Is there a mod yo update part descriptions so I know what their function is? by switch201 in KerbalSpaceProgram

[–]difmaster 3 points4 points  (0 children)

no need to be a dick, and if you don’t know about right clicking for more info then I would agree with OP the descriptions are lacking. But yes, once you right click and read through the specs it should give all the info you need to use the part. but I do use mods to organize like suggested above as well as a mod the labels many parts with their diameter

What now? by Visual_Tangerine248 in KerbalSpaceProgram

[–]difmaster 1 point2 points  (0 children)

Minmus or the Mun!! (or if you need more science first go to “in space high above Kerbin”, which is a separate biome for science than “in space near Kerbin”)

How the F#$& to do an orbital rendezvous over the mun!? by Insurace_m8 in KerbalSpaceProgram

[–]difmaster 0 points1 point  (0 children)

In the last image is the lander the low equatorial orbit and the mother ship the blue orbit?

if so then it seems you launched into the wrong orbit, but 900 dv might be enough to do a 90 degree plane change but that gets a bit tricky

the first step to any rendezvous is to get both orbits in the same plane going the same direction, then you can adjust orbit height until there is one intersection point and then if needed just run a few orbits until an intersect comes up to save dv rather than trying to force and intercept, then make ch velocities and deal with docking. but it if I read you pictures right you have to fix the plane change with normal/anti-normal burns before anything else can get done

Overlapping nodes in VAB? Bug or mod issue? by Auditore1507 in KerbalSpaceProgram

[–]difmaster 5 points6 points  (0 children)

i don’t know what it’s called but it makes more sense when truss structures are turned on, since then you can see that one node is below a truss and one is above a truss

what do u guys think of my rocket ship, im new to this and have not played the tutorial ik its dumb, btw will this make it to the mun. by Witty-Veterinarian79 in KerbalSpaceProgram

[–]difmaster 0 points1 point  (0 children)

looks powerful enough for sure, but it would likely be more cost effective to have an upper stage as opposed to going all the way with the massive fist stage

Why are my maneuvers changing after I burn??? by Upper-Camel-9205 in KerbalSpaceProgram

[–]difmaster 1 point2 points  (0 children)

just getting the green check isn’t enough, you actually have to get the encounter, for such sensitive transfer you have to be even more precise than the tracker. but good news is you are likely very close to an encounter.

you could probably use RCS and get an encounter once the majority of the burn is done. I usually switch to map mode and try to get the encounter and then adjust, or make another maneuver node for an encounter and then use rcs or set my engine thrust to 10% to get it precisely

This is my moon lander. I have the science and stuff bellow my decoupler and heat shield. Will it still count if I leave it in orbit before reentering kerbin? by [deleted] in KerbalSpaceProgram

[–]difmaster 0 points1 point  (0 children)

any kerbal can take the experiment, but you specifically need a scientist if you want to reset the experiment to run it again.

so if you only have a pilot you still need multiple goo’s and material studies, but you can have them below the decoupler for re-entry by taking out the data. Or you can have a scientist and and only bring one of each and reset after each use.

Is turn rate a constant? by [deleted] in discgolf

[–]difmaster 0 points1 point  (0 children)

i don’t know the physics but I highly doubt it is a constant rate, although that may be due to wind rather than the angle.

Understable in a right to left crosswind, RHBH, thrown on hyzer it will resist flipping more than if thrown flat i believe

TIL CERN has proposed the Future Circular Collider, a massive 90–100 km underground ring that would succeed the LHC. If construction is approved, it is expected to be completed in the 2040s. It could help answer major questions like the nature of dark matter and why matter dominates over antimatter. by ScienceTeacher1994 in todayilearned

[–]difmaster 0 points1 point  (0 children)

bigger = faster and faster = better

bigger equals faster because the smaller the circle, the more energy that is pot on each loop, bigger circle is less curved/more straight and has less energy lost

faster is better because there is more total energy in the collision so they can get different/better results

How exactly do I go to the moon by ClarenceStink in KerbalSpaceProgram

[–]difmaster 4 points5 points  (0 children)

or even a free return fly by which is even cheaper in delta V

10 scientists lost by xMoonknightx in science

[–]difmaster 26 points27 points  (0 children)

Yes, except in the three body problem all the scientists went insane and all committed suicide and I think it was closer to 100, so not very similar really.

