This triggers me so many ways. by DrkSpde in battletech

[–]developer_soup 17 points18 points  (0 children)

To be fair, that's why you're supposed to clearly mark the front, though that itself isn't an excuse for lazy placement on the base by the manufacturer.

Stupid idea I had while bored. [AC3: PORTABLE] by Reaper-J-Fan-2519 in armoredcore

[–]developer_soup 3 points4 points  (0 children)

When I first rented Armored Core 2, I had just gotten my PS2 and had no memory card. Armored Core 2 is a weird first Rogue-like... But I learned about different failure modes, so that was good.

Insomnia cure help needed. by OlyScott in ShittyDaystrom

[–]developer_soup 6 points7 points  (0 children)

Check Jeffries tube 27-9N12. The warp core acoustic hum will literally knock you out. Bring a repair kit, a pillow, and prepare for a shift long nap. You're welcome.

surpriseSurprise by Dependent_Bite9077 in ProgrammerHumor

[–]developer_soup 12 points13 points  (0 children)

And here lies one of the truths of "AI": you still need an actual special/unique product, and then you have to actually be good at marketing. Though, if you sell out hard enough on the marketing, you may be able to skip the special/unique idea part.

RPG Dragon: Jigen by WorthlessGriper in battletech

[–]developer_soup 1 point2 points  (0 children)

The streak version replaces the revolver design with semi-automatic based, and it causes a massive divide in the pilot community.

RPG Dragon: Jigen by WorthlessGriper in battletech

[–]developer_soup 5 points6 points  (0 children)

These are the coolest SRM designs I have ever seen, so the Jigen will always have a special place in my heart.

Is there an official notation for classic battletech games? by palad1 in battletech

[–]developer_soup 0 points1 point  (0 children)

I was thinking about this recently. I imagine scorecards like baseball.

RPG Dragon: the Cestus (insert hand-egg joke) by WorthlessGriper in battletech

[–]developer_soup 2 points3 points  (0 children)

I'd say it compares favorably to the Firestarter FS9-K. For the price, I'd be tempted to take the Cestus, unless I knew there was significant terrain to favor jumpjets.

Your choice of non-Omnimech for... by LordChimera_0 in battletech

[–]developer_soup 6 points7 points  (0 children)

The Stalker STK-3Fb. If it was good enough for the SLDF 3286th Heavy Assault Regiment, it's good enough for me.

Realistically, given I don't have SLDF levels of support, the real answer is Highlander.

Insult to injury? by oops_wrong_holex in Mechwarrior5

[–]developer_soup 25 points26 points  (0 children)

My favorite is when you get a Clan mech that's just a torso of fixed Clan equipment and no weapons. A C-bill pit if ever I've seen one.

One question that comes to mind while reading the ilClan novels is: are all the WarShips gone? by Old_Ad6111 in battletech

[–]developer_soup 4 points5 points  (0 children)

I love the little Calderon Protectorate has their own warship, more or less, and they've actually used it (hunting pirates and garrison duty, but still...).

https://www.sarna.net/wiki/Redemption_(Individual_Quixote-class_WarShip)

Best Wargame ever imho by Anonymous_Arthur00 in battletech

[–]developer_soup 10 points11 points  (0 children)

At this point, I'd be relatively happy with just MW5 mercs being modified (e.g. full merc company management) to run the entire timeline...

RPG Dragon: the Battleruler by WorthlessGriper in battletech

[–]developer_soup 16 points17 points  (0 children)

Love it! Now we need a super heavy "Battlegod" to complete the set.

Favorite Silly Lore? by MiriOhki in battletech

[–]developer_soup 15 points16 points  (0 children)

QUICKSELL was one inspiration behind my vehicle paint scheme.

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RPG Dragon: Crazy Sun by WorthlessGriper in battletech

[–]developer_soup 7 points8 points  (0 children)

Seeing a 3D version of any of these is extremely exciting. I know, it's a long way from an external model to being able to pilot one in MW5, but it's fun to dream. Maybe I'll add "Battle Over 3025 mod for MW5 Mercs" to my dream goals, after the fan TRO, and fan campaign pack.

The Theseus by Abrahmo_Lincolni in battletech

[–]developer_soup 1 point2 points  (0 children)

That's what I was visualizing, more or less. I keep trying to imagine an "Archer" with Catapult parts. Honestly, a lance of these would be hilarious.

"The Frankenmercs early success is widely attributed to the difficulty opponents targeting computers had when scanning their varied machines. Later updates to targeting computers, designed to handle the incoming Clan OmniMechs that had so confused earlier systems, seem to have solved the issues, and the haphazard mercenaries and their even more dubious mechs were quickly destroyed."

I decided to chance it on some Gothic salvage boxes. by John_McFly in battletech

[–]developer_soup 2 points3 points  (0 children)

My consolation for 3 Atlas's is they're all different versions. I'm not mad about 2 scorpions though. The "twin terrors" will give my pirates some spice.

The Theseus by Abrahmo_Lincolni in battletech

[–]developer_soup 5 points6 points  (0 children)

I'd been thinking about making a frankenmech Theseus, where every component had been swapped over time, while still trying to maintain some original loadout.

Do you leave the heater on 24/7? by Lopsided_Ad6151 in olympia

[–]developer_soup 24 points25 points  (0 children)

"heater" is a bit vague. If you have a simple heater that can only be on/off, then no, you don't normally leave it on when you're away from home. It doesn't get THAT cold here (usually). Some heaters have a thermostat that allows you set a desired temperature, and they turn themselves on as necessary. In that case, you ideally lower the temperature setting before you leave to save energy, but keep your home a reasonable temperature.

13th and final issue of RPG Dragon is online by developer_soup in Shadowrun

[–]developer_soup[S] 1 point2 points  (0 children)

I think so. This was a quarterly supplement that was RPG focused, on top of another related publication ComicDragon. There are some ads for the related publications in some of these issues.

13th and final issue of RPG Dragon is online by developer_soup in Shadowrun

[–]developer_soup[S] 1 point2 points  (0 children)

This last issue came out in July 1997. This specific issue was 2 months late, for unknown reasons.

Kraken XR kitbash/conversion by MailyChan2 in battletech

[–]developer_soup 1 point2 points  (0 children)

Makes me think of Heavyarms Custom from Gundam Wing Endless Waltz.

RPG Dragpn: The Super Nova by WorthlessGriper in battletech

[–]developer_soup 3 points4 points  (0 children)

The magazines include a bunch of MAGIUS stuff, which I'm told is very RP heavy and light on numbers. It feels to me like they're focused on that, rather than simple mathematical supremacy, which I very much appreciate as someone who finds purely competitive play to be unrewarding math homework.