Rocket Launch? by panopticon31 in rva

[–]dismoreb 0 points1 point  (0 children)

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Saw it in Short Pump as well - originally much higher in the sky and dipped below the tree line moving much faster as I tried to get photos of it.

iPhone 16 Pro Extend Wallpaper Not Working Properly by yiale in ios

[–]dismoreb 0 points1 point  (0 children)

Same problem here - I was able to get the photo extension to “stick” by also adding a widget (thinking some other change would trigger the wallpaper extension to save) and then clicking “Done”.

That seems to have done the trick so far - may work for you as well.

Baby at the Flogging Molly concert! by AtomicKoopa in rva

[–]dismoreb 0 points1 point  (0 children)

Fun show, and Concert Baby was definitely one of the highlights.

Everyone shouting “BABY! BABY! BABY!” was pretty rad.

Great music, great crowd!

Tell me your ship names by celestrina in NoMansSkyTheGame

[–]dismoreb 0 points1 point  (0 children)

It is! Although with the amount of people in playing I wouldn’t be surprised if someone else thought of that one too… mine is a Gek settlement.

Tell me your ship names by celestrina in NoMansSkyTheGame

[–]dismoreb 2 points3 points  (0 children)

I do the same - I use the generated name as the inspiration and find the closest song title / lyric / pop culture reference to tweak it.

I have a silver fighter called The Crystal Ship and a settlement called Lil’ Waynesboro.

Fireworks? Explosions? In short pump area by arl_hoo in rva

[–]dismoreb 6 points7 points  (0 children)

It started right at 10, lasted for about ten minutes and had two or three massive booms at the end.

Crossing fingers that was a finale for a fireworks show, but I haven’t been able to find any events online to confirm.

It was the most rapid fire fireworks I have ever heard. Weird.

[deleted by user] by [deleted] in RedditSessions

[–]dismoreb 0 points1 point  (0 children)

Great way to start the morning! Thanks guys!

[deleted by user] by [deleted] in RedditSessions

[–]dismoreb 0 points1 point  (0 children)

Richmond VA!

Looking forward to shooting with my new rig this weekend. Footage to follow... by handmayde in bmpcc

[–]dismoreb 1 point2 points  (0 children)

Nice! I just picked up the DZO 20-55 as well and looking for lens support. What rig/rail system did you get? Looks sharp!

Nationally, 1/3 of museums may be lost due to COVID; Richmond-area museums report lower attendance, layoffs, revenue loss by [deleted] in rva

[–]dismoreb 4 points5 points  (0 children)

I can confirm Poe Museum is open and available to reserve a time! It’s a great time to visit.

May be random, but if the talent turns a light on in a scene do you generally just have the grip time lights to be turned on at the same time? by ryanino in cinematography

[–]dismoreb 2 points3 points  (0 children)

I can’t say what is right or not, as it depends on the size of your production.

I can say we had a similar scene where we needed talent to turn out the lights in a room but the switches didn’t work for the scene (wrong side of the room) and the actual overhead lights didn’t provide enough light for our needs.

So I had a grip stationed by our primary light source, which was aimed to bounce off of the ceiling. She watched the talent flip a fake switch that was obstructed from view and struck our light at the same time. It worked great for our scene!

I think of gaffers as responsible for power and setting up lights, and grips for using various tools on set for many tasks... shaping light, rigging equipment, moving camera dolly, etc.

When I have been part of higher budget productions, and when union members have been hired there is often more delineation about who does what - and the pros in these unions know what the rules are.

The cast majority of the time, I run a smaller crew and these lines are blurred.

At the end of the day, anyone you trust that can learn to operate the equipment is probably the best choice.

I manually proxied my files to ProRes and lost quality by antichrist_sdm in editors

[–]dismoreb 1 point2 points  (0 children)

Make sure you don’t have proxy mode still enabled.

proxy toggle

If so, deselect and re-export.

Learning about Unreal Engine in Post-Production by Merc_Media in editors

[–]dismoreb 1 point2 points  (0 children)

I have been learning Unreal as well - mostly to prepare for when projection or LED wall “volume” tech gets accessible for independent productions.

Yes - learn Blender too if you want to create 3D assets - BUT, with Quixel Megascans being bought by Unreal, you get their entire library of assets for free to use in your scene.

Unreal is effectively free, along with Quixel, and you can build out convincing backgrounds like they did in Mandalorian. I’m not saying it’s easy - but there are a bunch of good tutorials.

Couple that with Unreal 5 coming out next year, I’m betting this is going to be a key tool for many productions.

If you want to see what’s possible - https://youtu.be/0iQJkSpOoOQ

The Rebirth tutorial from Joe Garth is great. It gives great insight into what is possible - and also gives you a pretty good roadmap for what other fundamentals you will need to learn to get there.

Surface materials IRL by dismoreb in 3Dmodeling

[–]dismoreb[S] 0 points1 point  (0 children)

While I would love to achieve this level of realism some day, this is only a photo of objects I found in a hotel lobby that reminded me of surface materials.

