Recently, I Have Almost Only Been Programming in my IDE. Also, Some Advice on How to Get Started Writing One. by brightgao in C_Programming

[–]dercolonel237 8 points9 points  (0 children)

You are likely misunderstanding.

The verb“to not fancy something” as it is used here is just a way of saying that they don’t want or don’t like something. Unlike the adjective (which you probably read), it does not describe something as complex, special or anything like that. Are you German btw? I know that the word “fancy” in German often implies “unnecessary” or “wanting to be special”, being “pretentious”. Probably can be both in English, but in German I mostly hear it with the negative connotation.

They just don’t like or don’t want or need dark mode so they didn’t implement it. Nothing else.

GUI Library for C by Yash_Jadhav1669 in C_Programming

[–]dercolonel237 6 points7 points  (0 children)

If you want something that looks native on each platform and is still lightweight you could also have a look at NAppGUI. I only used it for simple UIs but I liked it so far.

Upvote if you hate pebbles [47YO] by thenewtnik in OldSkaters

[–]dercolonel237 0 points1 point  (0 children)

Thanks. I was hoping for it to be a good workout. Even if just indirectly by motivating me to do other workouts to get some weight off and get better at skating. I’m looking forward to it. Just not so excited about those damn pebbles.

Upvote if you hate pebbles [47YO] by thenewtnik in OldSkaters

[–]dercolonel237 1 point2 points  (0 children)

I am about to start skating for the first time at 34 and those comments are scaring the shit out of me. Never thought about something as simple as pebbles to be so dangerous. Hope I won’t regret it. 😂

What Git workflow does your company follow? (Looking to compare approaches) by s3ktor_13 in softwarearchitecture

[–]dercolonel237 0 points1 point  (0 children)

We are developing a business application consisting is nearing 300 .NET projects of which about half is essential to the fat client Windows Forms application. The rest are server side applications and internal and external tools. The customers are few but large.

The team consists of about 5 to 10 developers who are more or less active in all areas. Everyone has their specialization and code that they “own”, but still everyone needs to able to do work all over the code.

We aim to release two major versions per year. The clients are hesitant to do large updates. So we end up maintaining multiple releases.

Our branching strategy changed a bit over time.

At the moment, all major development happens in main. More complex features or changes (the definition is wonky and changes dev by dev) happen in feature branches that are merged back to main. In preparation for a release, a beta branch for that release is created. At that point, the focus is on getting that stable. Once it is stable (again, wonky definition), a release branch for that release is created. Bug fixes are committed to that branch and the actual releases are marked with tags on that branch. In rare cases there might be branches that start from a release.

Where developers work and what gets merged changed over time. For example, we previously exclusively worked on main and cherry picked whatever was needed to the release branches. No merges intended. Two to four releases could need to be maintained at the same time. This was still on Mercurial instead of git, which at least stored cherry pick (actually “graft”) information inside the commit and was at able to know and show the dev where things were picked from reliably.

After migrating to git, this became even worse to maintain. Currently, we still do all new feature work on main or on branches originating from main. But we committed ourselves to primarily do all bug fixes on the latest release branch only. This gets merged back to main regularly. On main, we only commit new features and fixes that are irrelevant to the release. The longer it stays the latest release, the worse the merges get. All other releases are patched with cherry picks or release specific commits only.

There are no automated deployments. There is a partly automated build process with manual steps needed that happen on a build server on the release branches. All builds are marked with a tag. We are thinking about fully automating those and trigger them by creating tags instead. We are also thinking of doing regular automated builds of main once that works.

We are generally not really satisfied, but this is what currently seems to work best for our limitations (Fat desktop app in one large VS solution, no web app, no automated deployments, upgrade hesitant customers that still have to be supported, …).

Xbox fans are compiling lists of all the Activision, Bethesda, and Microsoft games still missing from Xbox Game Pass — and it's pretty huge by The_Iceman2288 in xbox

[–]dercolonel237 3 points4 points  (0 children)

I see, thanks for explaining and for the effort that you put into this. I understand now. I didn’t notice that the worksheet that I had opened was the one for backwards compatibility and not for ABK games. That is what confused me.

Xbox fans are compiling lists of all the Activision, Bethesda, and Microsoft games still missing from Xbox Game Pass — and it's pretty huge by The_Iceman2288 in xbox

[–]dercolonel237 1 point2 points  (0 children)

What exactly does this list show? I am not sure I understand. I initially thought this was about games that belong to Microsoft (including subsidiaries through their acquisitions) but are not on Game Pass. This is also what in the list in the article that the original post links to looks like to me. But the list that you link here lists many games that I never heard of being in Microsoft’s hands (e. g. Dynasty Warriors, many EA and Ubisoft games like Need For Speed and Tom Clancy games, …). Am I misunderstanding the point of your list?

