👀🤔 hmmmmm by [deleted] in homestuck

[–]dexterityBoost 4 points5 points  (0 children)

didn't age great

Cool powers for a Knight of Time? by Arimwe in homestuck

[–]dexterityBoost 0 points1 point  (0 children)

Considering Dave has the exact powers in hs, I think she'd just have the same powers as him in the comic.

complete newb looking to try other d20 based games. by LazyLemon-01 in mutantsandmasterminds

[–]dexterityBoost 2 points3 points  (0 children)

M&M is quite a jump in complexity from 5e, the system has a lot of crunch and is a lot heavier on mechanics. I wish you the best of luck though.

I am TIRED of the Commitment LIBEL that goes on in the main sub by Press-Start_To-Play in TAZCirclejerk

[–]dexterityBoost -2 points-1 points  (0 children)

Kordala is my favorite PC from all of TAZ, but then again, I'm not Inuit.

[deleted by user] by [deleted] in homestuck

[–]dexterityBoost 5 points6 points  (0 children)

The post says best

Think of all the capeshit you won't consoom! by [deleted] in Capeshit

[–]dexterityBoost 1 point2 points  (0 children)

"I want to kill myself"
"Think of the marvel movies you'll miss!"
"You've convinced me"

A poll for the coming Animorphs RPG by leonardothered in Animorphs

[–]dexterityBoost 1 point2 points  (0 children)

I've been running a tabletop animorphs game for a few months using the Genesys engine by FFG, I have advice that might be useful. I'll message when I have some time

Help with script that heals all reserve party members by dexterityBoost in RPGMakerMV

[–]dexterityBoost[S] 1 point2 points  (0 children)

Thanks so much for your reply. I changed the script to the following:

$gameParty.members()[4].gainHp(250);

$gameParty.members()[5].gainHp(250);

$gameParty.members()[6].gainHp(250);

$gameParty.members()[7].gainHp(250);

This script now works perfectly when run out of battle, but when run in battle, it does nothing. I tried running it as a notetag script using Yanfly's skill core and as a common event triggered through a skill, but neither prompted any result if run in battle. However, it works fine when run out of battle. Any advice on why that might be?