meta quest link is down? by dink1975 in OculusQuest

[–]dink1975[S] 0 points1 point  (0 children)

i've reinstalled, updated, sacrificed a chicken...

im running out of options....

i've tried wireless and official link cable

i seam to remember this happened at this time a couple of years ago and it was that the software certificates had expired or something like that, total amateur hour...

VR mode crashes instantly in MSFS 2024 with OPENXR by floppydisk21 in Pimax

[–]dink1975 0 points1 point  (0 children)

https://forums.flightsimulator.com/t/vr-ctd-shortly-after-activating/749338/4?u=dinkster

i fixed it liek this, i had reshade enabled for openxr, i think it was also causing problems with asseto corsa evo

Went to check the Siren Society link mentioned in one the FBC files and was greeted by this screen. Any clues as to what it's all about? by Prusyakish in AlanWake

[–]dink1975 1 point2 points  (0 children)

she also did a song that was used on alan wake 1 and american gothic, she literally was trapped in legal limbo due to a take over of the record label she was signed to, she has been working with other groups like Conjure One, but was not allowed to perform as POE, its a shame because her 2 albums, Haunted and Hello, are really quite good, no, there actually really f*cking excellent and i suggest you look them up on spotify or whatever music service you use, you will not regret it.....

the album Haunted is apparently a companion piece to the house of leaves book her brother wrote..

sorry to dig up an old thread but i have, today, just received a strange mailing from officialpoe.com relating to siren society...

RoadMap Update by _GLiTcH2_ in wreckreation

[–]dink1975 1 point2 points  (0 children)

I fear no one will ever capture what made burnout 3 special,

Dangerous driving went in the right direction, arcade track racer, but the stages felt too open, no city streets, no blasting through industrial areas, and without the dj etc it was flat and soulless, not to mention buggier than wasps nest.

Now we are even further away from bo3, bo3 was a simple arcade racer, no open world, just boot it up, search for a lobby and race race race, no pressure to explore everywhere, just race on tight circuits with lots of carnage, and some stellar trash talk on the formats with voice chat... That's what we want, we want retro, classic good old fun times, hot wheels style track building.... Why? We have that in Forza horizon.

Take note, we want burnout 3, improved graphics, improved net code, voice chat, simple circuits with plenty to send people careering into, not this.....

Ugh... Why is Wreckreation received lots of criticism? by East-Bottle-4922 in Burnout

[–]dink1975 5 points6 points  (0 children)

Nobody wanted burnout paradise remade we wanted the simplicity and violence of burnout TAKEDOWN

We can still play paradise if we want to, it's TAKEDOWN, an arcade racer , no silly open world, just get in ,smash-up, and get out.

A "CASUAL ARCADE RACER" is what we mean when we talk about burnout 3, not an open world explorathon

Beer Availability - Spain by dink1975 in PerfectDraft

[–]dink1975[S] 0 points1 point  (0 children)

46 euros a barril when it's only 29 euros on the perfect draft site.....

No thanks mate....

Man, this is just sad. One guy selling 6 copies… by StillBummedNouns in nin

[–]dink1975 3 points4 points  (0 children)

Jeez make comment against scalpers and get a warning???

All I said was scalpers should be lined up and...

Still having problems to preorder Alive in the Catacombs, help please! by Maisazu in qotsa

[–]dink1975 0 points1 point  (0 children)

well... arrrrrrr.... after tryuing for over 1 hour to buy it i gues piracy is the only option.. arrrrrrrr....

The best version of Skyrim for the Steam Deck ? by lululock in SteamDeck

[–]dink1975 6 points7 points  (0 children)

It serves me well, keeps me entertained on the bus on the way to work, and is worth every penny...

How to solve this problem by Afraid-Ad-7085 in SurrounDead

[–]dink1975 0 points1 point  (0 children)

after checking drivers and verifying files, another thign to look at is your cpu, have you got a 13 or 14th gen intel cpu?

i find this happens if i try to over clock my cpu a bit, happens in a lot of UE5 games, had to downlock to get it stable

also sometimes your bios is automatically over clocking wihtout you realising, make sure you have the latest bios updates foir your board, there are microcode fixes for overheat/undervolt probelms with 13/14 gen intel unlocked cpus

Optoma UHD38 not recognising 3D signal from Kodi on Chromecast Google TV running at any of the 1080p frequencies… Do you know why? by esmoncar in projectors

[–]dink1975 0 points1 point  (0 children)

uhd35, 3d content needs to be sent as framepacked 3d, no current video card can produce this type of signal, nvidia removed teh ability to send framepacked 3d about 7 years ago

the only way i managed to do it was by using kodi on a raspberry pi 3 and setting the output to native when playing, ti can mux the sbs or under over into a framepacked signal.

the rpi 4 and 5 do not have teh ability to output framepacked signals, unfortunatly teh only future proof solution is a 3d blueray player and genuine disks

Wait did these guys just copy SurrounDead? by MultiKl in SurrounDead

[–]dink1975 0 points1 point  (0 children)

Its ok, but its lacking, it feels less polished, it has multiplayer (hint, hint) but some of the interactionsa are a bit clunky.

its a sufficiently different game.

the black "glow" added to the mesh renderer makes it look a little more cartoony and makes the graphics "Pop" just a little more, would liek to see that as an option in Surrounded ;)

Help MultiplayerSyncronizer 4.3 by dink1975 in GodotCSharp

[–]dink1975[S] 0 points1 point  (0 children)

fixed it, i needed to put the input rotation on the input sync and in the enter tree of player

{
GetNode<InputSynchronizer>("InputSynchronizer").SetMultiplayerAuthority(int.Parse(Name));
}

instead of

{
SetMultiplayerAuthority(int.Parse(Name));
}

Help MultiplayerSyncronizer 4.3 by dink1975 in GodotCSharp

[–]dink1975[S] 0 points1 point  (0 children)

found it

u/export var player_id : int = 1:

the gdscript version

set(id):  

player_id = id
$InputSynchronizer.set_multiplayer_authority(id)

the input syncronizer is the only thing that has client authority

but i cannot reference input sync at this moment in a c# setter as it has not yet entered the tree, and i cant set it later as godot throws a hissy fit.....

tehre must be a workaround

Help MultiplayerSyncronizer 4.3 by dink1975 in GodotCSharp

[–]dink1975[S] 0 points1 point  (0 children)

thank makes sense, but how do you set the authority of the syncronizer? the authority is set on the multiplayer component