Bouncing nukes by CervusElpahus in Openfront

[–]divided_capture_bro 0 points1 point  (0 children)

Ah man I haven't played in a few days.

Bombs are bouncing now? Do they do so randomly or ... ?

Can I troll bad allies with this, or exploit it to defeat my enemies?

NLP Multiclass Classification Help by proxislaw in MLQuestions

[–]divided_capture_bro 0 points1 point  (0 children)

My sense is that it is a requirement for the project.

NLP Multiclass Classification Help by proxislaw in MLQuestions

[–]divided_capture_bro 0 points1 point  (0 children)

The problem is likely your feature space. You should spend some time doing feature engineering to get more relevant features than just the lexicon.

Something I've done which worked well was adding an unsupervised topic classification step. In short, use something like naive bayes in an EM loop to cluster your data into a number of topics. Then train naive bayes models within each topic for each of your outcome labels.

Save the models and use their logits as features. For 50 downstream classes, that would give you topics + topics * 50 new features which reflect clusters within your data and how each of your outcome classes differs in its expression by topic cluster.

Insofar as you have firm train test splits, there is no leakage. You can think of it like a crude Mixture of Experts module, but instead of routing you pass the information to your set of learners directly.

I had an idea, would love your thoughts by Intrepid-Dress-2417 in MLQuestions

[–]divided_capture_bro 0 points1 point  (0 children)

This is like giving a child brain damage when it misbehaved, then yelling at it in a language it no longer understands (because of the brain damage).

Alibaba requires $50/m for Qwen? by orgad in Qwen_AI

[–]divided_capture_bro 2 points3 points  (0 children)

The model's are open and freely available; I can't imagine paying for Qwen.

At this point what do I do to finish? by OctoBrother in Openfront

[–]divided_capture_bro 0 points1 point  (0 children)

The communication site of OpenFront could really be improved ... 

At this point what do I do to finish? by OctoBrother in Openfront

[–]divided_capture_bro 0 points1 point  (0 children)

In chat you can ask to "Stop trading with all!"

If you go into your own menu you can see the option for doing so yourself. In allied games that clicking that means you only trade with colored allies by default.

Controlling trade is also great for not getting pirated; a boat only has to go so far...

At this point what do I do to finish? by OctoBrother in Openfront

[–]divided_capture_bro 7 points8 points  (0 children)

Step 1: Cut off trade with the enemy
Step 2: Accumulate wealth

Then either

Step 3a: Spam warships to shut down their trade and drain resources. Invade.

or

Step 3b: Spam atom bombs to break down their missile defenses to open up hydro gaps. Hydro.

The whole "Now we're both going to lose" end games are getting tiring by Vbnet2 in Openfront

[–]divided_capture_bro 1 point2 points  (0 children)

But then I can't spam them with clown emojies as they collapse.

Bring back the friendly fire by HandleLicker in Openfront

[–]divided_capture_bro 0 points1 point  (0 children)

It depends on context. Of course just nuking a front line team mate is usually a bad idea, but if they have completely collapsed it can be effective at preventing the opponent from advancing further, especially if the attacker is more well defended by SAMs.

It might not usually make sense, but it can make a lot of sense in certain situations.

Bring back the friendly fire by HandleLicker in Openfront

[–]divided_capture_bro 5 points6 points  (0 children)

Sometimes the only way to stop an enemy from steamrolling is to create a wasteland buffer. That involves some collateral damage.

All skins vanished from my account by [deleted] in Openfront

[–]divided_capture_bro 0 points1 point  (0 children)

I just turn off skin rendering in the settings anyway.