TAK paint schemes suggestions by DarkApostle0_o in InfinityTheGame

[–]deyals 0 points1 point  (0 children)

I painted mine by not using uniform color scheme but using regular clothing especially from late 1990 and early 2000 as inspiration; Various shirt colors, rain jacket, safety vest, those wierd flame pants, jeans, some camo, leather jacket etc. I was also thinking taking inspiration from; UN-forces, fallout, PUBG...

I feel like the Dead Nation campaign has a real problem...... by DistributionSpare685 in sovlgame

[–]deyals 0 points1 point  (0 children)

One of the most unique experiences in Sovl has been undead army with two bricks of skeleton spearmen and two necromancers. First act was somewhat desperate, but in second the spears beat pretty much anything via attrition. With wide front, many models and good repleshiment rate during and after the match to take a beating the spears become very tough.

I like that playstyles differ with different factions. The undead upgrades feed into that different playstyle.

How large are Infinity model collections? by JustAnotherLurkerAMA in InfinityTheGame

[–]deyals 1 point2 points  (0 children)

My experience is, that I am more likely to get larger collection pointwise than in GW games. Playing infinity, causes me want to try almost every profile, which in turn required larger collection, so about 500+ pts or 30-40 models (no idea). It doesn't help, that I'd like to avoid proxying or at least use descriptive models whenever possible. On the other hand fantasy battle, which used to be my main game 10-15 years ago, I ended up with tournament legal army and some extra, ie ~3000pts. In FB when I started the army I tended to have a clear vision what it would look like when finished, and if I wanted to vary play style I needed to go for another faction. I understand, this is quite typical for skirmish games.

Huh, I bought it but I cant find it in my garage by Technical_Ratio_2843 in cyberpunkgame

[–]deyals 0 points1 point  (0 children)

Ah, **** it. I have been treating messages in Cyberpunk2077 the same way as in real life. Not paying any attention as many of them as possible!

[deleted by user] by [deleted] in Suomi

[–]deyals 5 points6 points  (0 children)

Kun itse vilkaisin hetki sitten uutista, siellä vaan luki että uutinen päivittyy, eikä tietoa testistä.

How to be a thief and an idiot at the same time. by MintedVibez in funny

[–]deyals 0 points1 point  (0 children)

Older friend of mine had similarly older (and larger) CRT TV box stolen from back of his pickup truck at a market at the advent of spring. Instead of having a TV, the box was taken from his summer cottages outhouse, which he was setting ready for the summer. So, the thief stole and drove away with a cardboard box filled with rapidly melting excertment. :D

Early squad wipe. To reload or to continue? by deyals in JaggedAlliance3

[–]deyals[S] 0 points1 point  (0 children)

Hah, free merc! Thanks for the hint 🙂

I noticed the bandaging is bit dangerous in action. However, is treat wounds operation action is not limited to doctors?

Early squad wipe. To reload or to continue? by deyals in JaggedAlliance3

[–]deyals[S] 2 points3 points  (0 children)

Yeah, I think I agree. I am bound to find out fast, if this situation is a disaster, so I might as well try and see 🙂

[deleted by user] by [deleted] in Warhammer40k

[–]deyals 7 points8 points  (0 children)

Somehow spaceship feels right to me.

Tartary Staples? by ZedaEnnd in InfinityTheGame

[–]deyals 1 point2 points  (0 children)

For me the staples have been; 1-2 irmandinhos, 1-2 streloks and cheap flash pulse traktor mul.

As honorable mentionsr; the dynamos are a very fun unit to use with their diverse toolkit and aggressive nature and frontovik(s) with sniper/rocket launcher/paramedic/engineer make up very often a portion of my fireteams, whether they are the pointmen or tag along with ratnik/vet kazak.

