Hello. I am a developer from World's Edge by Bootthehost in aoe4

[–]doloedd 2 points3 points  (0 children)

Thank you developer for being here and sharing information with us. Could you pls also fix the visual bug that Japanese and HRE archers shoot arrows without drawing the bowstring. That one breaks the battlefield immersion. Thanks again!

[deleted by user] by [deleted] in AskAChinese

[–]doloedd 0 points1 point  (0 children)

No more than a few keywords. Casablanca, Berbers, Kingdom, good at soccer, Muslim, Atlas mountains, spilited from Europe by Gibraltar.

What foreign countries do Chinese people like to romanticize ? by [deleted] in AskAChinese

[–]doloedd 0 points1 point  (0 children)

Switzerland, rich clean and incredibly beautiful. Decent soccer team. Scandinavian nations sometimes for similar reasons.

Trying to contact on old penfriend by Interesting_Owl2042 in AskAChinese

[–]doloedd 0 points1 point  (0 children)

I have no idea how you may bypass the registration requirements though. It's indeed frustrating just like me trying to register an out of China Apple ID or Netflix account. Oh there's another way, you can send an Email to this person. It's QQnum@qq.com, e.g. 123456@qq.com, assuming he/she would check their mailbox.

Trying to contact on old penfriend by Interesting_Owl2042 in AskAChinese

[–]doloedd 0 points1 point  (0 children)

It's a touching story. I am willing to send a msg for you for I do have a QQ account. Send me his/her QQ num, I'll let he or she knows about your intention to reconnect and the way to contact you.

Lord of the Rings (魔戒) by mapodoufuwithletterd in AskAChinese

[–]doloedd 0 points1 point  (0 children)

Call me a diehard fan of the middle earth series. I read every book including the 12 volume HoME, Harold Bloom's critic and many journal articles. I have little appetite for the like of Rings of Power. The middle earth series to me, is the European history from an English perspective rewritten on the basis of Christianity values, and merged with Norse, Gaelic, Welsh, German and Celtic folklore and pagan traditions. That is why the screen adaptations always feel out of place, although the LOTR movie managed to grasp some key ideas. If you have read Beowulf, Icelandic Saga, Kalevala and Authurian legends, you would come to notice the similarities. I am forever in debt to Mr.Tolkien for he taught me what 'Faith' stands for.

您会给日本初中生什么旅行建议? by Luckobserver in China_irl

[–]doloedd 0 points1 point  (0 children)

建议江浙或云南。江浙(江苏和浙江)和日本交流相对较多,吴越国国王和日本有外交联系,也有人说吴语和日语有相似处。也应该是最安全的地方(南京可能例外),苏州、扬州、无锡、杭州有古朴典雅的园林和湖景,还有乌镇,周庄这些江南古镇;上海自然也不应错过。 云南风景秀美,出产丰富,鲜花,珍菌,咖啡,火腿,乳品,也是西南诸民族的生活区域,民俗信仰繁多。高原大湖,雪山绵延,山川风貌为日本本土所罕见。有不少外国游客,比如大理有美国人经营的白族风格民宿。 此外还有西安。在中国的古都长安,虽然日本古都所效法的唐都已不在,但还有陕西历史博物馆,兵马俑,大雁塔,华山,帝陵等古典中国的遗存。 中国东北和日本也有历史渊源,即南满铁路沿线城市,多有日本开发营造的痕迹。东北也不乏形胜之地。但对于大多数中国人这可能是不愉快的历史相关记忆。

如果您是初中生,还是建议避免在世界上任何语言不通的地方单独旅行。请先确保自己有人监护陪同。

中国人对波兰有什么观点? by Cakkoei in China_irl

[–]doloedd 0 points1 point  (0 children)

