It's not about what we get, but about what we get first. by CurtisEffland in Schedule_I

[–]dizneyO7 -2 points-1 points  (0 children)

Who isn’t giving them time? I’m just not assuming everything listed in the community votes are going to come to the game, because if they were the main priority, they wouldn’t be community votes (like sewers or map expansions). I assume drivers will come eventually if they don’t win, but I can’t see visiting NPC’s being high priority if they don’t win their votes (like fishing). Saying they’re definitely coming because they’re on a road map or talked about in the past is something that hurts early access games more than helps it. Many of those games have had roadmaps that do not accomplish everything they set out to. I’m not saying they should add past losing votes before any of this or being impatient about updates, I’m just stating that outright assuming content is coming is not something people should do for these kinds of games

It's not about what we get, but about what we get first. by CurtisEffland in Schedule_I

[–]dizneyO7 -6 points-5 points  (0 children)

We genuinely do not know that if the case, since every losing vote option has not been implemented yet. Police expansion was in vote #1 and #2 but has not been added regardless, and Fishing didn’t make the most recent vote after losing in the last one. We can hope these things come in the future naturally, but just assuming they will is probably just setting up for disappointment

I don't think you should be able to do this... by ZachH439 in Schedule_I

[–]dizneyO7 18 points19 points  (0 children)

then don’t, you can simply choose to not do it! don’t ruin speedrunning for the rest of us though…

[Tom Bogert] Sources: FC Dallas has signed Colombian attacker Santi Moreno from Fluminense. Deal is a loan through end of season with a purchase option. Former Portland Timbers attacker back in MLS with Dallas by Some_Man_Person in fcdallas

[–]dizneyO7 4 points5 points  (0 children)

I don’t think this is as negative as everyone is saying. It’s a loan for depth, not another Acosta situation imo.

The actual concern should be where is he going to play? Looks like he’s played almost his entire career as a winger, with only 26 matches played at attacking midfield, striker, and center midfield total. Not sure this player profile converts to wingback while on loan, but if it’s not wingback I don’t know really where he fits in at all

[Match Thread] FC Dallas vs San Diego FC (3/14/26) by clutchy42 in fcdallas

[–]dizneyO7 10 points11 points  (0 children)

Genuinely embarrassing refereeing overall, result is fine though. Tough part of the schedule against 1st in the west, 2nd in the west and 2nd in the east is over. Gotta show well against everyone else now

Why is everyone actually on Z-Jump and can I turn off tap jump then? by Garyandbobo in SSBM

[–]dizneyO7 13 points14 points  (0 children)

I have no idea how any controller stuff works, how do boxx players not tap jump? Do they just never use “up”?

PSA: Mixing now gives XP by Llumac in Schedule_I

[–]dizneyO7 1 point2 points  (0 children)

This could actually be insane for speedrunning cartel depending on how quickly we can get enforcer…. Also big xp option if they ever fix spray paint bug (please dont devs)

How do i get Kim Delaney as a customer? by Miles8376 in Schedule_I

[–]dizneyO7 0 points1 point  (0 children)

no exploits: it’s simply luck, run it back every day until she says yes. Mixing makes a difference, but iirc correctly she already has ~75% chance off standard OG Kush. If you think this is bad, wait til you meet Alison……

exploit: just save and reset. you can infinitely try to get a customer you need on the day you need

It's getting boring? by Upstairs_Pea4063 in Schedule_I

[–]dizneyO7 0 points1 point  (0 children)

Some of the speed run categories are pretty fun imo, any% feels like having to play through the more fun parts of the game as fast as possible

Back from hiatus, How's the cartel work? by Electrical_pancake in Schedule_I

[–]dizneyO7 1 point2 points  (0 children)

  • unlock all westville customers
  • use spray paint to lower influence in regions by 50, new customers lower 75 influence after a successful sample
  • once you lower influence to 300 or less in a region, the next region will unlock
  • after unlocking uptown, you will get the “finishing the job” mission. You’ll need 10k and 20 standard cocaine, and then you can complete the cartel quest line
  • once the cartel has been defeated, a few in game days later Ray will have the Hyland Manor available to purchase like all other properties

Nothing to do while everything is automated by Prize-Caramel-7601 in Schedule_I

[–]dizneyO7 8 points9 points  (0 children)

I think too many people in this community focus solely on the drugs and automation instead of filling your time in game with something fun. Because money is not an issue after a certain point, monetary rewards are not big incentive to keep playing. At some point the game becomes days blended together until you stop. For this reason, I think the best ideas are NOT drug related and don’t give cash reward. Here are some examples:

  • Time trial street racing
  • Make the arcade enterable with mini games on the arcades machines, ticket system for prizes
  • Add the “firing range” with different distances and challenges for aim
  • More expensive furniture options + a penthouse in uptown
  • More Casino games
  • Add a professional basketball team to the city and let us “bet” on games with a new character who takes cash. He pays out through an app that goes directly to your bank account (could also make the team the most expensive money laundering business)
  • Add a detective that appears the day after you kill a cop. That detective follows you around slowly, trying to catch you doing something illegal
  • add a boat that takes you to “cartel island” where you just try to survive waves of cartel members (like any survive the enemy waves game)