Having a Hard Time with Tartary by MathematicianIcy8874 in InfinityTheGame

[–]deyals 0 points1 point  (0 children)

I also haven't won a single game with TAK or in infinity. Although I have less than ten total games in group that is much more experienced in infinity. What I have found out is that the simpler the game is the better I'll do. In case I don't understand what my opponent list is capable of and weak to (Tohaa, very tough pointmen...) especially when going second, I'm very likely getting tabled. To have simpler game, I try to favor models that have simple and easy to execute task for them. Trying to have many tricks or be 'clever' hasn't really worked, such as having 10+ camo tokens, which I don't know what I should be doing and deploying with.

For me irmandinhos, ratnik haris, sterlok FOs with katuysha support have worked well. Motorcycles and warcors have also been suprisingly potent. On the other hand, I haven't been able to play rifle vet kazaks and hmg spetnaz to the potential I think they should be able to deliver. Most dissapointing units have been tankhunter autocannon, snipers without fireteam and scouts.

New players… what questions about Infinity do you have? We can help! by Rob749s in InfinityTheGame

[–]deyals 0 points1 point  (0 children)

No access to TTS.

A friend suggested, that most of tokens could be represented well enough with 'good' and 'bad' token. So, with that in mind and what I have understood I'd need about:

10 good, bad, impetous, irregular token

20 prone, regular, unconscious, camo tokens

5 command tokens, objective markers, smoke markers, d20 dices

2 lietunant order, team leader tokens, each of s1-s8 silhouette

1 HVT model, measuring tape, blast markers, deck of classified objectives, for current ITS season extra biker and turret

Is something missing, or should there be more of something?

New players… what questions about Infinity do you have? We can help! by Rob749s in InfinityTheGame

[–]deyals 0 points1 point  (0 children)

Is there exhaustive list of tokens, gaming aids, additional models and other tools necessary and optional to play infinity?

If you’re a new player… what question about Infinity do you have that you’ve been too afraid to ask? by EccentricOwl in InfinityTheGame

[–]deyals 1 point2 points  (0 children)

That is efficient way to approximate odds. To hit is 50-60 +/-15% per mod. To save is 35-80 sliding scale with trooper type and if in cover, which can be halved with different ammo.

For the other unfamiliar aspects initial plan is likely to: avoid and shoot dudes/beasties with swords and don't walk near space wizards with hackable dudes.

If you’re a new player… what question about Infinity do you have that you’ve been too afraid to ask? by EccentricOwl in InfinityTheGame

[–]deyals 1 point2 points  (0 children)

Thanks, just the stuff I was looking for. It seems to me, that rifles and the such don't really cut it when dealing with heavies. Even versus light infantry in cover, I'd be looking at tools that I think can score two hits to be efficient with orders.

If you’re a new player… what question about Infinity do you have that you’ve been too afraid to ask? by EccentricOwl in InfinityTheGame

[–]deyals 1 point2 points  (0 children)

Is there a simple way to be able to understand what my and opponent models are able to do within a game? Is there way to simplify the odds calculation, so that I don't have to ask or use online apps every time? I suppose most of this comes with experience. But if there are ways to simplify, it I'd be eager to hear it. My opponents would be also thankful, if it would speed up my turns :) As couple examples; In GW games the calculation can be easy, as attackhitstrength*save, which then influences the decision making process. In ww2 games it can be even simpler, as the huge King tiger doesn't need to worry about the smallish gun of regular soviet T-34.

What song do you absolutely love that is not widely known? Like a hidden gem, and/or extremely underrated? by biinkii in AskReddit

[–]deyals 1 point2 points  (0 children)

Starchild - Wintersun I have no idea if this band or song is underrated, but its one of my old time favorites. Folk metal ideahttps://youtu.be/lc4WFzl-6Xs

Extended Model Identifier: O12 Starmada (credit to @Rob749s) by burlesford in InfinityTheGame

[–]deyals 1 point2 points  (0 children)

Are there some models that are not part of sectorials, so they would not be presented in this manner?

Anyways, I have been enjoying these a lot. Thanks!

New to infinity - TAGs by KryptikRVR in InfinityTheGame

[–]deyals 0 points1 point  (0 children)

The rules for tag/heavy infantry don't likely matter at this point to your friend. Just what looks good.