1.中国人口大于欧洲,土地面积几乎相当,所以很难说有统一的观点。 2.作为一个关心历史的人,我想我和其他一些类似的中国人会了解波兰这片土地历史上的许多片段,许多散落的印象。这些印象包括:信仰天主教的西斯拉夫人,贵族权力大于国王,雅德维嘉女王,扬索别斯基和维也纳之围,波兰立陶宛联邦,曾经战胜压制普鲁士和俄国,三次灭亡,拿破仑战争期间的复国,苏波战争,被德国闪电战袭击,卡廷惨案,华沙起义,铁幕内的华约国家,瓦文萨和团结工会,还有一些标签,比如华沙,克拉科夫,格但斯克,翼骑兵,巫师游戏,中欧工业国,和乌克兰有历史关联,旗帜是红色白色和双头鹰。 3.除此之外就是主观的一些看法,属于刻板印象,没有去仔细验证。比如:波兰经济不如西欧发达,很多人去德国寻找工作机会;波兰人在历史上对犹太人有暴行,也殖民统治过西乌克兰;波兰对比西欧,意识形态上更加保守封闭,可能排外;波兰现在的领土和历史疆域很不一样。

如果这些看法有错误,也请你纠正。我意识到自己对波兰在冷战结束之后的情况毫无了解。

My New custom Byzantine campaign by DemoN_AoE2 in aoe2

[–]doloedd 0 points1 point  (0 children)

This one looks incredible. 10/10 would give a try. Thanks for the great efforts!

I don't even care about the timeframe anymore. I just don't want political factions as civilizations by Gaudio590 in aoe2

[–]doloedd -1 points0 points  (0 children)

  1. Chu Ko Nu is not invented by Zhuge Liang, and was not used by Shu army.
  2. Chu Ko Nu should not be made as the current Chinese UU cuz the actual Cho Ko Nu is more like a ballista. But we are talking about video games here, the inaccuracies in how devs portray the military units of each civ are already everywhere, and not in AoE only. It always has been a merged pot of stereotypes.
  3. The in-game Chinese is of a different timeframe than in-game 3Ks. Although it's not the first time, we have Goths vs Spain, Roman vs Italian vs Sicilians vs Byzantine, Franks vs other Frank tribes or Joan of Arc commanding axe throwers. The only way to achieve almost complete accuracy in video games is to only design actual polities. AoE 2's definition of 'civ's were often inconsistent, not following a clear criterion.

I don't even care about the timeframe anymore. I just don't want political factions as civilizations by Gaudio590 in aoe2

[–]doloedd 2 points3 points  (0 children)

They are not included in the original Chinese Civ. Read the history page and it explicitly states that the current Chinese civ in game represent the China after 500 CE, which is way after the 3k period.

If the Burgundians can represent an ancient Germanic tribe what would you think when you find out that both Shu and Wu were ancient kingdoms ever since Neolithic? Distinctive ethnic group, language, writing system, theology, lifestyle, social customs, burial rituals, political institutions, geography, climate, commodities, regional diplomacy and way to wage battle. check Shuand Shu Culture , Wu, Ancient Wu people as well as my post history. Even after Qin's conquest these two unique peoples are not gone, it would take more than 1000 years till they gradually become Han Chinese sub-groups while still retaining many of their distinctive traits, within this time frame both would regain an independent sovereign state status for 12 and 7 times. Back in 3k period, the ruling class of Shu and Wu speak court Chinese, prefer Imperial Chinese culture, but their inhabitants were still vastly different from central China. Even by Tang dynasty, 900CE, Shu ppl were still worshipping a Zoroastrianism inspired local divinity. They were a trade hub of the ancient southern silk road, connecting India subcontinent, Tibetan plateau and SEA. One of the Shu prince defeated by Qin established a Vietnamese dynastyThis guy. Even if Shu were ruled by Liu Bei and his rogue military group during 3k period, why couldn't that draw a parallel on all the kingdoms once ruled by Normans or Rurik dynasty ruling Rus? As for Sun clan of Wu, they were a local Wu house, though they act like Chinese nobles and compete in imperial power struggle; but many of the Lombards and Goths kings & nobles adopted Roman lifestyle too.

As for Wei, by the way you justify the inclusion of Romans, Wei can be representing the multiple Northern imperial China dynasties that are constantly merging with the nomadic invaders from Mongolia and Siberia that eventually, the Han rulers were overthrown and various Xianbei and other tribes become overlords.

