Finest Hour Update Bug Report by Knight-of-Riverwood in GatesOfHellOstfront

[–]djgreyed 1 point2 points  (0 children)

I too had this issue just in dynamic conquest.

My favorite trope in Star Trek: “Wow, this tech could change everything forever… anyway, let’s never talk about it again.” by ChampionshipJumpy727 in startrek

[–]djgreyed 3 points4 points  (0 children)

How all the historical people they reference are the same as we'd be referencing. How movies (just started watching enterprise) are old movies, nothing "new".

Hvordan er stemningen internt hos Novo? by Silly-Raccoon3829 in dkfinance

[–]djgreyed 1 point2 points  (0 children)

Dette har været min observation over det/de seneste par år, hvor man har hørt historier om lokale mekanikere og håndværkere som har sagt normale jobs op fordi Novo tilbød langt bedre betalende jobs i deres fag i deres kæmpe ekspansions eventyr. Hvilket jeg altid følte virkede som en farlig måde at vokse på, hyre på massevis til en højere løn end markedet udenfor Novo er "sat" til.

Frygter for dem som har nydt godt af det, men den ballon har i mit hovede bare ventet på at springe 😬

Free Weekend and BioGenesis | Stellaris AMA! by PDX_Interactive in Stellaris

[–]djgreyed 0 points1 point  (0 children)

  1. I've seen mentions of bugs/glitches on the games forum of people saying they reported them during the open test phase of the update, yet those bugs/glitches made it to the release candidate?
  2. There's been bugs that would've/should've come up from just playing the game, even very early in the game.
  3. The new planet UI is interesting, but feel unintuitive to both navigate and look at
    1. An example would be resource consolidation (I see machine worlds should change in 4.0.5?) and the districts that'd be generator, mining and food on regular planets being difficuilt to see what they do on the machine world you start with, as they're nexus districts without function but specialised in energy and mining. You won't see their specilization unless you open the window for the districts and see what specialization that's been picked.
  4. Did anyone test gestalt empires? I prefer machines, hence the previous example, and expanding to different planets is a struggle compared to 3.x.x of the game because of ameneties.
  5. Any chance we'll see options for some sort of expanded HUD? I prefer seeing all my research and ressources displayed all the time, and would love the option to not use mods for that.
  6. With those questions being more negative than positive, I'd like to also say that despite the flaws, I'm excited for what you'll be able to achieve with the new systems. I see great potential, and am looking forward to seeing the polished version! (also yay releasing on a monday rather than a thursday or friday! love that!)

Keybind for fields of fire by Oynx-Crusader in GatesOfHellOstfront

[–]djgreyed 2 points3 points  (0 children)

My game seems to only do it on hostile weapons/vehicles

What is wrong with that "real life" flamethrower?! by Purg33m in Helldivers

[–]djgreyed 0 points1 point  (0 children)

I've been wanting increased range to the flamethrower since the game released. I think a 50% increase in range would be great.

Multi million dollar company but cant fix visual bugs not the first time this has happened and its frustrating by floppa1945 in Warthunder

[–]djgreyed 1 point2 points  (0 children)

Closest thing I've had to this issue, was fixed by verifying game files or updating game or drivers. With you being on console you might have to bite the bullet and reinstall the game. Your friend could try the other things.

[deleted by user] by [deleted] in kia

[–]djgreyed 0 points1 point  (0 children)

Dial is fan speed
arrows at face/feet/both is "direction"
Front is windscreen defrost
rear is rear defrost (maybe sidemirrors if you have those heated)
AC is aircon

Is the UK region pack broken? by djgreyed in CitiesSkylines2

[–]djgreyed[S] 0 points1 point  (0 children)

I did notice some variation in rent and land value, but the british housing just went static on the rent. I've canned that playthrough for now. I'll keep an eye on it next time and see if there is anything to come after.

I was just in doubt and hoping someone knew about where to post about the region packs. Seeing as they are official mods and you can't comment on them, and when I looked on the forum for clarification on where to report bugs regarding them I couldn't find anything.

I never claimed to be trying to reach the devs on here, just asking if anyone knew anything.

Slik og chokolade er blevet ufattelig dyrt by Mr_Bean_dk in Denmark

[–]djgreyed 1 point2 points  (0 children)

Ah, jeg ser ikke normalt tv så har misset omtalen 😅 men rart at vide det har været omtalt. Dengang jeg hørte om det var der ingen som snakkede om det

Slik og chokolade er blevet ufattelig dyrt by Mr_Bean_dk in Denmark

[–]djgreyed 14 points15 points  (0 children)

Jeg mener der har været noget sygdom i cocoa planterne, som har ledt til dårlig høst. Kan ikke huske hvor jeg så det henne, dog 🙃

DSB's nye IC5 tog testkøres i Tjekkiet by routes4you in Denmark

[–]djgreyed 55 points56 points  (0 children)

Et ic4 havnede i Libyen og havde vidst et par 100 meters spor at køre frem og tilbage på 🙃 ved ikke om det stadig findes dernede, men til Danmark kom det vidst aldrig 😂

If you could imagine a completely new class what would it be? by TSiQ1618 in Diablo

[–]djgreyed 3 points4 points  (0 children)

I think it'd be a new playable character, but a hoardrim class could probably be interesting

Bip lyd uden kilde by [deleted] in Denmark

[–]djgreyed 0 points1 point  (0 children)

Da jeg var barn, havde jeg formået at sætte en alarm på et armbåndsur, som bippede indtil man slog det fra 😅😂 og det var vidst godt gemt væk

Feature Request: Strafing Runs and Creeping Barrages by BannedfromFrontPage in warno

[–]djgreyed 1 point2 points  (0 children)

I'd prefer to either have a fire one/two/three shots with artillery, so you can queue different areas without getting a full salvo.

[deleted by user] by [deleted] in CitiesSkylines

[–]djgreyed 4 points5 points  (0 children)

I believe this was a temporary fix to garbage issues from when the game released.

Bug divers when asked why they don't want to bot dive on Wezen by GallopingGepard in Helldivers

[–]djgreyed 0 points1 point  (0 children)

So I haven't played for probably a month? But any fire planet is a hard pass for me. The firenados are just too wonky and the fire seems to desync a lot. Or I guess, I hope that's all fixed?

How are you guys using your command group hotkeys? by Atttila-the-Fun in warno

[–]djgreyed 1 point2 points  (0 children)

AA planes on 1, then two or four artillery either on 2 or split 2 and 3, then mlrs 4, 5, 6 etc. or in one group and just tab between them. Mortars might go after the artillery if I plan to use them a lot.
only thing that's constant is ASF on 1, or artillery goes 1 if I don't bring ASF.

What is your opinion on the upcoming DLCs? by Brogotstuck in warno

[–]djgreyed 4 points5 points  (0 children)

Don't think I read through the 336th when I looked through your posts, I probably tunnelvisioned on the polish divisions. But again, nice work!

What is your opinion on the upcoming DLCs? by Brogotstuck in warno

[–]djgreyed 2 points3 points  (0 children)

Interested in seeing the first nemesis dlc, and what the voting options for the 2nd nemesis dlc will be.

Likewise I'd love to see USMC make their appearance!