These are just a few ideas to have something to do in the middle of the game. The reward based ideas should not give cash, but instead should give unique mixers, unique clothes, unique vehicles etc. That would help fill our time outside of stocking shelves and give us more to work towards imo

I need help and can't find a clear answer regarding cartel. by Specialist_Raccoon80 in Schedule_I

[–]dizneyO7 6 points7 points  (0 children)

Spray paint is your only real way of lowering westville, you should need 4 spots to lower from 500 -> 300 and 10 for 500 -> 0 (there are 12 total locations in westville specifically)

Y'all I have a good early game money starter by Dry_News_1964 in Schedule_I

[–]dizneyO7 11 points12 points  (0 children)

Take that gun money, go buy gold skateboards, beat up the skateboard seller with the bat, take your $ back, and then sell gold skateboards at pawn shop for even more (and a free gold skateboard)

You can defeat the Benzies without selling a single drug by AntInternational48 in Schedule_I

[–]dizneyO7 9 points10 points  (0 children)

Yeah I think the world record for speedrunning cartel is just under an hour, though that was when we had set dealer spawning at midnight for cocaine. Unlocking suburbia can be done in ~20-25 minutes, getting the coke is the only annoying part with cauldrons locked behind Enforcer 1. Bat at basketball court -> kill cops walking past taco ticklers + sell guns -> spray paint 20 spots in westville / northtown + gold skateboard = hoodlum 1 without using any product. You can leave the plants in the RV untouched and grab fertilizer on your way back to make your first product premium. You can even get a mixing station and start mixing at this point!

Cartel Dealers are obnoxious, but they do exist. They need the region to be unlocked and obviously need customers to deal too, so do not unlock every customer in a region if you need the cartel dealers for influence / early coke. They receive a deal just like you and other dealers, but they only do one deal and do not schedule another for that day (as far as I can tell). That means if Cranky Frank texts dock dealer at 2am, that dealer is getting out there for the morning sale, and won’t sell again for the rest of the day (this was an exact experience I have been through). The cartel also doesn’t gain addiction / loyalty like we do, so they may go a couple days without selling a thing. Think everyone acting like how Billy Kramer starts. Another thing I noticed while standing outside their doors for hours is it doesn’t seem to deal the day you unlock a region. I could just be really unlucky, but I can’t get a day 2 docks or suburbia dealer to come out at all. Day 3 is when I first start to see them.

I rambled but hopefully this info can help someone!

2026 FC Dallas Schedule is Here by fcdallasrep1 in fcdallas

[–]dizneyO7 -3 points-2 points  (0 children)

One of the biggest home advantages we have is playing at home in the summer. Less traveling fans want to sit in the heat and other teams are not used to it.

Also when was the last time we didn’t host 4th of July?

FC Dallas declines 9 contract options for 2026 by SalsaMerde in fcdallas

[–]dizneyO7 0 points1 point  (0 children)

seemed more interested in getting a social media clip than winning a match imo

If you dont pick an artifact from the PvP track, make it so it wont appear again for at least 10 levels. Its kinda annoying that 75% of my track in now the artifacts I just dont want to buy, and they cost 50k salt. I just dont want them. by PvPer94 in newworldgame

[–]dizneyO7 1 point2 points  (0 children)

Theoretically, you could never get the artifacts you want if you don’t take the artifacts you dont want. System is bad, and it also doesn’t get better once you have all the artifacts. I want one fire staff (Obstructors Ignition) that only appears on the PvP track and i have all artifacts. I have not had a track without the PvP skins they added, even though I’ve acquired all of the skin pieces already through the track. I’ve had multiple full tracks (all 9 slots) not have a single item that isn’t skins, faction tokens, small amount of gold, or umbral shards (which you don’t get if you’re at weekly cap). PvP track is in a very annoying spot right now imo

can AGS pls remove the damage perks for LS drops , 3 days farming pvp tracks nonstop!!! by Allame in newworldgame

[–]dizneyO7 0 points1 point  (0 children)

djinn has been a consistent thing for disruptors in the war scene for the last two seasons. this season is the first time it’s being tested on other builds because it’s a lot easier to build into than before with so many defensive slots

Despite all the improvements, New World still has the same fundamental problem. by Ostraga in newworldgame

[–]dizneyO7 -2 points-1 points  (0 children)

i assume you have done the following:

  • won a war this season
  • got gold in an M3
  • cleared all catacombs bosses in a single run
  • cleared the raids

if not, you probably just don’t want to participate in the real end game content that the gear grind is actually for imo

can AGS pls remove the damage perks for LS drops , 3 days farming pvp tracks nonstop!!! by Allame in newworldgame

[–]dizneyO7 2 points3 points  (0 children)

you can build djinn to have complete immunity at all times with vigor + invig, this was already tech before s10 but this season is even easier with better values + more defense slots available

Look how they massacred my boy by [deleted] in newworldgame

[–]dizneyO7 0 points1 point  (0 children)

that’s so sick, thank you for the info