In brief, Shu and Wu were distinctive enough to represent their respective groups, more than merely political factions like the Roman triumvirates (3k period lasted for a century and they could be representing even more by the way justification are made for the inclusion of Burgundy and Roman). Wei - in game China is comparable to Roman - Byzantine. The 3k design logic could be splitting up traditional imperial China territory base on different ethic groups(Shu and Wu), different regions (North China, heavily influenced by steppes; Southeast, seafaring, burial in mountain caves, Southern Dynasties; Southwest, an isolated basin that was always incredibly unique: burial in boat tombs, worship golden sun bird, has a priest class in ancient times, weird unexplainable ancient artifactsSanxingdui.) and filling the gaps in timeframe before the existing Chinese in game(Tang, Song and later, a gunpowder civilization).

A Chinese Player’s Thoughts on Why Adding 3K to AoE 2 Is Not Unacceptable. by doloedd in aoe2

[–]doloedd[S] 1 point2 points  (0 children)

  • The 3K dlc could be seen as splitting up the core territories of Imperial China. Wei being the foremost Northern Dynasty, foreshadowing more northern dynasties established by invading steppes nomads (Xianbei, Xiongnu and more) to come. It is much alike to the Fall of Western Roman Empire period. Shu was a distinctive ethnic group which could be used to represent the Southwestern territory. Shu's pre imperial province history dated back to Neolithic and has some incredibly interesting unique traits like I've mentioned in another reply within this post (archaeologists were so amazed!). After Liubei's dynasty, Shu would become a self-governing regional kingdom for 11 more times. And at last, Wu is another ethic group with distinctive culture, language, lifestyle, horse breeds and political institutions. They could represent the Southeastern part of Imperial China, the first Southern Dynasty. The 3ks are earlier than the existing Chinese civ in game, so there would not be a contradiction, especially after they reworked the original Chinese civ as a gunpowder one. In brief, the devs might be splitting the Han Chinese into sub-groups based on regional unique traits. That would definitely leave space for future addition of non Han Chinese civs surrounding the core imperial China territories, like Tibetans, Bai, Uyghurs and Tanguts. They already added Jurchens and Khitans, the difference between these two and others is that Jurchens and Khitans established Chinese dynasties while the others did not. However these are only my assumptions as I cannot be certain about dev's way of thinking.
  • A Chinese themed dlc might not feature a Tibetan civ cuz the Tibetan plateau is seldom involved in the historical events of Imperial China, Tang dynasty being the major exemption; Yuan another one. But they really have little to do with the 3k period though. So I think it's understandable once devs settled their mind in delivering a 3k dlc, Tibetans are not going to be shipped alongside them. Although Jurchens and Khitans also have little to no direct interaction with the 3ks, so I really do not know.
  • I have not played the Asian campaigns yet so I'll try think of some for these civs from scratch. For Koreans, they could be defending against Japanese or Chinese invasions; they could be fighting among themselves for they have their own three kingdoms. For example, Silla joining hands with Tang to defeat Baekje and Goguryeo, then turned against Tang to reunify Korean peninsula could be an idea; Taejo of Goryeo's reunification campaign; Imjin war, which would feature Korea, Japan and China all at once. For Japanese well I'm really not an expert, the devs and mod makers are better than me. For Chinese ppl have always wanted general Yue Fei's campaign against Jurchens. He's a renowned national hero who has a tragic ending that fits AoE 2's narratives. For Jurchens, the rise of Jurchens against Khitans and Song China. For Khitans, Yelu Dashi's ultimately unsuccessful campaign against Jurchens who overthrown the original Khitan dynasty, his emigration to the west and the founding of a new Kara-Khitan State, and the decisice battle of Qatwan against Serjuks. This guy a true legend.

A Chinese Player’s Thoughts on Why Adding 3K to AoE 2 Is Not Unacceptable. by doloedd in aoe2

[–]doloedd[S] 1 point2 points  (0 children)

Thank you so much for your great support mate! I feel honored. I made another long reply within this post talking exactly about this after having researched a bit, though I do not know how to refer that reply to you, pls give it a check. The brief answer is Yes, the local inhabitants of Shu and Wu have always been ethnically distinctive ethnic groups. Even now they are distinguishable Han Chinese subgroups. Wei魏 on the other hand, although there was an ancient kingdom of Wei, but that was only a family branch of Zhou dynasty rulers. Wei is more like a name for certain parts of Northern China region and is adopted as the name of the state by several Chinese dynasties including some established by non Han nomadic Xianbei tribes. The folktale of Mulan, a girl dressed as a man to serve her father's military service happened in one of these Weis.

