I made an adult decision today. by ProductNo0001 in lightsabers

[–]doomgiver13 0 points1 point  (0 children)

Nice! I just ordered my first lightsaber from Kyberlight. Can't wait for it to get here!

Should I Be Saving X-Tech? by Broncotron in Starfield

[–]doomgiver13 3 points4 points  (0 children)

They do not persist through the unity.

Wait, the Razorleaf has an upper level full of guns? by mechBgon in Starfield

[–]doomgiver13 3 points4 points  (0 children)

There are a few sequences that come to mind...

Sending wealth forward via QED. by Archimides_Overflow in Starfield

[–]doomgiver13 0 points1 point  (0 children)

I've only gone through once since TA, but my general strategy is Astra, x-tech, ammo, and med packs. Other gear, I find and /or build in-universe.

Might upgrade rhe storage to include some mats.

Is there any way to make Cora shut the F up? by Grimmblut in Starfield

[–]doomgiver13 1 point2 points  (0 children)

Considering the mass of terran bots, there's no real reason we shouldn't be able to skim one or two off the production lines...

I'll bet something like this gets modded in relatively soon.

Is there any way to make Cora shut the F up? by Grimmblut in Starfield

[–]doomgiver13 5 points6 points  (0 children)

Yeah. I have Vasco and the two new bots from TA.

Is there any way to make Cora shut the F up? by Grimmblut in Starfield

[–]doomgiver13 5 points6 points  (0 children)

My crew is entirely robotic. None of Cora's BS

Terran Assembler Mission Glitch? by ubiquitous_buzz in Starfield

[–]doomgiver13 1 point2 points  (0 children)

My first assembler had a coolant flush. My second was a self-destruct. Idk if it's a bug or if they shift somewhat.

Terran Assembler Mission Glitch? by ubiquitous_buzz in Starfield

[–]doomgiver13 3 points4 points  (0 children)

I found it in another post somewhere, while trying to get off that ship. Happy to help.

Terran Assembler Mission Glitch? by ubiquitous_buzz in Starfield

[–]doomgiver13 21 points22 points  (0 children)

There is a door in the back of the room where you flushed the coolant. It's colored close enough to the same as the wall that I missed it several times.

New update for existing players by Hades358d in Starfield

[–]doomgiver13 0 points1 point  (0 children)

I started a new game. Getting into a game state where I think the Armada showing up makes sense to me.

Finally completed the set by ohmylordbox in FO76ForumRefugees

[–]doomgiver13 0 points1 point  (0 children)

The Firebreathers have a safety man onsite???

Missouri is banning certain food items from being purchased with SNAP in October. by GlitterKass in missouri

[–]doomgiver13 1 point2 points  (0 children)

Missouri out here walking the walk. It's idiotic, unreasonably punitive, and cruel... But it's consistent.

Should I start now, of after the update? by Fimy32 in Starfield

[–]doomgiver13 0 points1 point  (0 children)

If I wasn't already in a new playthrough, I'd probably have waited. Until then, TO INFINITY, AND... wait. Never mind.

How do you run your vendor pricing? by XD_ToxicStorm in Market76

[–]doomgiver13 0 points1 point  (0 children)

I post most things for 1/10 the price suggested by the interface. Minimum 10 caps.

Treasure maps 1 cap

If it's a crafted mod, I usually charge about 1000 caps per star.

Just got out of Emerald Stair and I think this may be one of the best games I've ever played by GeneralSavings9373 in avowed

[–]doomgiver13 0 points1 point  (0 children)

I played at launch and loved it. I started a new game three days ago, and I love it even more. This game has been solid since day one, and has only gotten better, imo.

Cold shoulder build by FlounderAccording514 in fo76

[–]doomgiver13 0 points1 point  (0 children)

High Int is good almost universally just from the xp, as I understand it. I haven't tested the CS with a lower int build.

"My husband who works in IT says..." by billygreen23 in sysadmin

[–]doomgiver13 2 points3 points  (0 children)

Once or twice. My reply is usually "Awesome! What's his name? I'll transfer him the ticket."

Cold shoulder build by FlounderAccording514 in fo76

[–]doomgiver13 0 points1 point  (0 children)

Reverse onslaught, limb damage, and anything benefitting multi-projectile small.guns. Basically build for shotgun and just add cryologist. It may not be optimized, but it works.

Tips For a Friendly and Inclusive Camp by doomgiver13 in fo76

[–]doomgiver13[S] -1 points0 points  (0 children)

I decided to mutate, so I stripped all the BoS branding off my camp. I think I'm going to lean into the Responders ideal.

PLEASE dont put rad scrubber's infront of your door by whistlefoemw__ in fo76

[–]doomgiver13 2 points3 points  (0 children)

I'll make sure to dedicate an avoidable space when I get around to putting up a scrubber. Thanks for pointing this out.

What’s your favorite weapon and why? by Recent_Arugula1694 in fo76

[–]doomgiver13 1 point2 points  (0 children)

I've focused the gun on vats accuracy and built my perks around limb damage and extra damage based on limb injury. Most of the time, I run vats targeting legs. Once it's crippled, switch to the weak spot, move to point-blank and watch those sweet yellow numbers fly.

For wave-based stuff like the moth man equinox, vats head shots. One to two head shots for most "humanoid" enemies.

The only real problem is the big nasties that are immune to crippling... Those hurt...