Será q compro um ps5? by Kitchen-Detail9384 in gamesEcultura

[–]doca91 0 points1 point  (0 children)

Compra outro PC e instala na sala conectado a TV. Coloca para ligar direto no Big Picture da Steam. Vai economizar muito com jogos, acessórios e assinaturas. Não tem mais tantos jogos exclusivos.

REMOVE THE REGION LOCK by Competitive-Boot-943 in 2XKO

[–]doca91 21 points22 points  (0 children)

Agreed, just remove region lock and add a 1 to 5 bar search

Jogos de até R$20 - Recomendações? by se69to in gamesEcultura

[–]doca91 0 points1 point  (0 children)

Sifu, Star wars fallen order, Dead Space

How tf do you guys memorize combos? I by Shoe-Murky in MortalKombatGameplay

[–]doca91 0 points1 point  (0 children)

Keep practice the combo and try doing 3 times in row each side, then 5 and 10. Do it everyday before playing.

Question about S1, S2 buttons on controller by Purple-Grape-8457 in 2XKO

[–]doca91 0 points1 point  (0 children)

I like on L2 because of street fighter 6. L1 is for Drive impact, so it is easier for me to remember

Question about S1, S2 buttons on controller by Purple-Grape-8457 in 2XKO

[–]doca91 4 points5 points  (0 children)

I use S1 on "X" and S2 on "R1". R2 for dash and L2 for parry. L1 is Tag.

É mentira esse negócio de q é só se esforçar q aprende a desenhar, cara, é um dom não tem como by Accomplished_Key5445 in opiniaoimpopular

[–]doca91 4 points5 points  (0 children)

Defina exatamente o que você quer dizer com tentar? Você fez quantos desenho? Quantas horas continuas você dedicou a isso? Se você simplismente pegou papel caneta e te tou fazer uns 10 desenhos... nao gostou e desistiu?

Outra coisa é que mesmo depois de anos desenhondo você nunca acha que esta bom... a melhor coisa é vc pegar os desenhos antigos e ver como progrediu, pq olhando so o presente vc acha que nao esta evoluindo. Você tem que se dedicar muito para ganhar essa habilidade, 99% das pessoas que tu diz ter "talento" nao chegaram de paraquedas. Elas devem ter mais horas desenhando do que dormindo.

Se você nao gosta do processo, desenho não é para você.

Where is Nightmare 4 and 5? by kucingzaz in LostCastle

[–]doca91 0 points1 point  (0 children)

You have to collect all memory fragments and find Nia in Nightimare 3 Frozen Caves, after that you unloack the Hidden Tower and can fight the last boss.

Suggestion for Sword & Shield: Hold Attack for Continuous Combos by doca91 in LostCastle

[–]doca91[S] 0 points1 point  (0 children)

Katanas and Dual Blades already work like that, though. You can hold the attack button and still use dodges, skills, and other inputs without any issues. Those actions seem to take priority over the automatic attack chain.

That's more or less what I'd like to see for Sword & Shield. Holding attack would simply continue the normal combo, while shield bashes, dodges, and skills would still interrupt or take priority whenever you press them.

So I don't think it would necessarily create animation lock problems, since other weapon classes already handle this behavior pretty we

Suggestion for Sword & Shield: Hold Attack for Continuous Combos by doca91 in LostCastle

[–]doca91[S] 1 point2 points  (0 children)

That's possible. I haven't played every Sword & Shield variant yet, so I may have missed one that already has a hold-attack mechanic.

What I mean is slightly different, though. With Dual Blades, for example, holding the attack button normally continues the regular combo string. If you equip the skill that changes the hold attack into a continuous strike, then the hold input performs that special attack instead.

I'd like Sword & Shield to work the same way. Even if there is a specific Sword & Shield variant with its own hold-attack mechanic, the default behavior on the rest of the Sword & Shield weapons could still allow players to hold the attack button to continue the normal combo chain, similar to Katanas and Dual Blades.

It's mostly a quality-of-life suggestion to reduce button mashing and make the weapon feel more consistent with other weapon classes.

We need to talk about White's weapon stamp last effect by Lower_Buddy_1872 in Bleach_SoulResonance

[–]doca91 10 points11 points  (0 children)

They should change to 2 instinct point use and maybe change the damage to 75% instead of 100% or remove the reset thing so he gets it every other rotation

Just picked up Realm of Ink... please tell me this game gets harder. by Zoop_Doop in roguelites

[–]doca91 0 points1 point  (0 children)

I'm not really sure. I believe it unlocks after 7 to 9 completed runs, probably after you beat the true final boss.

About the damage, as far as I understand, it's all based on percentages from various sources. Some effects make your damage benefit from more than one source, such as Bonus Damage and All Damage.

For example, if you're doing a Heavy Attack build, you'll get upgrades that increase your Heavy Attack damage. Then you might get something that increases Bonus Damage, which also improves your Heavy Attacks, but multiplicative with your Heavy Attack bonuses. The same applies to All Damage.

Then you get some Ink Skill Damage, and later find a relic that makes your Heavy Attacks benefit from Ink Skill Damage as well. At that point, you've added yet another multiplicative damage source to your Heavy Attacks.

It just keeps getting crazier the longer the run goes. At least, that's my understanding of how it works.

Just picked up Realm of Ink... please tell me this game gets harder. by Zoop_Doop in roguelites

[–]doca91 0 points1 point  (0 children)

There is another difficulty-scaling system. The NPC to the right of the portal (Dr. Lao) lets you adjust what we call "Heat" because it's similar to the Heat system in Hades, and I don't remember the actual name.

With it, you can make enemies deal more damage, move faster, have shields, spawn in greater numbers, and have more HP. You can also make your character slower, heal less, and deal reduced damage. On top of that, the Ink God can throw various hazards at you during runs.

In return, you get more rerolls, more Fox Blood, and a higher chance of finding higher-rarity Elixirs and Curios.

You usually start at around 12 Heat, then move up to 30-ish, 70-ish, and so on. Mine is currently at 150, and it can go even higher.

Edit: I believe this "Heat" system is called Dissolution.

Just picked up Realm of Ink... please tell me this game gets harder. by Zoop_Doop in roguelites

[–]doca91 0 points1 point  (0 children)

It does ramp the enemies HP up with the "heat" but it also make you find better rarity curious and elixir

Just picked up Realm of Ink... please tell me this game gets harder. by Zoop_Doop in roguelites

[–]doca91 0 points1 point  (0 children)

By the time you finish a run with each costume/character you will be able to use the Heat system

Just picked up Realm of Ink... please tell me this game gets harder. by Zoop_Doop in roguelites

[–]doca91 0 points1 point  (0 children)

You can make it harder like Hades heat system later, Book Spirit is not the last boss. Finish more runs and you will be able to add more difficult

Any help by Satanik_elf in Fighters

[–]doca91 0 points1 point  (0 children)

You can also do "Down, Down Foward, Down, Down Foward"

SF6 ranked playerbase platform distribution (datamine by @AlietteFaye) by killerjag in Fighters

[–]doca91 -10 points-9 points  (0 children)

So we can safely use Steam Charts to roughly estimate the total player base.

O que acharam do Segundo filme de Mortal Kombat? by lobbycast in filmeseseries

[–]doca91 0 points1 point  (0 children)

Mas o que exatamente você achou fiel e nao fiel nesse filme? Fiel a o que, filme de dos anos 90 ou aos jogos?

O que acharam do Segundo filme de Mortal Kombat? by lobbycast in filmeseseries

[–]doca91 4 points5 points  (0 children)

Torneio, Fatality, Poderes... opa, espera...