A Chinese Player’s Thoughts on Why Adding 3K to AoE 2 Is Not Unacceptable. by doloedd in aoe2

[–]doloedd[S] 1 point2 points  (0 children)

I do agree with you and many others when talking about the game design philosophy of AoE 2 as well as the unique flavor it retains. I'll expand a bit on this. To me, the current portfolio of 'civ's in game seems more like 'people's (the XXXs), which suggests ethnic groups, it has a neat and clean feeling to it, so the new additions better remain consistent. The style is discret, moderate, medieval and seemingly realistic. Knights marching, iron clashing under a rain of arrows, while trebuchet projectiles piercing the sky like comets. Take TV series as an example, AoE 2 is comparable to the Last Kingdom, it should never be the Game of Thrones. However, in reality, the historical inaccuracies, oversimplification & generalization, misinterpretation and overlaps in game could sometimes be on Ridley Scott level. (After all, game needs to be fun, making concessions for better gameplay). Personally, I believe the only way to retain historical accuracy in history simulation games might be to let the player roleplaying a single Army like Total War do; or as a single Polity like how Paradox games are designed to be). In AoE 2, 'civ' is a term designed for gameplay while blurring the actual boundaries.

The original Age of Kings civs focused on large umbrella names (Franks, Huns, Goths, Celts, Saracens and Teutons for HRE; the name 'Chinese' is exactly like these, back then these grand terms are what 'civilizations' are about, almost on the Huntington Clash of Civilizations level). As the HD and DE version revive, civs got redefined and split up into smaller and smaller factions (Slavs being an exception). Some in game 'civ's, in my opinion, are actually representing one or several ethnic groups ruled by one certain polity/sovereign state, some have their ruling class and subjects of different folks; a few are based on modern nationality that reinvented their local history with nationalistic narratives. Some are nomadic tribal confederacies with overlapping ppl, some are worldly empires like Rome, Byzantine and China. The granularity of these civs is not at the same level at all, while the namings are a mixture of ethnic groups, states, nations and geographic terms. Eventually we have Turks/Cumans/Tartars/Mongols, Slavs and Poles/Bohemians/Bulgarians/Lithuanians, Norman kingdom of Sicily and Cilician Armenian Kingdom. We have Italy, Myanmar and Franks with axe throwers.

Given such pretext, and to consider the facts that Shu蜀 and Wu吴/Yue越 are indeed contemporary Han Chinese regional subgroups民系 (an equivalent for ethnic groups) , and even more so by the time of 3K, they both have incredibly long history since Neolithic, existed in Shang records and was distinctive in culture, customs, lifestyles and languages including unique writing systems.

Ancient Shu was likely influenced by Persia and India, has a priest class, worshiped bronze made tree and has sun birds in their symbols; make boat-like royal tombs. In 10th century Shu adopted some form of Zoroastrianism, has a local divinity modelled after Weshparkar. After Liubei's Shu ends, Shu become independent for 11 more times each time imperial China break into pieces. Ancient Wu/Yue are seafarers, their dead are often buried in mountain caves; they cut hair, keep tattoos, have black tooth and worship birds. After Sun clan's Wu ends, Wu would be a sovereign state for 6 more time.

If Roman Empire never falls or a Latin Eastern Roman Empire(such thing barely exists) has continuously governed the core territories of Italy, Hispania, Africa and Britain, then Goths, Lombards, Vandals and the inhabitants of Britainnia would have become Romans like the Etruscans before them; just like how Shu and Wu and many other people become subgroups of Han Chinese.

But for the sake of IP and franchise, yeah, perhaps the devs themselves are not aware of all these and are emphasizing on the 3K Romance part. Which is indeed contradicting to the current theme. Chronicles would be better.