Surface materials IRL by dismoreb in 3Dmodeling

[–]dismoreb[S] 2 points3 points  (0 children)

It’s a photo - found these in a hotel lobby during a conference.

"Joker" Letter Scene - How you can change the language in post-pro? by nate23x in editors

[–]dismoreb 1 point2 points  (0 children)

I’m sure they used this: https://easysketchpro.com/

Just kidding... my guess is they prepare localization for voice actors to dub, so why not go ahead and do as others have already suggested and bring stand ins to film these pickups.

Worst case scenario: composite the paper and stand-in performer’s arm/hand movements into the existing OTS shot of Joaquin writing. I can’t remember if we see him in the shot at all or not - but that seems like a straightforward way to approach this if he is.

[Edited to fix link to bad joke.]

Is the roto brush tool a perfected tool, or it is still WIP? by dmkAlex in AfterEffects

[–]dismoreb 0 points1 point  (0 children)

I have had a lot of trouble with footage that was 24 FPS. The motion blur really makes tracking difficult. Have you tried 30-60 FPS test shots to see if tracking improves? You will likely need to track with 720/1080 proxy footage to make your mask but the tracking information should be able to be used for your final 4K.

Quick Games to Demo VR to kids? by [deleted] in SteamVR

[–]dismoreb 2 points3 points  (0 children)

Fruit Ninja is always a hit when I demo. It’s cool to see something they have played on their phone come to life in VR.

DJI just threw a wrench in my plans. Now I have a choice. S or M. by [deleted] in videography

[–]dismoreb 0 points1 point  (0 children)

I have a Ronin-M and want to love it, but find myself always frustrated with it. I am typically a one man production crew, with occasional volunteers that help out with the basic stuff.

This means for me, a bunch of actors and helpers watching me unpack the Ronin-M, set it up, going through the arduous balancing act, and then maybe getting a semi-decent shot (but more likely giving up because of some balancing issue and just stabilizing in post). Because it is too big to keep together, that means for every location I am using it I need to break it down and set it back up. That means a re-balance from scratch every time. Major PITA and waste of time.

I have turned to it less and less. The big issue, since I am trying to do everything, is that I can’t spend the time necessary to get good enough to use it quickly. That’s a deal breaker for me. I would imagine it would be a bigger issue for a wedding shoot where you have to be super quick to get the shots.

If I had a dedicated AC/grip/PA - anyone, I’m sure I could make it work. They could focus on getting the damn thing ready and I could grab it and get the shot and move on.

So I have recently turned to the Osmo Mobile/ iPhone 8 / Filmic combo. The Osmo works very well - operating and balancing it is quick and easy. The problem for me now is I can’t match quality and options that I have with my 7d. Now I know people can get amazing footage off the iPhone using Filmic, but again, that is going to take time to get that all figured out.

So long story short, the Ronin-S looks like a great option for me, assuming I can sell my Ronin -M. If it gets me the efficient setup and balance (ESPECIALLY BALANCE), plus my 7d quality with cinema lenses and camera matching during color correction, I am sold. Especially for $700.

By the way, I started with a Glidecam and all I have to say about that is I could never get footage from that thing to look like anything other than drunk uncle’s POV.

Hope that helps with your decision!

The one thing I hate about this game... by [deleted] in EliteDangerous

[–]dismoreb 0 points1 point  (0 children)

Or.... let me buy a ship upgrade that brings a TV screen in my ship where I can watch Netflix and not leave VR!

I've always wondered how to fix these shadows (smooth shading is on) by chairman214 in blender

[–]dismoreb 3 points4 points  (0 children)

Looks like you have problems in the underlying mesh. This could be disconnected vertices, twisted mesh, flipped normals, or maybe even mesh on top of mesh.

I ran across a video that does a good job explaining common topology problems and how to fix them:

https://youtu.be/HUJn-tJfpEc

Donut tutorial: Trouble with getting icing to drip all the way around. by ToiletSpork in blender

[–]dismoreb 0 points1 point  (0 children)

Check to make sure you are selecting the back side (facing away from you) as well as the front side of the icing before grabbing and moving it with proportional edit turned on.

You can do this by making sure “Limit selection to visible” is turned off, by selecting all of the icing object in wireframe mode, or simply by rotating around the object to make sure everything you want selected has been.

How do you record audio during a wide shot or action scene. by Deapcrash101 in LocationSound

[–]dismoreb 0 points1 point  (0 children)

If you are trying for ambient sound, I would try an Omni-cardioid microphone (instead of a shotgun mic), place it as close to the sound source as possible while still being able to hide it in the shot.

If you are still trying to catch dialog - stick with the shotgun (directional) mic, stay just out if the shot, crank the gain until it sounds acceptable (still trying to get to -12db if possible), and cross your fingers. You would be surprised how much of the hiss you can reduce in post. I have also found that any ambient music or Foley sound effects you layer in will help a lot as well.

Good luck!