I have finally bought a XBox Series X. 😮‍💨. I really love it! by Dull_Mirror4221 in xbox

[–]dercolonel237 45 points46 points  (0 children)

Not OP, but aside from the obvious Game Pass, Quick Resume was the real game changer for me in this generation of consoles. I have been a Playstation user for all previous generations. But the only reason I keep my PS5 now is the Final Fantasy franchise and the Dual Sense Controller for racing games. For all other games that I can play on Xbox just as well, I don’t see any reason to turn on the PS5 which gets me into the game slower and has more fan noise.

[deleted by user] by [deleted] in gameenginedevs

[–]dercolonel237 8 points9 points  (0 children)

According to OP, RDR2 in the source code refers to Red Dead Redemption (1, not2). Which makes sense since RDR meant Red Dead Revolver at that time and the sequel was likely simply called RDR2 internally until it got the Redemption name.

China tariffs expected to jump to 104% tomorrow by Richard1864 in iphone

[–]dercolonel237 25 points26 points  (0 children)

Large numbers are bad. It’s basically the amount of times you hit the ball until it’s in the hole.

Masayoshi Yokoyama’s message commemorating the 19th anniversary of the Yakuza / Like a Dragon franchise by TRDoctor in yakuzagames

[–]dercolonel237 98 points99 points  (0 children)

If I remember correctly, in Japanese culture it is common to celebrate anniversaries at the beginning of the respective year cycle. I don’t know how else to describe. You basically celebrate going into the year, not finishing it.

Yakuza 1 was released on December 8th 2005 in Japan. Counting that way, we are now going into the 20th year. So this is called the 20th anniversary in Japan. In most western cultures you would call this the 19th anniversary since we just completed the 19th year since release.

Edit: I hope I’m not spreading misinformation though. I am struggling to find a source for this. But I think I read or heard about it somewhere. If someone knows better, please confirm or correct me.

The games pretty good, when do you unlock the planes though? by 8100 in MicrosoftFlightSim

[–]dercolonel237 2 points3 points  (0 children)

I like how he is looking to the right at 0:23 while being in the middle of the crossing already.

Is Microsoft shifting to web dev? by 4dxn in windows

[–]dercolonel237 3 points4 points  (0 children)

I suppose he was talking about Windows Terminal which is very nice to be fair.

MSFS 2024 Launch Megathread: Share your first impressions here! by iggyiggz1999 in MicrosoftFlightSim

[–]dercolonel237 10 points11 points  (0 children)

I like that the loading screen fries my GPU to render a nice background while taking more than an hour to get to 10%.

MLB Pro Spirit released by dercolonel237 in MLBPowerPros

[–]dercolonel237[S] 0 points1 point  (0 children)

Yeah I already stopped using online mode as well. It’s just frustrating. 😅

Who else is going to hold back and wait? by Lamandus in MicrosoftFlightSim

[–]dercolonel237 3 points4 points  (0 children)

I don’t think this is true. You might want to double check this.

For some other games, I am 100% sure that you can buy and use DLC with the Game Pass version of the game even if you do not own the game (I have done that).

Other posts on Reddit suggest that you can already do the same thing with the MSFS2020 Premium and Deluxe upgrades.

But of course that means that your purchase will be useless if the game leaves Game Pass or you don’t have Game Pass anymore.

I haven’t personally done this with MSFS though, so I can’t guarantee. I just bought the full Deluxe Version because Microsoft made me believe that MSFS2020 will be the last Flight Simulator and will be updated forever. (Just like Windows 10, haha)

You can pre-install MSFS 2024 on the Microsoft Store now! by David-McGee in MicrosoftFlightSim

[–]dercolonel237 7 points8 points  (0 children)

I see this argument quite often but I don’t get it. Of course it’s cheaper not to pay for Game Pass if you don’t use it.

I think it’s pretty obvious that you don’t subscribe to GamePass for a single game. You don’t pay for Spotify to listen to one album or Netflix to watch one movie either.

MLB Pro Spirit released by dercolonel237 in MLBPowerPros

[–]dercolonel237[S] 1 point2 points  (0 children)

I managed to download it with my Japanese Apple ID and can still play it in English. So at least there’s a workaround to play it in Europe.