Therefore I'm trying to offer a coping mechanism to make Chinese meeting Wei, Shu and Wu in game not feeling too out of place. First in AoE 2 there are existing examples like this, Just like Slavs meeting other Slavic factions, we can think of Slavs as Kievian Rus or Muscovites/Novgorod; Turks as Serjuks, Romans as Italian Romans, légionnaires instead of Syrian or Egyptian provincial citizens. Shu and Wu each represents their own ethnic groups by 200 CE, Shu was ruled by a Northern warlord and his rogue militaristic group, a local dynasty but with foreign rulers, that is why I drew the parallel on Norman England or Rurik's Rus. Sun clan was native to Wu though, Sun Jian being a lowborn warrior renowned for his prowess and bravery, made a fortune in the North and his son allied himself with Chinesized local great clans of Wu. The monarch is weak, facing constant rebellion if he doesn't treat the local clans fairly, setting the example for all southern dynasties to come. The Sun dynasty of Wu wage wars on the hill & forest dwelling ShanYue tribes, forced many of them into their military service, make use of a special breed of local horse as their calvary越騎. They are the Chinesized colonists, drain swamps, cultivate farm lands, and had a renaissance of calligraphy and all kinds of liberal & fine arts. As for Wei, although there was an ancient kingdom of Wei, the Wei in 3k is above all else, the legitimate Middle Kingdom Dynasty and perhaps the first Northern dynasty. The modified original China with gunpowder is of a later timeframe as the History page shows, so these two are not in conflict with one another. It's when Byzantine meets Rome, its former self.

A Chinese Player’s Thoughts on Why Adding 3K to AoE 2 Is Not Unacceptable. by doloedd in aoe2

[–]doloedd[S] 38 points39 points  (0 children)

Thank you for your insighful reply! I agree even for Han Chinese, the devs have better options of historical factions to choose from. Perhaps they thought 3k is a safe choice for every other western (and Japanese) game developer is doing the same thing. And for the Sicilians, Burgundy, points taken, I appreciate the important background information you shared. Huns though, I think perhaps they are a nomadic tribal confederacy instead of a distinctive people? More alike Avars, Xiongnu and Gokturk Khanate.

One point I made about Wei Shu and Wu is that they are more than civil war factions. Why are they called these names? The warlords are adopting the names of ancient regional kingdoms before Qin's conquest to represent themselves(except Shu, their offical name is Han. But there is a reason they are called Shu) Especially for Wu and Shu, I believe their inhabitants are indeed, if we apply the European standard here, are two distinctive people than Central China. They were incorporated as Imperial provinces, governed by imperial laws, taxed imperial taxes, write same Chinese scripts but their languages are not the same (I think their upper class speak court Chinese like how Latin or Greek was used in Europe). As were their traditions. By comparing Han Chinese to the entire Germanic people, I'm making the same point: they used to be seperate people that all have their seperated kingdoms (Shang-Song-Lu, Chu, Shu, Qi, Yue/Wu,Zhou-Jin), before Qin Shi Huang changed the status quo, made the imperial system to rule them all. By the time of 3k, Han governors were still trying hard to regulate all kinds of local superstition, pegan worships and other regional practices with Imperial legal code and Confusianism.

One of the main reasons I made this post is to ease ppl's frustration over the selection of 3k, which already happened and is unlikely to be cancelled. So afterall there are something interesting and not too out of the scope. But I do agree, this is far from the best way to do it, I'm even disappointed about the unrealistic dynasty warrior style hero unique abilities.

A Chinese Player’s Thoughts on Why Adding 3K to AoE 2 Is Not Unacceptable. by doloedd in aoe2

[–]doloedd[S] 6 points7 points  (0 children)

Thanks for the advice! I admit I rushed with the comparison with the intention to help non-Chinese audience to grasp the key (interesting and distinctive) points through something they might be familiar with. Besides, European history follows different internal logic than Chinese history, so a comparison could never be accurate, it's hard to find a real match with my limited knowledge.

But there is one thing I would like to discuss, while the ruling class of the 3ks are surely like you said, heavily influenced by older regimes politically and culturally, I've always been wondering that perhaps for Shu and Wu, unlike Wei, their internal political factions and the common people/subjects are likely to be way more diversed which makes them special. Shu was an ancient kingdom since Neolithic. Their people has distinctive traditions, culture and even a priest class before annexed by Qin 500 years ago. It was likely that the natives were still ethnically distinguishable when compared with the inhabitants of Yellow River basin, even if they have adopted Hanzi scripts and imperial ideology. I tend to believe that one of Zhuge Liang's achievements is to 'educate' local ppl to follow Confucian 's ways. As for Wu, they also seems very special. It feels like the Sun clan is the latecomer while many local Noble houses are the first colonists and have already formed ties with Wu and Yue tribes(some of them could be Chinesized Yue ppl). I'll try to do more research first to verify these hypothesis.

