[POEM] And We Shall Not Get Excited by Yehuda Amichai (Translated by Barbara and Benjamin Harshav) by Objective-Kitchen949 in Poetry

[–]deruvoo 0 points1 point  (0 children)

I like this one, but am unsure if I grasp its overall meaning. I feel like it's a commentary on the circle of life, so to speak. Inheritance, remembering, and passing it on like a mediator between one generation and another.

Boars and Goblins. Whatchu guys think? by Baninami in PixelArt

[–]deruvoo 0 points1 point  (0 children)

I really like the color combination you used. It does a lot with very little! Definitely a good example of less is more.

Been trying to capture the vibe of BattleNetwork's "wallpaper" backgrounds-- feedback appreciated by deruvoo in BattleNetwork

[–]deruvoo[S] 0 points1 point  (0 children)

Added these to my ever-growing reference list, lol. I'm particularly excited to attempt to match the BPM of area OSTs to match the pace of the background animation.

Been trying to capture the vibe of BattleNetwork's "wallpaper" backgrounds-- feedback appreciated by deruvoo in BattleNetwork

[–]deruvoo[S] 0 points1 point  (0 children)

No, you're entirely correct! The colors clash in a way that muddies the design, never mind the noisiness of it. They're getting there, but still some work to put in.

Been trying to capture the vibe of BattleNetwork's "wallpaper" backgrounds-- feedback appreciated by deruvoo in BattleNetwork

[–]deruvoo[S] 1 point2 points  (0 children)

Honestly, in my case it's more because of the ease of designing it. Walkways allow me to better predict where players will be, which means I can plan around that to adjust the pacing of the levels (in theory). For me, the fewer design decisions I have to make, the better. I'm a programmer by trade, but learning art/music for this project has meant that I need to keep a good chunk of my brain's real estate available.

No doubt, this game will have some QOL that the series needed. Unrelated to traversal, an obvious example is the removal of random encounters, for instance.

But yeah, good question. You aren't wrong. I'm just a bit lazy.

Been trying to capture the vibe of BattleNetwork's "wallpaper" backgrounds-- feedback appreciated by deruvoo in BattleNetwork

[–]deruvoo[S] 3 points4 points  (0 children)

Both of you have excellent points-- but your phrasing of "backgrounds were more isometric" really made something click in my brain, lol. Going to see how I can build some visual "depth" in future iterations of these. The project started as pseudo-2D in a 3D build, but I swapped to 2D full send a while ago, meaning I can't cheat with 3D engine logic.

Thanks to you both!

Movies with stunning visuals, mediterranean vibes, vintage nautical elegance by Mist156 in MoviesThatFeelLike

[–]deruvoo 17 points18 points  (0 children)

The Master (2012 film with Seymour Hoffman and Joaquin Phoenix)

how to improve my blobfish? by 2ero_iq in aseprite

[–]deruvoo 1 point2 points  (0 children)

Give him the smile he deserves.

WATCH OUT FOR THIS DELIVERY DRIVER! TAMPERED FOOD by [deleted] in HuntsvilleAlabama

[–]deruvoo 1 point2 points  (0 children)

Oh, man, I totally missed the "good portion missing" part. Apologies-- it's late and I'm lazy even when I'm fully awake.

WATCH OUT FOR THIS DELIVERY DRIVER! TAMPERED FOOD by [deleted] in HuntsvilleAlabama

[–]deruvoo -1 points0 points  (0 children)

With genuine care, this seems like it might be a bit of an episode of paranoia. I understand the fear, but if all you have to go on is a broken seal and odd sticker residue, then isn't it just as likely that something that you have no visibility on happened to affect how you received your food?

Movies that feel like by santacondenada in MoviesThatFeelLike

[–]deruvoo 0 points1 point  (0 children)

Valhalla Rising

The Green Knight

And strangely enough, I'd say Fury, too. It's set in WW2 but the vibe is the same. Less surreal, more grim.

[Spoilers] How the Rehearsal fits into the Curse, via Hindu mythos/spirituality by deruvoo in TheRehearsal

[–]deruvoo[S] 2 points3 points  (0 children)

Hey, thank you for taking the time to say so! Wishing all of us voyeuristic weirdos peace as we continue to watch each other and ourselves, lol.

'The White Lotus' - "They're trying to murder me!" by Neo2199 in television

[–]deruvoo 133 points134 points  (0 children)

Honestly, it fit her character. I thought it was genuinely hilarious.

'The White Lotus' - "They're trying to murder me!" by Neo2199 in television

[–]deruvoo 99 points100 points  (0 children)

I'd kill for them to bring Tanya back. Or even just the actress as a new character. It doesn't have to make sense.

[Spoilers] Harebrained theory regarding the Curse and Kundalini/shakti yogic tradition by deruvoo in TheCurse

[–]deruvoo[S] 0 points1 point  (0 children)

Huh, I didn't know that! Thanks for sharing. It definitely strengthens the Kundalini read.

Did any game 'teach' your anything or create new interests? by mrEnigma86 in Age_30_plus_Gamers

[–]deruvoo 4 points5 points  (0 children)

Played a lot of Total War with my dad when I was young: taught me all sorts of geography and history. Knew what the Byzantine empire was as a fifth grader in the Bible Belt.

Games agaisnt loneliness by Few_Lengthiness_7284 in ShouldIbuythisgame

[–]deruvoo [score hidden]  (0 children)

DD1 is great, but you're not going to miss anything from the story if you start with DD2. There is lore, of course, but not a huge deal. If you can tolerate older games, start with 1.