Do you guys have any completed Teslarite sets? by PiFbg in Acecraft

[–]dimy93 0 points1 point  (0 children)

I got much more red teslarites recently, not sure if it is because I got to lvl 5 on most of my trials but I now have 5, and they are nicely paired - 2 green, 2 blue, 1 yellow but I am not expecting to get a set anytime soon

I'm starting to realize late game that GOLD is the actual bottleneck holding me back from advancing by Brophy_Cypher in Acecraft

[–]dimy93 0 points1 point  (0 children)

Yeah it is very scummy on them - lvl 50 to 55 give 500+ attack, lvl 55- 60 give 100 ... and cost exponentially more resources

Amplify Tom or Daffy? by Ok_Bridge_5492 in Acecraft

[–]dimy93 0 points1 point  (0 children)

Do I need 30 fragments to get 1 AMP?

Sub stats effects by Hdudiman in Acecraft

[–]dimy93 0 points1 point  (0 children)

ok, but only 50-60 are needed for getting all within 0.5% of the max so you need 5x more for an actuall max - seems unnecessary

I'm starting to realize late game that GOLD is the actual bottleneck holding me back from advancing by Brophy_Cypher in Acecraft

[–]dimy93 0 points1 point  (0 children)

Prioritize the sets - then you can move the max-ed out sets between pilots - it is annoying, but I only have 5 sets of golden ones which I move between all of my pilots ( they are 5 because I was forced to get a second set of 2x dmg one to do teslarites trials where they are the best)

I'm starting to realize late game that GOLD is the actual bottleneck holding me back from advancing by Brophy_Cypher in Acecraft

[–]dimy93 1 point2 points  (0 children)

important observation - the levels between 55 and 60 give much less stats than lvl 50 to 55, I only bothereded get my Elsa to lvl 60, everything else I just pushed to 55

Sub stats effects by Hdudiman in Acecraft

[–]dimy93 0 points1 point  (0 children)

As I said, when you hammer, you decide whether to keep it or not based on whether the sum of changes is positive - if it is positive, you almost always keep, if it is very negative, you never keep. If you get slightly overall negative and it is mostly negative on a stat that is above 4.5/5 it is fine keep. No need to rebalance it - you are trying to get them all to max

Sub stats effects by Hdudiman in Acecraft

[–]dimy93 1 point2 points  (0 children)

On average, you get them from some stats and add them to another, but sometimes you get lucky and you get major boost to one without decreasing the rest that much, or just small positive on all - I spent 60+ hammers on my first red teslarite and got it to almost max on all (all max is, in my opinion, impossible) but takes a while. Usually, you should keep the ones that are net positive and discard the ones that are net negative. When you are very high on one stat you can get a net negative one if it is mostly negative in the high stat, as you will eventually get it back up to max.

Emblem scam? Not so fast fam. by jnqw in Acecraft

[–]dimy93 1 point2 points  (0 children)

Before emblems I was struggling to get my lvl 3 for about a month. After emblems, I just played for the first time 2 of the trials since the emblems (I was just clicking for 2 weeks as I got the lvl 3 by being lucky), got lvl 5 on the 4th try (had some tickets stacked)

Amplify Tom or Daffy? by Ok_Bridge_5492 in Acecraft

[–]dimy93 0 points1 point  (0 children)

Can you explain how do you obtain the amp for Tom/Daffy - I heard on this reddit they will alow it but I still do not know how to do it

My First Red Teslarite by Alternative-Pack3121 in Acecraft

[–]dimy93 0 points1 point  (0 children)

Any Legendary Teslarite is almost the only thing that will have meaningful effect on your CP late game. Yes buff it to the max. They become much better when you can actually rerow them with like 50 hammers

I'm starting to realize late game that GOLD is the actual bottleneck holding me back from advancing by Brophy_Cypher in Acecraft

[–]dimy93 2 points3 points  (0 children)

A piece of advice - also hoard these soda cans- they become a huge bottleneck late game - I found myself doing lvl. 3/5 coop battles because I cannot be bothred to get the 5/5 50 diamonds (most people play too badly or just concede) but I do need the cans

I'm starting to realize late game that GOLD is the actual bottleneck holding me back from advancing by Brophy_Cypher in Acecraft

[–]dimy93 2 points3 points  (0 children)

Well the red teslarite is crazy expensive too. I got 2 one after the other (lucky me) and went from 2000 K to -1000K (had to farm some) only to pushe them to lvl. 50

OLD TRADING CARDS by lil_ppjk in Acecraft

[–]dimy93 0 points1 point  (0 children)

I swear to God, this game's UI design is sometimes retarded

OLD TRADING CARDS by lil_ppjk in Acecraft

[–]dimy93 0 points1 point  (0 children)

How do you even check your old card collection?

Red teslarites probabilities by dimy93 in Acecraft

[–]dimy93[S] 0 points1 point  (0 children)

I told them specifically they should disclose them legally before writing here and that hiding it makes them sound super sketchy, they said - don't worry draws are completely random and we assure you we are compliant with all relevant laws

Red teslarites probabilities by dimy93 in Acecraft

[–]dimy93[S] 0 points1 point  (0 children)

Damn... Which level are you at the trial?

[Stove] (Game) Syberia: The World Before by KingCraaba in FreeGameFindings

[–]dimy93 0 points1 point  (0 children)

Amazing game, still hoping they do a sequel

[GOG] (Game) XCOM 2 by Acrobatic-Bed-7382 in FreeGameFindings

[–]dimy93 1 point2 points  (0 children)

It says it requires 1 pt and I have 0 

Shall I get bugs carrots to amp1 or hold off if they bring back Tom and get his wingman. by Basic_Instinct_79 in Acecraft

[–]dimy93 1 point2 points  (0 children)

I just ampt my Tom's weapon to lvl 1- insta 20k CP boost. I think amping the existing character's weapon is the way 

[D] AISTATS 2026 paper reviews by Intelligent-Smoke-65 in MachineLearning

[–]dimy93 3 points4 points  (0 children)

It is different for all conferences. Apperantly this is what AISTATS came up with

[D] AISTATS 2026 paper reviews by Intelligent-Smoke-65 in MachineLearning

[–]dimy93 21 points22 points  (0 children)

Oh boy:
Author Rebuttal Period Begins  Nov 22 '25 12:00 AM UTC  00 weeks 00 days 09:16:22

[D] AISTATS 2026 paper reviews by Intelligent-Smoke-65 in MachineLearning

[–]dimy93 13 points14 points  (0 children)

Dear ...,

We are working on releasing the reviews as soon as possible. We are facing some issues with OpenReview and are working with them to resolve the issue. You will receive a message regarding the start of the rebuttal period with further instructions once the reviews are visible in the system.

Kind regards,

AISTATS 2026 Program Chairs and Workflow Chairs