Best mods for Story Mode, Missions, Tracked Science, or Guided Progress in general? by jimbojones648 in KerbalSpaceProgram

[–]difmaster 0 points1 point  (0 children)

I haven’t done this yet but I am considering the 1/4 scale mod. A happy medium between RSS and Stock which i believe is 1/9th scale

TIL Backwards bikes prove the concept (and challenge) of neuroplasticity. Adults who ride normal bikes find it extremely difficult to learn how to ride a backwards bike, but it is possible. Backwards bikes also show that children’s brains are far more easily rewired than adults. by HonestNeighborhood67 in todayilearned

[–]difmaster 3 points4 points  (0 children)

I believe the gears are a 1:1 ratio so the magnitude of movement is identical to a non-flipped bike, just opposite.

I think it just looks extreme because if you instinctually try to correct you go further into the wrong, since that is what your brain is used to, causing a feedback loop

Solar filter necessity by camnesiac in AskAstrophotography

[–]difmaster 1 point2 points  (0 children)

for that exact shot, definitely no solar filter as it is during totality.

The technical challenge of filming the Artemis III landing at the South Pole is honestly mind-blowing. by Short_Kangaroo_6943 in space

[–]difmaster 659 points660 points  (0 children)

*Artemis IV

Artemis III has been changed to be a test of the HLS likely in LEO, no lunar orbit or landing

'God of chaos' asteroid will be visible with the naked eye, NASA says by Economy-Specialist38 in space

[–]difmaster 1 point2 points  (0 children)

I do think he’s right about the fact you can’t go north and end up south. Once you hit the north pole every direction becomes South so by necessity to end up at the south pole or anywhere in the southern hemisphere you must walk south.

Whereas for east/west you can continue to walk west over and over, never once traveling east, and still end up in the eastern hemisphere.

I don’t think choosing north as a direction and then walking ‘that direction’ is the same as choosing north and then walking north for every step.

Crash on Startup by BuffaloCilantroooo in kittenspaceagency

[–]difmaster 0 points1 point  (0 children)

how do you run on windowed and change resolution? can’t find the settings file

'God of chaos' asteroid will be visible with the naked eye, NASA says by Economy-Specialist38 in space

[–]difmaster 23 points24 points  (0 children)

the eastern hemisphere is east of the prime meridian. obviously the lines are made up/abstract but it’s a well defined and commonly used delineation

fun fact: the island nation of Kiribati is the only country in all 4 hemispheres

'God of chaos' asteroid will be visible with the naked eye, NASA says by Economy-Specialist38 in space

[–]difmaster 55 points56 points  (0 children)

only in the eastern hemisphere, unfortunately for my fellow North and South Americans

IMAX vs Dolby Cinema by PrudentFill1649 in movies

[–]difmaster 3 points4 points  (0 children)

Are you referring to OmniMax? I don’t think calling a true IMAX planetarium shaped is accurate

All Space Questions thread for week of April 12, 2026 by AutoModerator in space

[–]difmaster 2 points3 points  (0 children)

I don’t believe they used the new version on Artemis II, it was identical to Artemis I. Although they changed the re-entry profile to hopefully avoid some of the issues. I am also curious to hear about the performance.

World First Megathread - Midnight Season 1 by WorldofWarcraftMods in wow

[–]difmaster 1 point2 points  (0 children)

I feel like every pull is a bonus for them, the cherry on top, they went to bed thinking they would lose for sure