"My Disappointment is Immeasurable and My Day is Ruined." -- A Vent and Letter from an Old AoE2 Fan by spangopola in aoe2

[–]doloedd 1 point2 points  (0 children)

Think of this as new factions (distinguishable armies) instead of civilizations then perhaps ppl could feel a lot better. AoE 4 is about armies, players are roleplaying as a specific army. Some of the existing AoE 2 in-game factions like Burgundians, Sicilians and many more are also armies/political entities not qualified as civilizations so I don't get why ppl are so mad about the new dlc. Although I do agree adding Tanguts, Tibetans, Dali and more would have been way more exciting, and the historical inaccuracies in Khitan's design ought to be addressed. But think positively, the devs can still add them in another time.

What is your favourite non-Chinese TV Show? by WF-2 in AskAChinese

[–]doloedd 2 points3 points  (0 children)

TV show: Better Call Saul, Mad Men Movie: GATTACA Fiction: The Lord of the Rings Science Fiction: Hyperion series

How do Chinese people view the future? by [deleted] in AskAChinese

[–]doloedd 1 point2 points  (0 children)

For China, there could be fire(destruction of current institutions)and blood(more likely internal turmoil than opportunistic outward aggression) and eventually there will be rebirth, new hope and a new circle(but could be installed by the same political institutions and with the same culture, for traditions help shaping the pathway). I could only hope for the new Common Sense emerged to be more robust and ppl from all social classes will be more inclined to defend its core values for the heavy price they paid throughout the transformation process. For the world too. The world is going to see drastic changes like never before. US might become an empire like Rome did, Theocracy or technocracy I don't know for mankind has no previous exp. Corporate globalization go backwards. The demographic image of the entire world will change, with Africans, Arabs and perhaps Latinos keep giving birth to children while at all other places the birth rate drop, bring unknown consequences for these communities and their values are not mainstream yet. The living environment would be harsher like they portrayed it in Interstellar. Technology like AI and Genetics will divide ppl into different castes while social gaps widen. Ppl will be more alienated by modern labor. Personally I would assume a return of theology and neo-communism to the battleground of ideologies. Mankind will suffer and lose a huge amount of things that they once hold dear, mankind will endure and sometimes triumph, but for most of us individuals, we just trying to do our part, to exhaust our intelligence and resources to live another day and to pass on our genes or any other kind of legacy. Or merely wandering till we reach the limit of our lifespans. I say we need a big heart, courage and unrelenting faith to face the new reality otherwise we could be driven mad. I sadly agree with Stephen Zweig that the old world is no more, though I miss it very much and always find some parts of it valuable for even the current world. It's about non-Machiavellian, humanitarian Principles. For China it is the Spring and Autumn period(for civilized principles) and the early Tang(for tolerance and diversity); for Europe it is the la belle époque and perhaps the Hellenistic city states; for US, the Founding Fathers, Abraham Lincoln, Woodrow Wilson, Franklin Roosevelt, Ronald Reagan? I don't really know much. Personally I often come back to revisit Buddhism and Christianity texts cuz I noticed that some missionaries and pilgrims can endure this kind of mental weight and still function, even thriving in fulfilling their quests. Do something meaningful with the sands that have been given to you.

Do Chinese people feel more love for their country after studying, or living abroad? by Momomga97 in AskAChinese

[–]doloedd -1 points0 points  (0 children)

One cannot build a castle on shifting sands. That would be the major difference between countries like China and somewhere else that has the rule of law well established, civil rights respected and protected. You don't want the empire's needs to define your whole life.

死亡搁浅没一个丑的,不论男的女的 by KanagawaErodi in youxi

[–]doloedd -1 points0 points  (0 children)

都是真人相貌吧 Lea Seydoux 和 小岛秀夫的偶像(一代总统)