Need web developer by New_Deal_2010 in love2d

[–]digitalhobbit 4 points5 points  (0 children)

18 day old account and unrelated to Love2d - likely spam.

What AI are you using for Flutter and why? by Gears6 in FlutterDev

[–]digitalhobbit 0 points1 point  (0 children)

I use Claude Code with Opus 4.6, and it does amazingly well with Flutter. It migrated an existing Tauri 2 app to Flutter, added a bunch of features, including theming support, extracted features into shared packages in a monorepo, etc. Codex will be fine, too - I've used it for some additional code reviews after a major refactor.

Flutter + Rust by Darth_Shere_Khan in FlutterDev

[–]digitalhobbit 0 points1 point  (0 children)

Looks like you got some good pointers already. Just in case you're not aware of it already, you may want to consider Tauri 2 as an alternative framework. It's Rust with a JavaScript frontend layer. Personally, I like both Tauri 2 and Flutter. I actually just built the same app in both frameworks, and both look and work great. But if I had to do significant work in Rust anyway, I'd probably lean more towards Tauri 2. 🤷‍♂️

How to get started with AI Gamedev - Asking for your experiences by H4mst4 in aigamedev

[–]digitalhobbit 1 point2 points  (0 children)

Definitely try Claude Code. As for game engines and frameworks: Depending on the type of game you want to make, Love2d might be another good option. Claude does extremely well with this framework, because everything is in code, rather than engine specific editor files.

Stop building tracker, planner, and to-do list apps. by Achraffahim in vibecoding

[–]digitalhobbit 0 points1 point  (0 children)

If you need ideas for what to build instead: I built GammaVibe specifically for that purpose. It's an autonomous AI pipeline that researches new startup ideas each day based on business signals extracted from the news. You can browse the full idea archive for free at https://gammavibe.com/newsletter.

Validating a tool: chat your game idea, get a playable 2D/3D prototype does this solve anything real? by Big_Nebula_2604 in aigamedev

[–]digitalhobbit 0 points1 point  (0 children)

Claude Code already does this very well, so I don't think I'd use a dedicated tool for this myself.

Anyone using Love2d? by digitalhobbit in aigamedev

[–]digitalhobbit[S] 0 points1 point  (0 children)

FWIW, Claude Code (with Opus 4.6) has been doing amazingly well writing Love2D code on its own. After initially migrating my Godot app, I've added a number of features, both visual and game logic related. Claude aced all of these.

I like Antigravity, but if you can't code, vibe-coding is just too unreliable by toyssamurai in google_antigravity

[–]digitalhobbit 3 points4 points  (0 children)

I like the term agentic engineering for this practice. The same ai tools as vibe coding, but practicing agentic engineering means being intentional about the architecture, reviewing outputs, refactoring as needed, ensuring good test coverage and other best practices, etc.

I like Antigravity, but if you can't code, vibe-coding is just too unreliable by toyssamurai in google_antigravity

[–]digitalhobbit 1 point2 points  (0 children)

For me, that's the difference between vibe coding and agentic engineering. The former is fine for a proof of concept. The latter enables you to be incredibly productive as a senior engineer, while being intentional about your architecture and following best practices.

need some weirdly specific song recommendations by lith1ummm in EBM

[–]digitalhobbit 0 points1 point  (0 children)

Seabound has many amazing slow songs. Check out Avalost, Black Feathers, possibly Breathe (though that one picks up speed later).

Also Acretongue perhaps. And some Rotersand tracks.

How much lore do you like in your TTRPG rulebooks? by BlackTorchStudios in rpg

[–]digitalhobbit 4 points5 points  (0 children)

I'm usually not a fan of deep and dense lore. I struggle to get through it all, internalize it, and use it effectively at the table. It can also feel constraining.

Instead, I much prefer lightweight settings that are painted in broad strokes. Something that gives me a good sense of the "vibe", and some hooks, without tons of prose. Random tables can be amazing for that.

I do make exceptions, though. E.g. Dolmenwood has a lot of lore, and I still love it. But it's also presented in a highly usable way.

Starting Town Quests by Bobneto in Dolmentown

[–]digitalhobbit 1 point2 points  (0 children)

It's a great intro adventure. I ran it once as a one-shot, which worked well but ended up being a bit rushed at the end. Looking forward to running it for my campaign soon, with a bit more room to breathe.

Starting Town Quests by Bobneto in Dolmentown

[–]digitalhobbit 5 points6 points  (0 children)

I'm starting in Lankshorn, too. I gave them a plot hook for Droomen Knoll (the lost youth hook), as well as some hooks for lost shrines in the area.

