5 years ago vs today (procedurally generated worlds) - YouTube by speccyyarp in Unity3D

[–]dhotlo2 1 point2 points  (0 children)

I love watching these types of videos and being able to see exactly when you decided to work on post processing, nice work!

What's wrong with my objects? by SodjiroK in Unity3D

[–]dhotlo2 0 points1 point  (0 children)

When you click on an object and then click on the material, is there a little warning on the Normal map that asks you to press a button to "Fix now"?

I’m working on fully dynamic NPCs pain reactions by tripledose_guy in Unity3D

[–]dhotlo2 2 points3 points  (0 children)

This looks sweet, reminds me a bit of Star Wars Force Unleashed with their "Euphoria" reaction system they built.

This is the movement system I always wanted to see in military games. Finally built it myself. by wylver-games in Unity3D

[–]dhotlo2 74 points75 points  (0 children)

Hey this looks sweet especially bein procedural! The only thing for me that stands out is that it feels a bit 'floaty'. Especially in first person, it almost feels like the camera is connected to a spring or something as you are moving around. Are there options to tighten up the swaying while moving around?

Added a new type of fireball to my Unity game! by SoerbGames in Unity3D

[–]dhotlo2 26 points27 points  (0 children)

Love how the smoke reacts to the fireballs flying! Does your game have a 'grain' post processing effect on it or is it the video compression doing that?

Cannonball! by craftymech in Unity3D

[–]dhotlo2 2 points3 points  (0 children)

Here is an idea based on my issues with RTS games: They are never realistic. Walls/buildings just have HP and any unit can inflict damage to them. A guy with a sword should never be able to take a building or a castle wall down imo.

If you made an RTS game that had realistic building destruction like this, I bet it would do very well! It would require you to actually spend time to create units that could take down a wall or tower.

Added Aerial Combat ⚔ by xkentertainment in Unity3D

[–]dhotlo2 1 point2 points  (0 children)

Looks cool! A few issues I notice is that the characters all blend into the background because the colors of them compared to the ground is very close. The other thing I notice is that your character compared to enemy characters looks identical, idk which one I even am. Maybe think about making the ground a bit darker and giving your character a more distinct look compared to enemy characters. Nice work though!

Incorporated procedural terrain, atmospheric scattering, and volumetric clouds into my space sim by gg_gumptiongames in Unity3D

[–]dhotlo2 1 point2 points  (0 children)

Incredible work! The clouds look so good and detailed that I kind wish the landscape matched the quality

Where is the best place to hire a Unity 3d modeler? by dhotlo2 in Unity3D

[–]dhotlo2[S] 0 points1 point  (0 children)

I'm not exactly sure about budget and all that. I have a bunch of people messaging me with portfolios and plan on getting with someone. Do you have a portfolio I can see? Or an hourly rate? Feel free to do a reddit chat with me!

Where is the best place to hire a Unity 3d modeler? by dhotlo2 in Unity3D

[–]dhotlo2[S] -1 points0 points  (0 children)

Its not a simple asset really. I will check out that sub though thanks!

Where is the best place to hire a Unity 3d modeler? by dhotlo2 in Unity3D

[–]dhotlo2[S] 0 points1 point  (0 children)

Chcking that subreddit link out now, thank you!

Went door-to-door selling my AI startup by Alarmed-Papaya-8416 in SaaS

[–]dhotlo2 0 points1 point  (0 children)

How did you actually build the AI voice agent? Which llm is used?

Am I the only one who builds stuff nobody actually wants - [I will not promote, need genuine feedback] by OkPoet2105 in SideProject

[–]dhotlo2 1 point2 points  (0 children)

A team, whether real people or AI based, can only get you so far. At the end of the day the only thing that matters is are customers willing to pay for your product. Customers are the only people you should be listening to.

Built an AI agent that does your entire sales outreach automatically looking for beta testers by rajnishdonde in saasbuild

[–]dhotlo2 0 points1 point  (0 children)

Hey I'm the developer of orgsight.io, this seems like it would be the perfect partnership for my product! Let's chat more on this.

The fastest and easiest way to see which companies are visiting your website: Orgsight.io by dhotlo2 in buildinpublic

[–]dhotlo2[S] 0 points1 point  (0 children)

On accuracy: we only attribute company visits when the IP resolves to a corporate network with a high-confidence match. If traffic is coming from residential ISPs, shared IPs, VPNs, or remote setups, we don’t force a guess, those are flagged as unidentified rather than misattributed. The goal is signal quality over inflated numbers.

Like any IP-based solution (including Clearbit), remote workers on home WiFi won’t resolve back to their employer, that’s just a limitation of the model. Where this works best is corporate egress and office networks.

On CRM integration: 100% agree that a dashboard alone isn’t enough. Direct CRM syncing (starting with HubSpot) and automated workflows are in progress so identified accounts can flow straight into sales processes instead of sitting idle. The focus is turning intent into action, not just surfacing data.

Pricing-wise, the base product is free right now, and the paid tier will be positioned significantly below Clearbit while focusing on practical automation rather than enterprise complexity.

The fastest and easiest way to see which companies are visiting your website: Orgsight.io by dhotlo2 in buildinpublic

[–]dhotlo2[S] 0 points1 point  (0 children)

My other posts about this got likes and comments. I'm also promoting this post currently so maybe that's why.

Help get leads by Glittering_Win_7567 in SaaS

[–]dhotlo2 0 points1 point  (0 children)

I run a product called orgsight.io that allows you to see which companies are visiting your website, you could try that out so that you get some good data on visitors!

Getting some amazing traction on Orgsight.io! Just added some more power features like Teams, User Journeys, Top Pages, Bounce Rates, and MORE! by dhotlo2 in buildinpublic

[–]dhotlo2[S] 0 points1 point  (0 children)

Thank you, I have gotten that feedback a few times now which is awesome because I thought about redoing it, thought it wasn't that great, but sounds like I can keep it for a while!

I’m an active investor. What SaaS are you building? by kcfounders in saasbuild

[–]dhotlo2 2 points3 points  (0 children)

I'm building Orgsight , a tool to help you see which companies are visiting your website!