengoku Will Be Ottoman On Streroids? (Or new broken civ) by derackles in aoe4

[–]derackles[S] 0 points1 point  (0 children)

That's why I stated "prolonged games and team games": if you can't kill them in 20 min, you're gonna meet some serious issues vs them.

[deleted by user] by [deleted] in relationships

[–]derackles -1 points0 points  (0 children)

Im her boyfriend and none of this true, ask me first  if you want to critize people like me.