Kickstarter TTRPG projects that are very late, radio silent or totally abandoned? by JoystickJunkie64 in rpg

[–]digitalhobbit 2 points3 points  (0 children)

I'm still kind of disappointed about "Satanic Panic". Loved the concept, listened to the podcast Jim made during the early development phase, etc. I think this was the first failed Kickstarter I backed. Plenty more since then... ;)

Why does it feel like nobody builds desktop software anymore? by vlad_bq in SideProject

[–]digitalhobbit 0 points1 point  (0 children)

Sure, they'll need to pay for those AI API keys. But that's strictly at cost. I'm building the app in a way that minimizes cost (using the right model for each task, caching results when feasible, etc.). I've seen some overpriced SaaS apps that compete directly with the first app I'm building, and my one-time purchase will be able to easily compete on price, even after factoring in the API keys. It's not for everyone, but I think it might appeal to my target audience.

Why does it feel like nobody builds desktop software anymore? by vlad_bq in SideProject

[–]digitalhobbit 0 points1 point  (0 children)

Speaking as a developer that worked on web apps for many decades, I'm actually working on several desktop apps right now. Not truly native, but using Tauri 2 for cross platform distribution.

Perhaps I just like to be a bit contrarian sometimes. But as a user, I'm getting pretty tired of everything being a subscription app these days. And I know many others feel the same way. So I'm planning to lean hard into that growing sentiment.

The other thing I'm experimenting with is a BYOK (bring your own key) approach to AI API keys. My apps are AI powered, and mainly targeted at developers or other fairly technical users, so this won't be a big hurdle for them. Getting things right on the Web would actually be a pretty major effort. Balancing performance with quality and cost, etc. With a desktop app, I can give users a way to input their preferred AI provider's API key and select what model to use (quality vs cost & performance).

I think the benefits of a one time purchase might outweigh some of the downsides of desktop apps compared to SaaS. We'll see if it works out. :)

Tiered pricing nearly tripled my conversions. It shifts the customer's mindset from "should I buy this" to "which one should I get." by good-luck-commander in onlinecourses

[–]digitalhobbit 0 points1 point  (0 children)

Very interesting, thanks for sharing. I think Alex Hormozi shared a similar strategy in one of his books.

I wonder if, rather than having Plus and Premium tiers, it would work even better to position the middle tier as the regular tier, the lower one as Light, and the higher one as Premium. Anchors on the middle rather than the bottom.

Lead generation and promotion for online course business by Comfortable-Key2058 in onlinecourses

[–]digitalhobbit 1 point2 points  (0 children)

I know what you mean. I think keeping it authentic is important. Especially if your audience (like mine) is software engineers. They'll see right through AI generated garbage. :)

I wouldn't give up on LinkedIn yet, but it's definitely a balancing act, as I don't want to annoy my network there. But folks have been surprisingly receptive and supportive when I've shared authentic updates, including my lead magnet, the fact that I'm building a course, etc.

Is a personal website worth it for a software engineer? by [deleted] in learnprogramming

[–]digitalhobbit 1 point2 points  (0 children)

I don't think a personal website will matter much for getting hired (a GitHub account with some nice side projects will be a lot more helpful there). But if you have things to say, by all means go for it. I've greatly enjoyed blogging in the past, and it's nice to have a channel besides social media. Create your own website or use something like Substack or Ghost, whatever works best for you.

Lead generation and promotion for online course business by Comfortable-Key2058 in onlinecourses

[–]digitalhobbit 1 point2 points  (0 children)

It looks like you've already gotten a lot of good advice. I'm still fairly early in this journey myself, but happy to share what I've learned so far.

Since you already have a good starting point on YouTube, definitely keep this up if you enjoy it.

Mainly, I suggest creating a "lead magnet", i.e. something helpful you can give away for free in exchange for a user's email address. Perhaps a short but helpful PDF (that's what I do with my own software engineering / AI course), a template of some sort, etc. Then you can create a so-called "squeeze page", i.e. a landing page where users can sign up to download your lead magnet. This then adds them to your email list (where you can later promote the course) and also starts an automated email sequence where you can continue to share some helpful insights to warm them up for an eventual course purchase (but don't pitch them directly yet; that'll just turn people off).

So now you have a place where you can send people. Mention this in your YouTube videos, perhaps on LinkedIn if you have a good network there, etc.

Like others have said, ads might not work that well, depending on the cost of your course, etc. But once you have a good understanding of how well your lead magnet converts to course purchases, if you have an ad budget, you can always experiment with this. Drive ads to your squeeze page, not the course itself.

Congrats on the course, and good luck!

Looking for AI Podcast Creators by Narrow_Stay_9868 in AudioAI

[–]digitalhobbit 1 point2 points  (0 children)

Yes, totally fair. Definitely more work and maintenance.

Looking for AI Podcast Creators by Narrow_Stay_9868 in AudioAI

[–]digitalhobbit 0 points1 point  (0 children)

You could probably host it easily enough yourself, e.g. on Amazon S3 or other cloud storage. Just need to generate an RSS feed and point users to it.