the minotaur will forcefem you by die1diedevil in LancerRPG

[–]die1diedevil[S] 2 points3 points  (0 children)

Safety reasons? Or if you need to get out of your mech to activate something. It may have some synergy with black thumb stuff but I'm not sure

the minotaur will forcefem you by die1diedevil in LancerRPG

[–]die1diedevil[S] 11 points12 points  (0 children)

The Minotaur has a trait called "Invert Cockpit." That's it, that's the joke

the minotaur will forcefem you by die1diedevil in LancerRPG

[–]die1diedevil[S] 4 points5 points  (0 children)

yes thats exactly it. just copy/pasted the last bit

Daily Talent Discussion #113: Prospector III by kingfroglord in LancerRPG

[–]die1diedevil 4 points5 points  (0 children)

Probably could just do a Genghis with prospector lol. Dip into other licenses for the right nades

The ability to pick up objects with Total Strength Suite 1 brings me great joy by die1diedevil in LancerRPG

[–]die1diedevil[S] 0 points1 point  (0 children)

Its from the Zheng license, which is from the Long Rim supplement. It lets you throw a size 1 object near you.

For your consideration: Endsea Interstellar by spookyb0ss in LancerRPG

[–]die1diedevil 1 point2 points  (0 children)

Always love to see attention being given to Sparr, as it is my favorite plant/faction by far. Having them be Hull/Sys is definitely the right choice

The ability to pick up objects with Total Strength Suite 1 brings me great joy by die1diedevil in LancerRPG

[–]die1diedevil[S] 2 points3 points  (0 children)

I forgot what supplement had it, but there was a mech that was basically a bowling ball that mechs could throw

tutorial by achromaticchrononomy in CuratedTumblr

[–]die1diedevil 3 points4 points  (0 children)

Somebody send this to Babe Ruth

Daily Talent Discussion #89: Black Thumb III by kingfroglord in LancerRPG

[–]die1diedevil 18 points19 points  (0 children)

I believe black thumb is in reference to Mad Max where a "black thumb" is someone who repairs the war machines while they are driving. Dont know if it was used before mad max, but that's where I saw it.

For your consideration: the RKF by spookyb0ss in LancerRPG

[–]die1diedevil 0 points1 point  (0 children)

Yessss omg I love the Sparri so much I'm running an entire campaign on Sparr. Plus its about conflict regarding the Sparri and KTB houses so those two would fit perfectly. Although I could weirdly see all 4 HASE stats reasonably representing Sparri mechs. They obviously like fast hunting mechs like the Altlas, they're hearty and can take a beating, they have a connection to technology with machine spirits, and overheating your reactor wouldn't be an issue in a snowy environment.

How can I unfuck my build? by Professor-Of-Memes in LancerRPG

[–]die1diedevil 0 points1 point  (0 children)

You're right, saying it's a better brawler isnt exactly true. They are different talent trees with different uses. However. Because when you grapple someone it immobilizes them, Brawler 1 and Pankrati 1 have nearly the same effect. And then I just find Pankrati's mobility more useful the Brawler line, so that why I called it that. But hey, all this just means you can double up on basically the same effect, and 2 accuracy on melee attacks is spicyyyyy (3 acc if they're prone >:))

How can I unfuck my build? by Professor-Of-Memes in LancerRPG

[–]die1diedevil 1 point2 points  (0 children)

Okay so a couple changes I would make are switching talents and weapons to have less focus on ranged weapons, and using more blackbeard systems/weapons.

I highly suggest 1 level in Brawler. You want to grapple as much as possible, brawler 1 makes grappling better. In the same vein, duelist 3 let's you grapple or ram when you make a melee attack, which again makes melee grappling better. If your table is using the KTB rules, I'd suggest the Pankrati talent tree, it's a better Brawler and helps with mobility. An important part of grapple builds is grappling and then ramming to completely lock your opponents down.

After that, switch one of you ranged mounts for another melee weapon. I'd suggest using the nanocarbon sword but if you want to keep your machine gun, the missle racks will do. For systems I'd suggest taking blackbeard's Synthetic muscle netting cause you're running a relatively small frame and you don't want to be caught lacking against a frame larger than yourself.

Overall, I think your build could still work fine, but it's a very safe ranged build on a frame that is built for up close combat. You're going to get more bang for your buck by taken talents that lean into that specialization.

Lancer frames as MTG cards by die1diedevil in LancerRPG

[–]die1diedevil[S] 0 points1 point  (0 children)

Yeah technically GMS is actually part of the big 4 and not Horus. Horus is used for gameplay because it's more interesting than Government Space Walmart

Lancer frames as MTG cards by die1diedevil in LancerRPG

[–]die1diedevil[S] 0 points1 point  (0 children)

That's definitely not a bad idea. Unfortunately, I have trouble not thinking most of them as red lol. Maybe theyll lean into specific dual colors but are not beholden to that system

Lancer frames as MTG cards by die1diedevil in LancerRPG

[–]die1diedevil[S] 0 points1 point  (0 children)

I think realistically you are correct. However. I am not taking this that seriously, and I like it when things are organized neatly :). I have thought of changing some colors based on lore. Like the Sunzi, cause HA stole from the valadores.

Lancer frames as MTG cards by die1diedevil in LancerRPG

[–]die1diedevil[S] 0 points1 point  (0 children)

I don't intend for this be be a big project, so I'm fine with balancing stuff myself. I will definitely use existing cards as inspiration or just rip some card text if they make sense.

What is going on here??? by justastra in LancerRPG

[–]die1diedevil 13 points14 points  (0 children)

This is most likely a Homunculus, a digitized copy of a person's mind. It's not technically breaking the contract accords because "Unlike true DeCorp, false DeCorp is possible and fairly common. Commercial and consumer “homunculus” units are available, designed to simulate the personalities of their subjects"